Player Matchup

Cerberus
Cerberus
ABUSIVE NATIVE
Cerberus
Level 60
God Stats
14W - 14L
1,633 SR
Queue Stats
446W - 370L
1,444 Elo+
Party 2
Ymir
Ymir
CaptiveBlackman
Ymir
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
321W - 273L
1,441 Elo+
Party 2
Kali
Kali
KING4GOLDD
Kali
Level 118
God Stats
8W - 6L
1,652 SR
Queue Stats
1,071W - 1,111L
1,409 Elo+
Solo
Vulcan
Vulcan
LeGuck
Vulcan
Level 64
God Stats
50W - 40L
1,561 SR
Queue Stats
308W - 254L
1,391 Elo+
Party 2
Hercules
Hercules
YurKookum
Hercules
Level 89
God Stats
96W - 63L
1,722 SR
Queue Stats
725W - 546L
1,427 Elo+
Party 2
Team Averages
Level 71
1,614 SR
1,423 Elo+

VS

Team Averages
Level 72
1,450 SR
1,474 Elo+
Vamana
Vamana
ArchaicRonin
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
Guzzle Baby
Ne Zha
Level 121
God Stats
3W - 7L
1,297 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 1
Ra
Ra
ImLordSaladbar
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 1
Terra
Terra
IsabelleDelphine
Terra
Level 106
God Stats
1W - 3L
1,310 SR
Queue Stats
14W - 18L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Recon Van USMC
Danzaburou
Level 94
God Stats
14W - 17L
1,642 SR
Queue Stats
101W - 86L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
6 / 1 / 15
9,701
882
9,512
14,384
10,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 13
8,053
732
6,911
12,661
7,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 6
9,579
871
5,136
9,958
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
LeGuck
Vulcan
16
5 / 3 / 15
9,862
897
13,028
8,459
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
YurKookum
Hercules
16
10 / 4 / 14
11,024
1,002
12,915
18,403
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 5 / 5
6,619
602
2,207
8,183
2,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
8 / 6 / 2
10,515
956
15,777
12,838
4,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 7 / 5
7,287
662
7,701
10,559
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 4
7,090
645
8,312
13,347
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Recon Van USMC
Danzaburou
13
1 / 5 / 3
7,986
726
8,392
8,859
4,060
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
28
Kills
10
11
Deaths
28
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
1
15
13.5
L
Vamana
0
5
5
0.5
W
1
2
13
3.75
L
Ne Zha
8
6
2
1.5
L
0
7
5
0.36
L
1
5
4
0.6
W
6
1
6
9
W
Vulcan
LeGuck
Vulcan
5
3
15
4.17
L
Danzaburou
Recon Van USMC
Danzaburou
1
5
3
0.5
W
Hercules
YurKookum
Hercules
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,502
Damage
42,389
63,865
Taken
53,786
36,853
Mitigated
21,807
19,419
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,512
544
577
3,175
14,384
10,016
0
3,795
10,589
12,933
0
L
Vamana
2,207
231
0
762
8,183
2,896
196
4,187
3,848
0
6,237
W
6,911
1,491
1,540
996
12,661
7,704
259
3,966
8,695
17,964
0
L
Ne Zha
15,777
4,667
0
1,597
12,838
4,871
0
7,786
4,858
0
28,105
L
7,701
1,659
512
592
10,559
3,597
38
4,256
6,227
24,571
0
L
8,312
262
1,183
2,046
13,347
6,383
0
8,307
4,876
21,539
0
W
5,136
2,158
0
3,122
9,958
6,706
2,185
1,986
7,972
1,742
23,210
W
Vulcan
LeGuck
Vulcan
13,028
2,332
892
2,930
8,459
3,484
22
795
7,664
37,164
0
L
Danzaburou
Recon Van USMC
Danzaburou
8,392
1,823
426
1,424
8,859
4,060
614
4,878
3,819
0
26,714
W
Hercules
YurKookum
Hercules
12,915
3,821
0
6,187
18,403
8,943
0
5,580
12,823
0
24,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
39,497
185
Minions Killed
167
8
Camps Cleared
6
1,050,783
Distance Traveled
937,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,701
882
15
1
0
220,897
0
L
Vamana
6,619
602
7
1
0
171,517
0
W
Ymir
8,053
732
34
3
2
185,647
1
L
Ne Zha
10,515
956
36
3
1
201,453
0
L
Ra
7,287
662
47
4
2
173,755
0
L
Terra
7,090
645
26
2
1
210,152
1
W
Kali
9,579
871
45
4
3
212,716
0
W
Vulcan
9,862
897
56
5
3
213,186
1
L
Danzaburou
7,986
726
51
5
2
180,402
1
W
Hercules
11,024
1,002
35
3
0
218,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role