Player Matchup

Anubis
Anubis
Cabaçu
Anubis
Level 20
God Stats
9W - 15L
1,123 SR
Queue Stats
77W - 153L
1,226 Elo+
Party 1
Nox
Nox
Clerigoo
Nox
Level 23
God Stats
5W - 9L
1,166 SR
Queue Stats
22W - 47L
1,284 Elo+
Party 1
Ravana
Ravana
DFelipe
Ravana
Level 20
God Stats
2W - 2L
1,213 SR
Queue Stats
8W - 15L
1,271 Elo+
Party 1
Chaac
Chaac
OPsicoPato
Chaac
Level 17
God Stats
15W - 21L
1,019 SR
Queue Stats
45W - 88L
1,306 Elo+
Party 1
Ares
Ares
uso-verbal
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,204 SR
1,318 Elo+

VS

Team Averages
Level 12
1,554 SR
1,362 Elo+
Artemis
Artemis
FieryBach
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,132 Elo+
Party 2
Merlin
Merlin
Santrevoltado
Merlin
Level 17
God Stats
0W - 3L
1,572 SR
Queue Stats
2W - 12L
1,223 Elo+
Party 2
Thor
Thor
Schr0dinnger
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,261 Elo+
Party 2
Yemoja
Yemoja
SkyNacho360
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
vikingo12feroz
Ao Kuang
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 3L
1,691 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cabaçu
Anubis
16
8 / 3 / 16
10,694
509
15,742
11,681
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
15 / 1 / 13
11,129
530
19,400
10,183
4,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
DFelipe
Ravana
15
7 / 1 / 10
9,899
471
8,746
10,464
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
16
10 / 3 / 10
10,626
506
21,118
16,012
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 4 / 3
6,431
306
134
3,580
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FieryBach
Artemis
12
1 / 5 / 5
8,460
403
9,667
12,262
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 3
9,546
455
15,145
13,499
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 10 / 3
8,512
405
4,509
16,228
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
11
0 / 11 / 2
7,687
366
3,045
20,174
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
13
3 / 10 / 3
9,470
451
2,631
19,422
6,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
40
Kills
11
12
Deaths
41
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cabaçu
Anubis
8
3
16
5.33
W
15
1
13
21.5
W
Ravana
DFelipe
Ravana
7
1
10
12
L
Artemis
FieryBach
Artemis
1
5
5
0.7
W
Chaac
10
3
10
5
L
5
5
3
1.3
L
2
10
3
0.35
L
Yemoja
0
11
2
0.09
W
0
4
3
0.38
L
Ao Kuang
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,140
Damage
34,997
51,920
Taken
81,585
35,422
Mitigated
35,779
18,389
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cabaçu
Anubis
15,742
443
0
5,060
11,681
5,112
1,297
4,210
7,421
58,473
0
W
19,400
875
0
1,845
10,183
4,024
392
4,348
5,785
47,879
0
W
Ravana
DFelipe
Ravana
8,746
1,441
0
4,439
10,464
5,954
244
2,879
7,510
279
50,360
L
Artemis
FieryBach
Artemis
9,667
4,660
0
3,569
12,262
4,515
1,228
6,951
5,261
0
34,581
W
Chaac
21,118
2,079
1,472
5,573
16,012
19,098
425
7,312
8,298
0
49,987
L
15,145
1,519
0
3,300
13,499
4,294
720
5,406
7,868
52,788
0
L
4,509
608
0
966
16,228
8,184
770
5,974
9,702
13
18,102
L
Yemoja
3,045
899
757
1,017
20,174
11,841
434
10,109
9,965
11,803
0
W
134
116
0
0
3,580
1,234
0
2,085
1,495
1,088
0
L
Ao Kuang
2,631
497
231
5,036
19,422
6,945
700
7,099
12,223
35,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
43,675
342
Minions Killed
255
0
Camps Cleared
0
1,597,872
Distance Traveled
1,559,065
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,694
509
101
5
0
347,527
4
W
Nox
11,129
530
91
4
0
404,008
1
W
Ravana
9,899
471
75
4
0
375,029
2
L
Artemis
8,460
403
67
3
0
347,430
2
W
Chaac
10,626
506
72
3
0
373,912
2
L
Merlin
9,546
455
83
4
0
321,017
3
L
Thor
8,512
405
25
1
0
326,709
1
L
Yemoja
7,687
366
19
1
0
290,722
0
W
Ares
6,431
306
3
0
0
97,396
2
L
Ao Kuang
9,470
451
61
3
0
273,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role