Player Matchup

Anhur
Anhur
Captain-Raijin
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 255L
1,437 Elo+
Solo
Cthulhu
Cthulhu
HectickMoose
Cthulhu
Level 8
God Stats
40W - 34L
1,498 SR
Queue Stats
654W - 669L
1,279 Elo+
Party 1
Erlang Shen
Erlang Shen
I_SomeMexican_I
Erlang Shen
Level 67
God Stats
3W - 0L
1,692 SR
Queue Stats
355W - 378L
1,505 Elo+
Party 1
Scylla
Scylla
bigbash5415
Scylla
Level 13
God Stats
9W - 5L
1,307 SR
Queue Stats
17W - 20L
1,443 Elo+
Solo
Bellona
Bellona
zekethegeek816
Bellona
Level 29
God Stats
15W - 8L
1,500 SR
Queue Stats
553W - 579L
1,312 Elo+
Party 1
Team Averages
Level 29
1,499 SR
1,395 Elo+

VS

Team Averages
Level 15
1,337 SR
1,387 Elo+
Scylla
Scylla
Im Yall Hero
Scylla
Level 29
God Stats
16W - 11L
1,491 SR
Queue Stats
40W - 25L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
NotAnNarwhal
Baron Samedi
Level 7
God Stats
1W - 2L
1,303 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Neith
Neith
Olio0
Neith
Level 8
God Stats
10W - 15L
1,392 SR
Queue Stats
179W - 317L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Shad0wF0xx1080
Danzaburou
Level 8
God Stats
1W - 2L
1,221 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo
Skadi
Skadi
agusdemon777
Skadi
Level 24
God Stats
5W - 9L
1,280 SR
Queue Stats
198W - 306L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 5
19,480
721
12,572
19,311
9,456
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
HectickMoose
Cthulhu
19
5 / 1 / 11
13,971
517
12,497
16,278
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
I_SomeMexican_I
Erlang Shen
20
17 / 2 / 6
15,808
585
22,790
20,403
16,729
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
16
3 / 6 / 3
11,978
444
3,113
8,464
3,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 3 / 8
14,939
553
18,690
22,581
23,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 8 / 2
12,238
453
13,856
17,955
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
NotAnNarwhal
Baron Samedi
19
7 / 9 / 1
13,059
484
20,532
28,281
29,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Olio0
Neith
16
0 / 10 / 1
10,332
383
4,335
18,641
8,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Shad0wF0xx1080
Danzaburou
7
0 / 11 / 1
7,745
287
1,814
10,404
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
0 / 15 / 1
10,253
380
7,676
18,186
8,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
51
Kills
12
12
Deaths
53
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
W
Cthulhu
HectickMoose
Cthulhu
5
1
11
10.5
W
Erlang Shen
I_SomeMexican_I
Erlang Shen
17
2
6
10
L
Scylla
5
8
2
0.75
L
Baron Samedi
NotAnNarwhal
Baron Samedi
7
9
1
0.83
L
Neith
Olio0
Neith
0
10
1
0.05
L
Danzaburou
Shad0wF0xx1080
Danzaburou
0
11
1
0.05
L
0
15
1
0.03
W
Scylla
3
6
3
0.75
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,662
Damage
48,213
87,037
Taken
93,467
70,378
Mitigated
56,215
21,345
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,572
7,869
0
9,033
19,311
9,456
3,059
1,637
17,630
0
212,283
W
Cthulhu
HectickMoose
Cthulhu
12,497
1,168
749
680
16,278
16,481
879
6,653
9,516
46,713
0
W
Erlang Shen
I_SomeMexican_I
Erlang Shen
22,790
12,373
0
4,190
20,403
16,729
4,289
8,428
11,722
9,873
109,177
L
Scylla
13,856
2,048
152
4,288
17,955
5,556
213
2,955
14,975
71,176
0
L
Baron Samedi
NotAnNarwhal
Baron Samedi
20,532
1,629
828
9,261
28,281
29,198
66
5,481
22,143
73,563
0
L
Neith
Olio0
Neith
4,335
1,293
0
2,798
18,641
8,057
468
3,247
15,244
0
42,285
L
Danzaburou
Shad0wF0xx1080
Danzaburou
1,814
650
0
108
10,404
4,650
415
1,708
8,674
1,275
11,389
L
7,676
4,509
0
0
18,186
8,754
2,219
3,160
14,753
0
63,954
W
Scylla
3,113
817
0
461
8,464
3,805
1,401
5,902
2,318
33,126
0
W
18,690
6,822
0
6,232
22,581
23,907
5,500
11,245
11,276
0
79,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,176
Gold Earned
53,627
662
Minions Killed
413
0
Camps Cleared
0
2,328,585
Distance Traveled
1,714,410
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
19,480
721
281
10
0
463,734
1
W
Cthulhu
13,971
517
59
2
0
482,195
0
W
Erlang Shen
15,808
585
156
6
0
530,153
1
L
Scylla
12,238
453
134
5
0
406,502
6
L
Baron Samedi
13,059
484
95
4
0
399,849
0
L
Neith
10,332
383
77
3
0
292,289
2
L
Danzaburou
7,745
287
15
1
0
249,752
0
L
Skadi
10,253
380
92
3
0
366,018
0
W
Scylla
11,978
444
52
2
0
360,115
2
W
Bellona
14,939
553
114
4
0
492,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role