Player Matchup

Set
Set
An3lxTripp1n
Set
Level 124
God Stats
17W - 12L
1,544 SR
Queue Stats
44W - 42L
1,644 Elo+
Party 1
Apollo
Apollo
TMS Dinkleburg
Apollo
Level 108
God Stats
3W - 1L
1,338 SR
Queue Stats
99W - 86L
1,763 Elo+
Party 1
Merlin
Merlin
VelociraptorNed
Merlin
Level 118
God Stats
1W - 0L
1,786 SR
Queue Stats
19W - 21L
1,647 Elo+
Party 1
Jormungandr
Jormungandr
WaynePurkIe
Jormungandr
Level 77
God Stats
14W - 8L
1,944 SR
Queue Stats
22W - 18L
1,876 Elo+
Party 1
Danzaburou
Danzaburou
wasabizz
Danzaburou
Level 23
God Stats
3W - 0L
1,820 SR
Queue Stats
7W - 2L
1,876 Elo+
Party 1
Team Averages
Level 90
1,686 SR
1,761 Elo+

VS

Team Averages
Level 37
1,652 SR
1,613 Elo+
King Arthur
King Arthur
G X B O N
King Arthur
Level 58
God Stats
4W - 4L
1,779 SR
Queue Stats
82W - 73L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
IM SLEEP XXgg
Sun Wukong
Level 40
God Stats
0W - 3L
1,914 SR
Queue Stats
49W - 45L
1,429 Elo+
Party 2
Neith
Neith
K X D U L
Neith
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
15W - 20L
1,586 Elo+
Party 2
Cabrakan
Cabrakan
Klxp Cheekz
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,746 Elo+
Party 2
Anhur
Anhur
Papa_Dong_
Anhur
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 68L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 8
11,535
641
14,608
11,659
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 1 / 12
11,526
640
11,420
11,679
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 12
11,301
628
13,980
7,991
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WaynePurkIe
Jormungandr
17
4 / 2 / 6
10,709
595
10,768
12,895
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
wasabizz
Danzaburou
16
8 / 1 / 12
10,776
599
10,592
8,732
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G X B O N
King Arthur
15
2 / 6 / 2
9,106
506
16,358
24,869
24,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
IM SLEEP XXgg
Sun Wukong
14
1 / 5 / 0
8,258
459
3,726
14,884
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
K X D U L
Neith
12
1 / 8 / 0
7,605
423
3,127
11,988
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Klxp Cheekz
Cabrakan
11
0 / 12 / 1
6,970
387
3,307
17,283
9,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
5
0 / 6 / 1
5,555
309
858
7,079
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
37
Kills
4
5
Deaths
37
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
King Arthur
G X B O N
King Arthur
2
6
2
0.5
L
Sun Wukong
IM SLEEP XXgg
Sun Wukong
1
5
0
0.2
L
Neith
K X D U L
Neith
1
8
0
0.13
L
Cabrakan
Klxp Cheekz
Cabrakan
0
12
1
0.04
L
Anhur
0
6
1
0.08
W
8
1
12
14
W
6
1
12
12
W
Jormungandr
WaynePurkIe
Jormungandr
4
2
6
3.5
W
Danzaburou
wasabizz
Danzaburou
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
27,376
52,956
Taken
76,103
39,725
Mitigated
47,382
13,397
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,608
5,498
0
2,931
11,659
13,526
1,478
1,160
10,374
0
59,130
L
King Arthur
G X B O N
King Arthur
16,358
2,311
0
7,205
24,869
24,368
0
9,244
15,039
0
57,411
L
Sun Wukong
IM SLEEP XXgg
Sun Wukong
3,726
501
0
4,570
14,884
7,616
0
6,164
8,408
0
52,238
L
Neith
K X D U L
Neith
3,127
1,420
0
732
11,988
4,259
0
5,503
6,018
0
29,700
L
Cabrakan
Klxp Cheekz
Cabrakan
3,307
618
123
1,970
17,283
9,658
462
2,802
14,334
27,313
0
L
Anhur
858
156
82
1,484
7,079
1,481
0
358
6,709
0
8,405
W
11,420
7,091
0
1,793
11,679
8,312
3,416
250
11,131
10,361
72,247
W
13,980
1,374
1,994
1,389
7,991
3,486
2,546
292
7,674
70,737
0
W
Jormungandr
WaynePurkIe
Jormungandr
10,768
3,220
1,119
2,489
12,895
10,491
1,460
1,296
11,139
65,113
0
W
Danzaburou
wasabizz
Danzaburou
10,592
4,147
0
1,682
8,732
3,910
2,834
309
8,398
0
53,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,847
Gold Earned
37,494
541
Minions Killed
365
0
Camps Cleared
0
1,681,680
Distance Traveled
1,401,529
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,535
641
82
5
0
346,756
1
L
King Arthur
9,106
506
98
5
0
295,202
0
L
Sun Wukong
8,258
459
115
6
0
355,257
0
L
Neith
7,605
423
60
3
0
310,973
0
L
Cabrakan
6,970
387
71
4
0
263,574
2
L
Anhur
5,555
309
21
1
0
176,523
0
W
Apollo
11,526
640
133
7
0
335,135
4
W
Merlin
11,301
628
122
7
0
350,464
4
W
Jormungandr
10,709
595
125
7
0
337,249
0
W
Danzaburou
10,776
599
79
4
0
312,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role