Player Matchup

Raijin
Raijin
DaddyFromQc
Raijin
Level 74
God Stats
1W - 1L
1,320 SR
Queue Stats
16W - 25L
1,366 Elo+
Party 2
Cernunnos
Cernunnos
Hurakan222
Cernunnos
Level 35
God Stats
3W - 1L
1,277 SR
Queue Stats
15W - 25L
1,355 Elo+
Party 2
Bakasura
Bakasura
NoAccelerator
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,385 Elo+
Party 2
Team Averages
Level 45
1,366 SR
1,369 Elo+

VS

Team Averages
Level 47
1,489 SR
1,273 Elo+
Cthulhu
Cthulhu
AKGUY365
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 134L
1,500 Elo+
Party 1
Neith
Neith
MinorPower
Neith
Level 78
God Stats
5W - 5L
1,304 SR
Queue Stats
291W - 348L
1,088 Elo+
Party 1
Baron Samedi
Baron Samedi
Zen552
Baron Samedi
Level 48
God Stats
17W - 15L
1,664 SR
Queue Stats
309W - 344L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 4 / 8
13,318
783
15,220
12,703
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Hurakan222
Cernunnos
17
5 / 5 / 10
12,531
737
16,588
12,706
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
NoAccelerator
Bakasura
15
4 / 6 / 9
12,058
709
4,450
13,710
4,633
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKGUY365
Cthulhu
16
5 / 7 / 6
12,253
721
9,679
18,832
12,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
5 / 5 / 6
11,849
697
10,513
13,647
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zen552
Baron Samedi
15
5 / 7 / 5
12,047
709
10,181
14,886
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
15
15
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKGUY365
Cthulhu
5
7
6
1.14
W
Raijin
10
4
8
3.5
W
Cernunnos
Hurakan222
Cernunnos
5
5
10
2
L
Neith
5
5
6
1.6
W
Bakasura
NoAccelerator
Bakasura
4
6
9
1.42
L
Baron Samedi
Zen552
Baron Samedi
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
30,373
39,119
Taken
47,365
14,305
Mitigated
29,100
8,500
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKGUY365
Cthulhu
9,679
255
0
2,931
18,832
12,559
216
4,125
14,418
32,793
0
W
Raijin
15,220
1,389
0
880
12,703
4,937
437
6,061
6,642
66,402
0
W
Cernunnos
Hurakan222
Cernunnos
16,588
10,261
1,587
2,832
12,706
4,735
1,894
8,696
4,010
0
50,225
L
Neith
10,513
5,169
0
2,264
13,647
7,337
771
4,952
8,695
4,808
55,839
W
Bakasura
NoAccelerator
Bakasura
4,450
3,487
477
2,724
13,710
4,633
1,581
5,608
8,102
0
32,064
L
Baron Samedi
Zen552
Baron Samedi
10,181
2,011
1,164
2,419
14,886
9,204
495
6,162
8,606
51,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
36,149
213
Minions Killed
185
0
Camps Cleared
0
809,680
Distance Traveled
813,564
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,253
721
50
3
0
288,280
5
W
Raijin
13,318
783
87
5
0
251,875
11
W
Cernunnos
12,531
737
69
4
0
277,105
1
L
Neith
11,849
697
78
5
0
275,034
4
W
Bakasura
12,058
709
57
3
0
280,700
0
L
Baron Samedi
12,047
709
57
3
0
250,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role