Player Matchup

Medusa
Medusa
Dakonsss
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,250 Elo+
Party 1
Chaac
Chaac
ImTheGayZane
Chaac
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
60W - 50L
1,607 Elo+
Solo
Jormungandr
Jormungandr
Shmule
Jormungandr
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,343 Elo+
Party 1
Bellona
Bellona
VanScammer
Bellona
Level 13
God Stats
2W - 6L
1,319 SR
Queue Stats
10W - 13L
1,250 Elo+
Party 1
Loki
Loki
galodiaz7
Loki
Level 12
God Stats
2W - 11L
1,511 SR
Queue Stats
23W - 40L
1,352 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,361 Elo+

VS

Team Averages
Level 20
1,352 SR
1,340 Elo+
Poseidon
Poseidon
ImRea-llyBad
Poseidon
Level 15
God Stats
9W - 10L
1,287 SR
Queue Stats
20W - 21L
1,209 Elo+
Party 3
Aphrodite
Aphrodite
Lusfik
Aphrodite
Level 24
God Stats
28W - 29L
1,380 SR
Queue Stats
42W - 39L
1,385 Elo+
Solo
Bakasura
Bakasura
Notaydann
Bakasura
Level 16
God Stats
14W - 15L
1,225 SR
Queue Stats
72W - 87L
1,296 Elo+
Party 3
Danzaburou
Danzaburou
Popsssssss
Danzaburou
Level 27
God Stats
16W - 16L
1,366 SR
Queue Stats
83W - 94L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
okiokiokioki
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakonsss
Medusa
20
5 / 12 / 14
14,839
436
26,466
33,534
15,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 9 / 10
15,809
465
28,623
36,633
52,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Shmule
Jormungandr
20
3 / 8 / 17
15,112
444
17,522
36,131
45,018
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
VanScammer
Bellona
20
20 / 5 / 6
18,592
547
34,834
35,548
39,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
20
4 / 12 / 10
14,662
431
12,506
28,716
12,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImRea-llyBad
Poseidon
20
3 / 16 / 14
16,965
499
19,239
23,547
9,595
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Lusfik
Aphrodite
20
9 / 6 / 17
16,759
493
26,918
26,721
18,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Notaydann
Bakasura
20
12 / 7 / 5
19,750
581
27,015
34,799
20,658
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Popsssssss
Danzaburou
20
15 / 7 / 15
18,554
546
42,469
36,056
15,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
okiokiokioki
Amaterasu
20
7 / 8 / 9
18,036
530
20,200
42,595
44,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
106
44
Kills
46
46
Deaths
44
57
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dakonsss
Medusa
5
12
14
1
W
Poseidon
ImRea-llyBad
Poseidon
3
16
14
0.63
L
12
9
10
1.89
W
Aphrodite
Lusfik
Aphrodite
9
6
17
2.92
W
Bakasura
Notaydann
Bakasura
12
7
5
2.07
W
Danzaburou
Popsssssss
Danzaburou
15
7
15
3.21
L
Jormungandr
Shmule
Jormungandr
3
8
17
1.44
L
Bellona
VanScammer
Bellona
20
5
6
4.6
L
Loki
4
12
10
0.75
W
Amaterasu
okiokiokioki
Amaterasu
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,951
Damage
135,841
170,562
Taken
163,718
164,422
Mitigated
108,509
31,450
Healing
61,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dakonsss
Medusa
26,466
14,391
0
9,728
33,534
15,388
1,358
10,873
22,661
0
84,515
W
Poseidon
ImRea-llyBad
Poseidon
19,239
2,054
0
0
23,547
9,595
4,372
1,156
21,842
93,497
0
L
28,623
7,890
0
9,628
36,633
52,076
933
11,197
24,453
0
103,570
W
Aphrodite
Lusfik
Aphrodite
26,918
2,679
14,166
15,851
26,721
18,071
1,301
5,646
20,975
113,919
0
W
Bakasura
Notaydann
Bakasura
27,015
17,786
0
7,260
34,799
20,658
7,393
999
33,375
0
122,940
W
Danzaburou
Popsssssss
Danzaburou
42,469
23,283
0
12,712
36,056
15,956
2,341
6,479
29,327
0
98,592
L
Jormungandr
Shmule
Jormungandr
17,522
5,346
0
3,980
36,131
45,018
530
12,667
23,464
71,217
0
L
Bellona
VanScammer
Bellona
34,834
15,003
0
3,942
35,548
39,828
1,762
7,513
27,528
0
98,285
L
Loki
12,506
1,631
820
3,352
28,716
12,112
952
8,423
20,293
0
86,387
W
Amaterasu
okiokiokioki
Amaterasu
20,200
11,280
0
11,598
42,595
44,229
2,645
4,224
37,934
3,324
102,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,014
Gold Earned
90,064
626
Minions Killed
781
0
Camps Cleared
0
2,841,924
Distance Traveled
3,043,384
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,839
436
116
3
0
491,999
0
W
Poseidon
16,965
499
139
4
0
547,495
0
L
Chaac
15,809
465
117
3
0
610,200
0
W
Aphrodite
16,759
493
167
5
0
581,615
3
W
Bakasura
19,750
581
225
7
0
698,619
0
W
Danzaburou
18,554
546
102
3
0
576,561
3
L
Jormungandr
15,112
444
121
4
0
585,272
0
L
Bellona
18,592
547
143
4
0
651,760
3
L
Loki
14,662
431
129
4
0
502,693
2
W
Amaterasu
18,036
530
148
4
0
639,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role