Player Matchup

Artemis
Artemis
Birolini
Artemis
Level 115
God Stats
10W - 4L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cazarin
Kumbhakarna
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 2
Discordia
Discordia
NewFal
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
SanRubenColo155
Kali
Level 84
God Stats
10W - 9L
1,521 SR
Queue Stats
372W - 374L
1,454 Elo+
Solo
Achilles
Achilles
SouLorDy
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,504 SR
1,491 Elo+

VS

Team Averages
Level 80
1,457 SR
1,504 Elo+
Cernunnos
Cernunnos
ApoloGamer157
Cernunnos
Level 107
God Stats
5W - 7L
1,526 SR
Queue Stats
207W - 224L
1,504 Elo+
Solo
The Morrigan
The Morrigan
housenetwork1
The Morrigan
Level 88
God Stats
3W - 3L
1,343 SR
Queue Stats
104W - 88L
1,467 Elo+
Party 1
Osiris
Osiris
martulucio1
Osiris
Level 87
God Stats
18W - 15L
1,513 SR
Queue Stats
148W - 142L
1,506 Elo+
Party 1
Geb
Geb
pepilacasaco2
Geb
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 49L
1,612 Elo+
Party 1
Mercury
Mercury
valencarp14
Mercury
Level 34
God Stats
18W - 17L
1,403 SR
Queue Stats
77W - 66L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Birolini
Artemis
12
0 / 5 / 0
7,023
413
4,849
11,768
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Cazarin
Kumbhakarna
8
0 / 1 / 0
6,202
365
2,336
9,515
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
NewFal
Discordia
14
2 / 2 / 0
8,191
482
7,257
8,473
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,526
443
5,105
11,972
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
SouLorDy
Achilles
15
2 / 0 / 0
8,654
509
10,588
16,233
16,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApoloGamer157
Cernunnos
17
4 / 0 / 2
9,985
587
10,931
13,284
5,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
housenetwork1
The Morrigan
14
1 / 2 / 1
8,913
524
5,251
7,166
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
1 / 2 / 3
8,812
518
9,716
12,395
13,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 4
8,265
486
5,358
7,191
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
valencarp14
Mercury
17
4 / 0 / 4
9,968
586
8,382
10,655
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApoloGamer157
Cernunnos
4
0
2
5
L
Artemis
Birolini
Artemis
0
5
0
0
L
Kumbhakarna
Cazarin
Kumbhakarna
0
1
0
0
L
Discordia
NewFal
Discordia
2
2
0
1
L
0
4
2
0.25
L
Achilles
SouLorDy
Achilles
2
0
0
2
W
The Morrigan
housenetwork1
The Morrigan
1
2
1
0.75
W
Osiris
1
2
3
1.25
W
2
0
4
4
W
Mercury
valencarp14
Mercury
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
39,638
57,961
Taken
50,691
33,635
Mitigated
30,378
19,385
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApoloGamer157
Cernunnos
10,931
4,651
0
7,256
13,284
5,230
2,430
1,734
11,550
0
80,481
L
Artemis
Birolini
Artemis
4,849
2,153
0
4,098
11,768
4,007
0
847
10,921
0
42,997
L
Kumbhakarna
Cazarin
Kumbhakarna
2,336
108
306
2,478
9,515
5,461
0
2,295
7,152
10,441
0
L
Discordia
NewFal
Discordia
7,257
305
0
1,625
8,473
3,029
0
3,307
5,022
57,687
0
L
5,105
1,900
0
5,092
11,972
5,024
0
2,167
9,725
0
48,139
L
Achilles
SouLorDy
Achilles
10,588
1,889
0
5,786
16,233
16,114
0
3,694
12,495
0
53,700
W
The Morrigan
housenetwork1
The Morrigan
5,251
501
0
593
7,166
2,827
682
4,133
3,033
50,297
722
W
Osiris
9,716
1,983
0
2,985
12,395
13,894
0
671
11,724
10,993
40,133
W
5,358
521
0
1,350
7,191
4,192
0
2,204
4,987
18,461
0
W
Mercury
valencarp14
Mercury
8,382
4,238
0
250
10,655
4,235
0
1,175
9,480
0
79,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
45,943
411
Minions Killed
472
0
Camps Cleared
0
1,589,583
Distance Traveled
1,743,916
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,985
587
133
8
0
294,303
5
L
Artemis
7,023
413
83
5
0
278,450
6
L
Kumbhakarna
6,202
365
12
1
0
354,038
10
L
Discordia
8,191
482
114
7
0
329,730
2
L
Kali
7,526
443
94
6
0
310,481
5
L
Achilles
8,654
509
108
6
0
316,884
3
W
The Morrigan
8,913
524
103
6
0
323,455
2
W
Osiris
8,812
518
81
5
0
316,080
3
W
Geb
8,265
486
27
2
0
366,683
6
W
Mercury
9,968
586
128
8
0
443,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role