Player Matchup

Cu Chulainn
Cu Chulainn
Dominication
Cu Chulainn
Level 6
God Stats
5W - 8L
1,500 SR
Queue Stats
10W - 13L
1,744 Elo+
Solo
Mercury
Mercury
ParzivalSword
Mercury
Level 156
God Stats
1W - 1L
1,731 SR
Queue Stats
70W - 77L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Shaddaiiiiiii
Jormungandr
Level 28
God Stats
2W - 1L
1,642 SR
Queue Stats
22W - 21L
1,695 Elo+
Solo
Neith
Neith
Verkiin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
icyB3TTYWHIT3
Thor
Level 5
God Stats
3W - 7L
1,892 SR
Queue Stats
9W - 9L
1,855 Elo+
Solo
Team Averages
Level 39
1,653 SR
1,659 Elo+

VS

Team Averages
Level 24
1,816 SR
1,716 Elo+
Merlin
Merlin
Atomic-justice2
Merlin
Level 18
God Stats
39W - 36L
1,899 SR
Queue Stats
1,541W - 1,534L
1,643 Elo+
Solo
Danzaburou
Danzaburou
CoopPenguin64
Danzaburou
Level 29
God Stats
15W - 29L
1,908 SR
Queue Stats
78W - 100L
1,680 Elo+
Solo
Ymir
Ymir
Dynamz
Ymir
Level 26
God Stats
25W - 11L
1,747 SR
Queue Stats
38W - 22L
1,700 Elo+
Party 1
Anubis
Anubis
JewisWookie69
Anubis
Level 27
God Stats
10W - 6L
1,683 SR
Queue Stats
12W - 11L
1,721 Elo+
Solo
Ares
Ares
WaterPSI
Ares
Level 19
God Stats
16W - 3L
1,843 SR
Queue Stats
19W - 4L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dominication
Cu Chulainn
13
0 / 5 / 0
7,262
908
1,965
11,820
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
1 / 0 / 0
7,919
990
5,811
8,768
3,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Shaddaiiiiiii
Jormungandr
11
0 / 1 / 0
6,721
840
1,158
1,690
518
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Verkiin
Neith
12
0 / 5 / 1
7,096
887
3,973
6,463
2,280
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 13 / 1
7,162
895
7,310
16,805
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

151

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
8,636
1,080
8,119
4,293
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
CoopPenguin64
Danzaburou
14
2 / 1 / 11
8,675
1,084
6,906
5,647
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Dynamz
Ymir
15
7 / 0 / 13
8,872
1,109
6,862
7,265
6,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 15
9,498
1,187
8,027
3,489
1,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
15
5 / 0 / 16
8,850
1,106
7,587
4,579
3,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
92
1
Kills
24
24
Deaths
1
2
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
W
Danzaburou
CoopPenguin64
Danzaburou
2
1
11
7.5
L
Cu Chulainn
Dominication
Cu Chulainn
0
5
0
0
W
Ymir
Dynamz
Ymir
7
0
13
13.5
W
5
0
15
12.5
L
Mercury
1
0
0
1
L
Jormungandr
Shaddaiiiiiii
Jormungandr
0
1
0
0
L
Neith
Verkiin
Neith
0
5
1
0.1
W
Ares
5
0
16
13
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
37,501
45,546
Taken
25,273
18,228
Mitigated
16,512
792
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
935
0
0
4,293
1,681
0
334
3,934
18,443
0
W
Danzaburou
CoopPenguin64
Danzaburou
6,906
3,380
0
611
5,647
2,350
0
70
5,527
0
23,224
L
Cu Chulainn
Dominication
Cu Chulainn
1,965
549
0
210
11,820
7,629
0
8,420
3,400
60
8,269
W
Ymir
Dynamz
Ymir
6,862
1,376
0
0
7,265
6,813
0
386
6,754
19,900
0
W
8,027
966
0
2,003
3,489
1,802
0
112
3,377
26,158
0
L
Mercury
5,811
1,339
0
0
8,768
3,161
0
3,765
5,003
0
29,344
L
Jormungandr
Shaddaiiiiiii
Jormungandr
1,158
73
0
0
1,690
518
0
1,403
287
4,763
0
L
Neith
Verkiin
Neith
3,973
1,931
0
396
6,463
2,280
0
4,305
2,158
0
8,885
W
Ares
7,587
425
0
86
4,579
3,866
0
256
4,298
13,254
0
L
7,310
548
0
186
16,805
4,640
0
12,702
4,103
0
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
44,531
109
Minions Killed
144
3
Camps Cleared
9
579,865
Distance Traveled
770,415
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,636
1,080
31
4
0
157,152
0
W
Danzaburou
8,675
1,084
25
3
5
138,609
0
L
Cu Chulainn
7,262
908
21
3
0
123,561
1
W
Ymir
8,872
1,109
20
3
2
165,106
1
W
Anubis
9,498
1,187
50
6
0
137,612
1
L
Mercury
7,919
990
64
8
3
182,598
0
L
Jormungandr
6,721
840
1
0
0
17,109
0
L
Neith
7,096
887
9
1
0
127,005
1
W
Ares
8,850
1,106
18
2
2
171,936
0
L
Thor
7,162
895
14
2
0
129,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role