Player Matchup

The Morrigan
The Morrigan
BosónDeHiggs
The Morrigan
Level 18
God Stats
3W - 2L
1,523 SR
Queue Stats
103W - 114L
1,310 Elo+
Solo
Bellona
Bellona
CorOnaTTacK
Bellona
Level 25
God Stats
7W - 4L
1,523 SR
Queue Stats
15W - 13L
1,474 Elo+
Solo
Nox
Nox
JuZTChris
Nox
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 1
Nemesis
Nemesis
Subty
Nemesis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
hikrusu
Cthulhu
Level 17
God Stats
61W - 41L
1,700 SR
Queue Stats
134W - 142L
1,726 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,561 Elo+

VS

Team Averages
Level 29
1,489 SR
1,585 Elo+
Olorun
Olorun
FireFoxTheChan
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,558 Elo+
Party 2
Odin
Odin
HugeMcBigLarge69
Odin
Level 25
God Stats
9W - 6L
1,635 SR
Queue Stats
47W - 53L
1,424 Elo+
Solo
Hachiman
Hachiman
Tschuzuki
Hachiman
Level 8
God Stats
1W - 4L
1,309 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 2
Vulcan
Vulcan
TwoBackBeast
Vulcan
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 20L
1,828 Elo+
Solo
Cthulhu
Cthulhu
jken98859
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BosónDeHiggs
The Morrigan
12
3 / 3 / 4
9,474
395
5,031
6,333
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
CorOnaTTacK
Bellona
20
15 / 4 / 2
14,014
584
21,338
27,095
16,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 3
9,267
386
7,307
13,340
7,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Subty
Nemesis
16
6 / 10 / 2
10,602
442
11,250
22,405
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
hikrusu
Cthulhu
17
3 / 4 / 5
11,333
472
15,276
24,751
12,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 6
10,735
447
11,156
24,220
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 2
10,943
456
9,166
19,906
17,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Tschuzuki
Hachiman
17
7 / 5 / 10
11,791
491
14,386
16,484
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
20
9 / 3 / 3
14,711
613
23,510
9,904
4,915
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jken98859
Cthulhu
17
9 / 3 / 10
13,154
548
12,266
25,035
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
59
27
Kills
28
28
Deaths
27
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BosónDeHiggs
The Morrigan
3
3
4
1.67
L
Bellona
CorOnaTTacK
Bellona
15
4
2
4
W
2
10
6
0.5
W
1
6
2
0.33
L
0
7
3
0.21
L
Nemesis
Subty
Nemesis
6
10
2
0.7
W
Hachiman
Tschuzuki
Hachiman
7
5
10
2.4
W
Vulcan
9
3
3
3.5
L
Cthulhu
hikrusu
Cthulhu
3
4
5
1.38
W
Cthulhu
jken98859
Cthulhu
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,202
Damage
70,484
93,924
Taken
95,549
47,483
Mitigated
53,562
16,351
Healing
32,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BosónDeHiggs
The Morrigan
5,031
587
0
720
6,333
1,977
630
2,926
3,322
34,619
928
L
Bellona
CorOnaTTacK
Bellona
21,338
7,934
0
2,741
27,095
16,751
2,137
15,978
10,942
0
105,355
W
11,156
5,719
964
10,824
24,220
7,539
1,142
6,062
18,120
46,341
0
W
9,166
4,153
0
4,567
19,906
17,175
1,358
7,435
12,437
0
41,974
L
7,307
2,249
0
998
13,340
7,333
151
7,496
5,844
33,070
0
L
Nemesis
Subty
Nemesis
11,250
3,861
0
3,717
22,405
8,553
124
8,670
13,660
0
46,060
W
Hachiman
Tschuzuki
Hachiman
14,386
7,756
0
5,485
16,484
5,520
3,727
5,003
11,389
0
54,472
W
Vulcan
23,510
7,556
0
613
9,904
4,915
1,252
2,012
7,818
130,887
0
L
Cthulhu
hikrusu
Cthulhu
15,276
1,013
253
7,922
24,751
12,869
372
11,802
12,619
69,709
0
W
Cthulhu
jken98859
Cthulhu
12,266
921
1,754
8,720
25,035
18,413
286
5,826
19,099
49,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
61,334
468
Minions Killed
494
0
Camps Cleared
0
1,906,236
Distance Traveled
2,204,877
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,474
395
70
3
0
226,822
0
L
Bellona
14,014
584
162
7
0
499,090
0
W
Olorun
10,735
447
65
3
0
418,985
3
W
Odin
10,943
456
72
3
0
426,064
3
L
Nox
9,267
386
42
2
0
376,706
0
L
Nemesis
10,602
442
64
3
0
388,418
0
W
Hachiman
11,791
491
100
4
0
406,676
2
W
Vulcan
14,711
613
199
8
0
480,688
4
L
Cthulhu
11,333
472
130
5
0
415,200
3
W
Cthulhu
13,154
548
58
2
0
472,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role