Player Matchup

Yemoja
Yemoja
Basketball662
Yemoja
Level 24
God Stats
25W - 14L
1,513 SR
Queue Stats
47W - 45L
1,376 Elo+
Solo
Sylvanus
Sylvanus
DAL LogLivin
Sylvanus
Level 14
God Stats
2W - 4L
1,341 SR
Queue Stats
3W - 9L
1,257 Elo+
Solo
Hades
Hades
Mr_Boy743
Hades
Level 25
God Stats
74W - 51L
1,711 SR
Queue Stats
94W - 95L
1,607 Elo+
Party 2
Pele
Pele
marcusmouse2468
Pele
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
234W - 200L
1,103 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 24
God Stats
128W - 129L
1,837 SR
Queue Stats
137W - 139L
1,607 Elo+
Party 2
Team Averages
Level 23
1,581 SR
1,390 Elo+

VS

Team Averages
Level 23
1,315 SR
1,228 Elo+
King Arthur
King Arthur
CleeOhFuzz
King Arthur
Level 29
God Stats
3W - 10L
959 SR
Queue Stats
117W - 134L
1,083 Elo+
Party 1
Izanami
Izanami
DokySW
Izanami
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 32L
1,246 Elo+
Solo
Thor
Thor
RamshackleGlory0
Thor
Level 12
God Stats
2W - 8L
1,146 SR
Queue Stats
35W - 41L
1,022 Elo+
Party 1
Kali
Kali
sosa-Sportboys
Kali
Level 29
God Stats
5W - 4L
1,460 SR
Queue Stats
363W - 340L
1,330 Elo+
Solo
Danzaburou
Danzaburou
xprobowx1
Danzaburou
Level 27
God Stats
20W - 20L
1,511 SR
Queue Stats
365W - 395L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
12,582
524
6,358
18,156
20,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
DAL LogLivin
Sylvanus
17
6 / 2 / 18
12,666
528
9,519
17,178
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Mr_Boy743
Hades
19
7 / 4 / 12
13,355
556
19,916
24,383
14,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 2 / 8
13,803
575
26,680
20,295
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
smutny_plays
Danzaburou
16
4 / 5 / 3
11,381
474
8,094
11,298
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleeOhFuzz
King Arthur
15
6 / 9 / 3
10,925
455
13,620
21,567
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
DokySW
Izanami
15
1 / 5 / 6
9,222
384
9,693
16,888
5,449
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 10 / 3
9,491
395
7,022
21,534
9,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 5 / 0
10,439
435
7,085
20,674
7,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
xprobowx1
Danzaburou
14
2 / 10 / 0
9,970
415
9,561
17,979
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
38
Kills
13
16
Deaths
39
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
King Arthur
CleeOhFuzz
King Arthur
6
9
3
0.83
W
Sylvanus
DAL LogLivin
Sylvanus
6
2
18
7.5
L
Izanami
DokySW
Izanami
1
5
6
0.8
W
Hades
Mr_Boy743
Hades
7
4
12
3.25
L
2
10
3
0.35
W
16
2
8
10
W
Danzaburou
smutny_plays
Danzaburou
4
5
3
1.1
L
2
5
0
0.4
L
Danzaburou
xprobowx1
Danzaburou
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,567
Damage
46,981
91,310
Taken
98,642
69,752
Mitigated
42,156
37,104
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,358
853
1,504
585
18,156
20,657
2,862
2,192
15,789
61,595
0
L
King Arthur
CleeOhFuzz
King Arthur
13,620
1,897
0
5,690
21,567
12,804
651
5,348
16,219
0
48,337
W
Sylvanus
DAL LogLivin
Sylvanus
9,519
2,121
4,167
6,305
17,178
20,710
1,006
0
17,128
34,445
0
L
Izanami
DokySW
Izanami
9,693
7,532
0
1,967
16,888
5,449
420
8,617
8,271
0
45,939
W
Hades
Mr_Boy743
Hades
19,916
1,842
2,872
14,478
24,383
14,730
6,083
2,219
22,039
92,116
0
L
7,022
1,030
445
3,726
21,534
9,663
284
9,691
11,843
0
24,587
W
26,680
7,506
0
7,147
20,295
8,927
1,825
0
20,170
0
90,657
W
Danzaburou
smutny_plays
Danzaburou
8,094
4,940
0
46
11,298
4,728
1,845
1,996
9,277
0
60,998
L
7,085
3,390
0
6,435
20,674
7,928
0
3,826
16,848
0
74,273
L
Danzaburou
xprobowx1
Danzaburou
9,561
4,131
349
2,854
17,979
6,312
2,900
8,311
9,668
0
56,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,787
Gold Earned
50,047
517
Minions Killed
400
0
Camps Cleared
0
1,972,283
Distance Traveled
1,828,151
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,582
524
96
4
0
386,342
0
L
King Arthur
10,925
455
73
3
0
338,341
0
W
Sylvanus
12,666
528
63
3
0
437,865
2
L
Izanami
9,222
384
78
3
0
383,703
3
W
Hades
13,355
556
134
6
0
354,081
1
L
Thor
9,491
395
35
1
0
389,048
2
W
Pele
13,803
575
118
5
0
469,875
0
W
Danzaburou
11,381
474
106
4
0
324,120
1
L
Kali
10,439
435
110
5
0
412,545
0
L
Danzaburou
9,970
415
104
4
0
304,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role