Player Matchup

Sylvanus
Sylvanus
SC Nitendo
Sylvanus
Level 104
God Stats
6W - 2L
1,889 SR
Queue Stats
154W - 112L
1,705 Elo+
Party 1
Thanatos
Thanatos
SC TactualFall
Thanatos
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
488W - 341L
1,700 Elo+
Party 1
Hachiman
Hachiman
Sapper5080
Hachiman
Level 56
God Stats
2W - 5L
1,515 SR
Queue Stats
16W - 23L
1,653 Elo+
Party 1
Agni
Agni
SusChigga
Agni
Level 137
God Stats
2W - 1L
1,742 SR
Queue Stats
273W - 188L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aphan70
Cu Chulainn
Level 134
God Stats
20W - 11L
1,406 SR
Queue Stats
200W - 141L
1,528 Elo+
Party 1
Team Averages
Level 118
1,610 SR
1,641 Elo+

VS

Team Averages
Level 100
1,458 SR
1,677 Elo+
Chiron
Chiron
HokageHisoka_
Chiron
Level 70
God Stats
0W - 2L
1,342 SR
Queue Stats
28W - 29L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Melascula-Faith
Amaterasu
Level 82
God Stats
62W - 24L
1,500 SR
Queue Stats
437W - 268L
1,734 Elo+
Party 2
Serqet
Serqet
PlayMobasFTW
Serqet
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
392W - 363L
1,530 Elo+
Solo
Janus
Janus
RemForWaifu
Janus
Level 84
God Stats
5W - 2L
1,788 SR
Queue Stats
27W - 23L
1,700 Elo+
Party 2
Jormungandr
Jormungandr
retrobound
Jormungandr
Level 134
God Stats
1W - 4L
1,163 SR
Queue Stats
37W - 44L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SC Nitendo
Sylvanus
10
2 / 3 / 6
6,957
464
6,009
10,908
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
15
4 / 0 / 4
8,543
570
7,760
11,275
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Sapper5080
Hachiman
11
0 / 3 / 0
7,064
471
1,075
7,360
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
14
0 / 3 / 4
8,305
554
5,485
6,448
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
aphan70
Cu Chulainn
15
12 / 1 / 2
10,011
667
10,702
13,365
7,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,241
549
3,004
8,480
2,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Melascula-Faith
Amaterasu
11
0 / 7 / 2
6,162
411
4,598
11,805
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
11
4 / 1 / 3
6,726
448
4,868
9,953
4,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 5 / 2
8,642
576
8,538
9,481
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
retrobound
Jormungandr
8
0 / 4 / 1
5,751
383
5,042
9,507
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
10
10
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Amaterasu
Melascula-Faith
Amaterasu
0
7
2
0.14
L
Serqet
4
1
3
5.5
L
5
5
2
1.2
W
Sylvanus
SC Nitendo
Sylvanus
2
3
6
1.67
W
Thanatos
4
0
4
6
W
Hachiman
Sapper5080
Hachiman
0
3
0
0
W
Agni
0
3
4
0.67
W
Cu Chulainn
aphan70
Cu Chulainn
12
1
2
13
L
Jormungandr
retrobound
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
26,050
49,356
Taken
49,226
23,371
Mitigated
21,489
23,247
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
1,111
405
3,635
8,480
2,952
800
907
7,573
0
55,867
L
Amaterasu
Melascula-Faith
Amaterasu
4,598
1,759
0
2,343
11,805
7,638
0
2,459
9,259
5,031
25,831
L
Serqet
4,868
806
200
1,025
9,953
4,616
0
4,954
4,855
0
17,955
L
8,538
510
0
1,694
9,481
3,102
174
3,237
6,020
51,610
0
W
Sylvanus
SC Nitendo
Sylvanus
6,009
982
1,920
2,458
10,908
7,199
114
3,458
7,111
18,857
0
W
Thanatos
7,760
3,964
0
13,688
11,275
4,171
0
2,031
9,202
0
63,541
W
Hachiman
Sapper5080
Hachiman
1,075
233
0
521
7,360
2,017
0
863
6,419
0
30,575
W
Agni
5,485
97
0
1,331
6,448
2,004
371
2,501
3,655
54,156
0
W
Cu Chulainn
aphan70
Cu Chulainn
10,702
2,007
0
3,329
13,365
7,980
0
4,745
8,313
5,433
54,869
L
Jormungandr
retrobound
Jormungandr
5,042
2,036
0
941
9,507
3,181
0
1,153
8,314
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
35,522
452
Minions Killed
321
0
Camps Cleared
0
1,437,189
Distance Traveled
1,364,704
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,241
549
101
7
0
274,758
2
L
Amaterasu
6,162
411
52
3
0
282,949
0
L
Serqet
6,726
448
33
2
0
322,652
4
L
Janus
8,642
576
88
6
0
279,920
3
W
Sylvanus
6,957
464
35
2
0
280,760
6
W
Thanatos
8,543
570
115
8
0
336,967
0
W
Hachiman
7,064
471
66
4
0
245,095
0
W
Agni
8,305
554
132
9
0
277,364
4
W
Cu Chulainn
10,011
667
104
7
0
297,003
3
L
Jormungandr
5,751
383
47
3
0
204,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role