Player Matchup

Ares
Ares
Silver V
GMonkeyJP11
Ares
Silver V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,228 MMR
Solo
Nemesis
Nemesis
Silver V
JTips-Gaming420
Nemesis
Silver V
Level 143
God Stats
8W - 5L
1,264 SR
Queue Stats
317W - 307L
1,228 MMR
Solo
Bellona
Bellona
Silver V
Pheonix_Stylez
Bellona
Silver V
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
511W - 535L
1,236 MMR
Solo
Apollo
Apollo
Bronze III
Shootingbirds
Apollo
Bronze III
Level 102
God Stats
1W - 3L
1,356 SR
Queue Stats
32W - 43L
1,230 MMR
Solo
Merlin
Merlin
Silver V
WilyMusician9
Merlin
Silver V
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 153L
1,226 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,424 SR
1,229 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,504 SR
1,229 MMR
Scylla
Scylla
Bronze IV
MLGMODS_
Scylla
Bronze IV
Level 68
God Stats
1W - 7L
1,406 SR
Queue Stats
9W - 17L
1,276 MMR
Party 1
Cabrakan
Cabrakan
Silver V
YungCDewOG
Cabrakan
Silver V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 137L
1,228 MMR
Party 2
Mercury
Mercury
Silver IV
YungCRegOG
Mercury
Silver IV
Level 91
God Stats
4W - 4L
1,500 SR
Queue Stats
308W - 314L
1,230 MMR
Party 2
Hou Yi
Hou Yi
Silver I
tonynailz
Hou Yi
Silver I
Level 84
God Stats
2W - 2L
1,615 SR
Queue Stats
77W - 75L
1,236 MMR
Solo
Achilles
Achilles
Silver IV
treatHerLikeApit
Achilles
Silver IV
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,176 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 11
10,956
577
10,155
15,040
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 9
10,383
546
6,722
12,578
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 1 / 4
12,049
634
13,003
13,906
16,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 0 / 7
11,564
609
9,178
6,320
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 10
10,643
560
7,061
6,154
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnNu WaPersephoneArachneTsukuyomi

VS

Bans
CupidYmirCthulhuHe BoChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MLGMODS_
Scylla
15
2 / 5 / 0
8,766
461
2,628
10,100
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
YungCDewOG
Cabrakan
12
0 / 8 / 2
8,023
422
5,478
18,919
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
YungCRegOG
Mercury
15
1 / 5 / 2
8,872
467
4,062
12,947
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
tonynailz
Hou Yi
14
1 / 5 / 0
8,186
431
3,657
10,655
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 1
7,872
414
1,970
11,830
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
30
Kills
5
5
Deaths
30
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
5
3
9
3.17
L
Scylla
MLGMODS_
Scylla
2
5
0
0.4
W
8
1
4
10
W
8
0
7
11.5
W
1
1
10
6
L
Cabrakan
YungCDewOG
Cabrakan
0
8
2
0.13
L
Mercury
YungCRegOG
Mercury
1
5
2
0.4
L
Hou Yi
tonynailz
Hou Yi
1
5
0
0.2
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,119
Damage
17,795
53,998
Taken
64,451
46,689
Mitigated
37,678
12,974
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,155
670
0
4,211
15,040
15,245
506
3,673
11,367
28,210
0
W
6,722
2,343
0
1,675
12,578
6,780
1,277
1,770
10,808
0
61,798
L
Scylla
MLGMODS_
Scylla
2,628
88
414
1,022
10,100
3,715
0
3,132
6,968
53,813
0
W
13,003
5,832
0
2,271
13,906
16,727
3,601
880
13,026
4,980
58,511
W
9,178
5,805
0
2,803
6,320
4,398
6,699
1,217
5,103
6,576
68,989
W
7,061
474
0
2,014
6,154
3,539
2,067
724
5,430
70,980
0
L
Cabrakan
YungCDewOG
Cabrakan
5,478
630
0
1,730
18,919
14,111
0
7,133
11,786
33,842
0
L
Mercury
YungCRegOG
Mercury
4,062
2,473
0
125
12,947
4,737
0
3,601
9,346
0
58,857
L
Hou Yi
tonynailz
Hou Yi
3,657
1,260
0
2,393
10,655
3,352
682
2,154
8,501
0
41,889
L
1,970
693
0
1,363
11,830
11,763
0
2,506
9,324
2,860
24,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
41,719
521
Minions Killed
401
0
Camps Cleared
0
1,795,935
Distance Traveled
1,582,137
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,956
577
26
1
0
400,841
6
W
Nemesis
10,383
546
86
5
0
388,175
1
L
Scylla
8,766
461
99
5
0
334,473
1
W
Bellona
12,049
634
133
7
0
326,981
0
W
Apollo
11,564
609
146
8
0
349,669
1
W
Merlin
10,643
560
130
7
0
330,269
10
L
Cabrakan
8,023
422
65
3
0
313,616
3
L
Mercury
8,872
467
103
5
0
327,792
3
L
Hou Yi
8,186
431
85
4
0
309,544
8
L
Achilles
7,872
414
49
3
0
296,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role