Player Matchup

Loki
Loki
GR Petedabeat
Loki
Level 11
God Stats
8W - 6L
1,399 SR
Queue Stats
45W - 32L
1,627 Elo+
Party 3
Kuzenbo
Kuzenbo
SweetAsCandy5622
Kuzenbo
Level 10
God Stats
5W - 4L
1,722 SR
Queue Stats
43W - 61L
1,627 Elo+
Party 3
Scylla
Scylla
kingzack999
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 32L
1,500 Elo+
Party 3
Janus
Janus
nm9183
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,627 Elo+
Party 3
Neith
Neith
zAzraelz
Neith
Level 14
God Stats
4W - 5L
1,722 SR
Queue Stats
69W - 64L
1,627 Elo+
Party 3
Team Averages
Level 60
1,569 SR
1,602 Elo+

VS

Team Averages
Level 17
1,500 SR
1,495 Elo+
Nike
Nike
Angelboy147369
Nike
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 19L
1,709 Elo+
Solo
Heimdallr
Heimdallr
DarkSpartanX15
Heimdallr
Level 33
God Stats
1W - 6L
1,500 SR
Queue Stats
192W - 184L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
TRG_Gallefrey
Cthulhu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 85L
1,285 Elo+
Party 2
Odin
Odin
TRG_Golden
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,285 Elo+
Party 2
Cerberus
Cerberus
tylrck12
Cerberus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 51L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 6
10,419
521
13,946
10,071
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 5
9,169
458
2,897
14,398
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
19
12 / 1 / 5
11,640
582
20,335
8,487
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
nm9183
Janus
18
10 / 2 / 9
11,961
598
13,906
10,492
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zAzraelz
Neith
15
5 / 2 / 4
10,149
507
10,188
7,533
2,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,244
462
9,836
17,362
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DarkSpartanX15
Heimdallr
15
7 / 8 / 3
9,766
488
10,195
15,274
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
14
0 / 10 / 1
8,061
403
4,507
17,426
14,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 10 / 1
6,366
318
909
11,763
5,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
tylrck12
Cerberus
12
0 / 10 / 0
7,277
364
2,599
16,075
11,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
41
Kills
12
15
Deaths
41
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Heimdallr
DarkSpartanX15
Heimdallr
7
8
3
1.06
W
12
3
6
5
W
2
7
5
0.64
L
Cthulhu
0
10
1
0.05
L
0
10
1
0.05
W
Scylla
12
1
5
14.5
W
Janus
nm9183
Janus
10
2
9
7.25
L
Cerberus
tylrck12
Cerberus
0
10
0
0
W
Neith
zAzraelz
Neith
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,272
Damage
28,046
50,981
Taken
77,900
23,554
Mitigated
48,380
8,647
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,836
4,056
0
2,761
17,362
11,363
576
3,262
14,100
41
42,192
L
Heimdallr
DarkSpartanX15
Heimdallr
10,195
4,094
0
728
15,274
6,311
1,665
5,126
10,148
0
52,642
W
13,946
5,020
0
0
10,071
3,645
0
1,854
8,167
0
36,636
W
2,897
1,720
0
650
14,398
10,411
629
0
13,939
19,996
0
L
Cthulhu
4,507
131
456
2,035
17,426
14,382
543
9,678
7,748
37,243
0
L
909
145
0
0
11,763
5,119
0
6,060
5,703
0
12,537
W
Scylla
20,335
3,221
0
2,792
8,487
3,120
2,244
2,407
6,005
79,277
0
W
Janus
nm9183
Janus
13,906
554
0
2,579
10,492
3,899
1,233
2,667
7,723
75,257
0
L
Cerberus
tylrck12
Cerberus
2,599
190
0
613
16,075
11,205
677
13,012
3,063
28,402
0
W
Neith
zAzraelz
Neith
10,188
6,086
0
2,626
7,533
2,479
4,304
219
7,214
0
49,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,338
Gold Earned
40,714
468
Minions Killed
288
0
Camps Cleared
0
1,972,106
Distance Traveled
1,588,972
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,244
462
52
3
0
354,404
2
L
Heimdallr
9,766
488
82
4
0
327,999
4
W
Loki
10,419
521
48
2
0
435,003
1
W
Kuzenbo
9,169
458
26
1
0
418,467
0
L
Cthulhu
8,061
403
53
3
0
316,672
0
L
Odin
6,366
318
34
2
0
332,886
1
W
Scylla
11,640
582
137
7
0
347,062
1
W
Janus
11,961
598
151
8
0
422,447
0
L
Cerberus
7,277
364
67
3
0
257,011
0
W
Neith
10,149
507
106
5
0
349,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role