Player Matchup

Scylla
Scylla
IldoJr1
Scylla
Level 29
God Stats
0W - 4L
1,188 SR
Queue Stats
32W - 38L
1,523 Elo+
Solo
Bakasura
Bakasura
KaelGamerBR
Bakasura
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 19L
1,656 Elo+
Party 1
Thor
Thor
Weshk7
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,711 Elo+
Party 1
Jormungandr
Jormungandr
faquinhaDaPhilco
Jormungandr
Level 27
God Stats
2W - 4L
1,409 SR
Queue Stats
44W - 52L
1,510 Elo+
Solo
Achilles
Achilles
pedrocalle
Achilles
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
64W - 41L
1,558 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,592 Elo+

VS

Team Averages
Level 29
1,490 SR
1,475 Elo+
Ra
Ra
Argoutxx
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 2
Chaac
Chaac
THAIRONE1010
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
TompA8
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 27L
1,500 Elo+
Solo
Danzaburou
Danzaburou
itsjustgu
Danzaburou
Level 26
God Stats
15W - 14L
1,500 SR
Queue Stats
328W - 362L
1,533 Elo+
Solo
Tyr
Tyr
remedio_derivado
Tyr
Level 28
God Stats
6W - 7L
1,449 SR
Queue Stats
40W - 45L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IldoJr1
Scylla
15
7 / 6 / 3
10,275
541
10,961
11,868
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
KaelGamerBR
Bakasura
10
2 / 9 / 2
7,384
389
4,108
18,201
6,664
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
Weshk7
Thor
10
1 / 10 / 3
6,903
363
3,429
13,824
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
faquinhaDaPhilco
Jormungandr
11
2 / 7 / 7
7,883
415
14,366
16,130
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
pedrocalle
Achilles
15
5 / 7 / 2
9,801
516
13,022
16,986
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
9,893
521
8,550
9,415
3,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 7
10,444
550
8,938
17,924
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
TompA8
Anhur
17
8 / 4 / 6
11,094
584
16,988
15,589
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
itsjustgu
Danzaburou
17
12 / 3 / 6
11,437
602
14,019
19,609
7,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 7
10,304
542
12,855
16,380
15,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
17
Kills
38
39
Deaths
17
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
Scylla
IldoJr1
Scylla
7
6
3
1.42
L
Bakasura
KaelGamerBR
Bakasura
2
9
2
0.33
W
8
3
7
3.83
W
Anhur
TompA8
Anhur
8
4
6
2.75
L
Thor
Weshk7
Thor
1
10
3
0.25
L
Jormungandr
faquinhaDaPhilco
Jormungandr
2
7
7
0.79
W
Danzaburou
itsjustgu
Danzaburou
12
3
6
5
L
Achilles
pedrocalle
Achilles
5
7
2
0.86
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
61,350
77,009
Taken
78,917
34,242
Mitigated
49,938
9,584
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,550
1,217
139
836
9,415
3,741
1,391
4,806
4,429
43,377
0
L
Scylla
IldoJr1
Scylla
10,961
567
0
578
11,868
3,969
0
1,351
10,492
44,775
0
L
Bakasura
KaelGamerBR
Bakasura
4,108
3,552
0
1,161
18,201
6,664
0
473
17,653
0
23,670
W
8,938
2,284
0
6,051
17,924
16,991
596
5,014
12,666
29
36,168
W
Anhur
TompA8
Anhur
16,988
9,278
0
8,433
15,589
5,787
4,231
6,519
8,850
0
77,756
L
Thor
Weshk7
Thor
3,429
912
0
2,216
13,824
4,052
238
382
13,417
0
18,787
L
Jormungandr
faquinhaDaPhilco
Jormungandr
14,366
2,551
0
1,590
16,130
5,621
0
5,622
10,483
36,307
0
W
Danzaburou
itsjustgu
Danzaburou
14,019
5,715
0
10,750
19,609
7,968
1,616
5,234
14,109
0
74,409
L
Achilles
pedrocalle
Achilles
13,022
3,896
0
4,039
16,986
13,936
0
751
15,867
0
26,873
W
12,855
1,791
0
5,139
16,380
15,451
195
3,094
12,484
0
52,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
53,172
248
Minions Killed
493
0
Camps Cleared
0
1,652,989
Distance Traveled
1,765,637
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,893
521
83
4
0
338,544
0
L
Scylla
10,275
541
97
5
0
337,117
3
L
Bakasura
7,384
389
52
3
0
327,638
0
W
Chaac
10,444
550
60
3
0
383,938
2
W
Anhur
11,094
584
137
7
0
332,650
1
L
Thor
6,903
363
17
1
0
347,348
1
L
Jormungandr
7,883
415
41
2
0
322,929
0
W
Danzaburou
11,437
602
103
5
0
345,791
2
L
Achilles
9,801
516
41
2
0
317,957
0
W
Tyr
10,304
542
110
6
0
364,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role