Player Matchup

Neith
Neith
Azelia354267
Neith
Level 95
God Stats
7W - 6L
1,273 SR
Queue Stats
64W - 77L
1,276 Elo+
Solo
Kukulkan
Kukulkan
B4S4ltY_Zee89
Kukulkan
Level 68
God Stats
0W - 2L
1,408 SR
Queue Stats
15W - 19L
1,128 Elo+
Party 3
Sol
Sol
BlackBloodedLeo
Sol
Level 78
God Stats
10W - 7L
1,500 SR
Queue Stats
82W - 78L
1,387 Elo+
Party 3
Athena
Athena
Proxys_Nines
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,324 Elo+
Party 3
Bellona
Bellona
Sjthecowardlydog
Bellona
Level 66
God Stats
0W - 3L
1,307 SR
Queue Stats
2W - 16L
1,128 Elo+
Party 3
Team Averages
Level 65
1,397 SR
1,249 Elo+

VS

Team Averages
Level 49
1,475 SR
1,378 Elo+
Nu Wa
Nu Wa
ALEX_THE_K1LLER_
Nu Wa
Level 44
God Stats
18W - 17L
1,691 SR
Queue Stats
126W - 169L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
Patenee
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,450 Elo+
Party 2
Hades
Hades
Rusky123
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Vilkaras
Cthulhu
Level 45
God Stats
7W - 7L
1,291 SR
Queue Stats
47W - 46L
1,289 Elo+
Solo
Izanami
Izanami
irfrit
Izanami
Level 89
God Stats
23W - 18L
1,392 SR
Queue Stats
503W - 519L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
10,895
990
10,287
14,542
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
B4S4ltY_Zee89
Kukulkan
15
2 / 3 / 3
9,635
876
11,226
9,287
3,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 6
9,754
887
13,832
12,627
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
14
0 / 4 / 2
8,646
786
3,325
12,976
8,133
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 5
9,292
845
6,242
13,894
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

177

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
10,652
968
17,224
4,381
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Patenee
Sylvanus
16
1 / 1 / 9
10,921
993
5,411
10,057
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Rusky123
Hades
16
2 / 6 / 7
10,048
913
9,823
14,448
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Vilkaras
Cthulhu
17
1 / 1 / 10
10,175
925
15,910
18,149
10,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
irfrit
Izanami
17
6 / 0 / 5
11,246
1,022
12,099
4,601
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
8
Kills
14
14
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
5
4
2
1.5
L
Kukulkan
B4S4ltY_Zee89
Kukulkan
2
3
3
1.17
L
0
1
6
3
W
Sylvanus
Patenee
Sylvanus
1
1
9
5.5
L
Athena
0
4
2
0.25
W
Hades
Rusky123
Hades
2
6
7
0.92
L
1
2
5
1.75
W
Cthulhu
Vilkaras
Cthulhu
1
1
10
6
W
Izanami
irfrit
Izanami
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
60,467
63,326
Taken
51,636
31,157
Mitigated
37,104
9,635
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,224
4,530
0
787
4,381
2,123
0
2,038
2,293
25,656
0
L
10,287
4,907
231
2,721
14,542
6,162
0
10,922
3,493
0
33,513
L
Kukulkan
B4S4ltY_Zee89
Kukulkan
11,226
545
0
296
9,287
3,284
0
7,835
1,427
28,395
0
L
13,832
2,200
195
3,713
12,627
4,542
0
9,568
2,934
43,186
0
W
Sylvanus
Patenee
Sylvanus
5,411
1,521
3,540
2,994
10,057
11,080
0
6,318
3,639
10,284
0
L
Athena
3,325
1,302
0
330
12,976
8,133
0
8,090
4,836
7,183
0
W
Hades
Rusky123
Hades
9,823
1,089
366
2,609
14,448
11,035
0
6,613
7,743
21,054
0
L
6,242
1,352
792
1,357
13,894
9,036
0
11,511
2,268
0
11,715
W
Cthulhu
Vilkaras
Cthulhu
15,910
1,423
209
6,201
18,149
10,750
0
10,710
7,294
40,166
0
W
Izanami
irfrit
Izanami
12,099
8,907
0
1,951
4,601
2,116
0
2,704
1,897
0
44,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
53,042
179
Minions Killed
197
5
Camps Cleared
10
892,519
Distance Traveled
935,969
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,652
968
12
1
4
168,358
0
L
Neith
10,895
990
51
5
0
178,946
0
L
Kukulkan
9,635
876
54
5
0
185,301
1
L
Sol
9,754
887
64
6
3
180,606
0
W
Sylvanus
10,921
993
12
1
1
186,467
0
L
Athena
8,646
786
5
0
1
133,047
0
W
Hades
10,048
913
40
4
2
181,711
0
L
Bellona
9,292
845
5
0
1
214,619
0
W
Cthulhu
10,175
925
51
5
1
222,600
0
W
Izanami
11,246
1,022
82
7
2
176,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role