Player Matchup

Izanami
Izanami
DaVinkyyyy
Izanami
Level 8
God Stats
25W - 28L
1,880 SR
Queue Stats
29W - 36L
1,864 Elo+
Party 2
Horus
Horus
Nicox985
Horus
Level 10
God Stats
13W - 12L
1,686 SR
Queue Stats
13W - 12L
1,682 Elo+
Party 2
Bellona
Bellona
bcandy
Bellona
Level 14
God Stats
18W - 19L
1,533 SR
Queue Stats
18W - 20L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
darkzombie39
Tsukuyomi
Level 8
God Stats
2W - 1L
1,740 SR
Queue Stats
7W - 8L
1,493 Elo+
Party 2
Hel
Hel
helloitsmxri
Hel
Level 15
God Stats
14W - 12L
1,689 SR
Queue Stats
16W - 18L
1,551 Elo+
Party 2
Team Averages
Level 11
1,706 SR
1,622 Elo+

VS

Team Averages
Level 24
1,589 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Allfect
Baron Samedi
Level 19
God Stats
11W - 9L
1,509 SR
Queue Stats
56W - 56L
1,682 Elo+
Party 1
Ares
Ares
Amaurys-slayer
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
BnINC
Cu Chulainn
Level 57
God Stats
6W - 6L
1,821 SR
Queue Stats
134W - 123L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EXCUTlVE
Tsukuyomi
Level 25
God Stats
5W - 3L
1,606 SR
Queue Stats
24W - 18L
1,627 Elo+
Party 1
Raijin
Raijin
Wadfle
Raijin
Level 15
God Stats
2W - 0L
1,509 SR
Queue Stats
15W - 8L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaVinkyyyy
Izanami
19
8 / 7 / 9
13,069
1,089
31,407
27,478
13,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Nicox985
Horus
19
1 / 6 / 15
12,531
1,044
9,589
28,430
38,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
bcandy
Bellona
18
6 / 6 / 8
12,215
1,018
14,434
27,026
24,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
darkzombie39
Tsukuyomi
17
3 / 17 / 10
11,662
972
19,141
32,505
15,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 7 / 8
10,363
864
9,915
15,123
10,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allfect
Baron Samedi
19
7 / 2 / 26
12,749
1,062
29,041
18,445
7,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 7 / 26
12,511
1,043
9,639
21,228
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
BnINC
Cu Chulainn
20
12 / 5 / 28
14,728
1,227
35,771
20,982
21,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
EXCUTlVE
Tsukuyomi
20
21 / 2 / 17
15,993
1,333
40,038
19,605
9,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Wadfle
Raijin
18
2 / 3 / 18
11,219
935
9,267
13,777
5,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
158
19
Kills
43
43
Deaths
19
50
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Allfect
Baron Samedi
7
2
26
10
W
1
7
26
2
W
Cu Chulainn
BnINC
Cu Chulainn
12
5
28
5.2
L
Izanami
DaVinkyyyy
Izanami
8
7
9
1.79
W
Tsukuyomi
EXCUTlVE
Tsukuyomi
21
2
17
14.75
L
Horus
Nicox985
Horus
1
6
15
1.42
W
Raijin
Wadfle
Raijin
2
3
18
3.67
L
Bellona
bcandy
Bellona
6
6
8
1.67
L
Tsukuyomi
darkzombie39
Tsukuyomi
3
17
10
0.47
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,486
Damage
123,756
130,562
Taken
94,037
102,356
Mitigated
72,218
22,273
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Allfect
Baron Samedi
29,041
5,160
8,876
9,252
18,445
7,909
0
1,278
17,167
38,881
0
W
9,639
22
0
1,090
21,228
27,720
0
2,792
18,233
18,938
0
W
Cu Chulainn
BnINC
Cu Chulainn
35,771
8,466
0
3,153
20,982
21,931
0
2,453
18,529
5,394
76,526
L
Izanami
DaVinkyyyy
Izanami
31,407
26,314
0
4,612
27,478
13,315
0
12,136
15,342
0
61,215
W
Tsukuyomi
EXCUTlVE
Tsukuyomi
40,038
12,744
0
4,750
19,605
9,202
0
2,198
17,407
0
55,512
L
Horus
Nicox985
Horus
9,589
5,048
4,147
6,419
28,430
38,107
0
13,194
15,236
0
20,218
W
Raijin
Wadfle
Raijin
9,267
2,931
0
2,389
13,777
5,456
0
1,194
12,583
15,053
0
L
Bellona
bcandy
Bellona
14,434
5,228
0
1,292
27,026
24,185
0
11,226
15,800
0
32,209
L
Tsukuyomi
darkzombie39
Tsukuyomi
19,141
7,164
0
4,408
32,505
15,782
0
8,426
24,079
0
34,030
L
9,915
1,845
431
964
15,123
10,967
0
5,234
9,889
20,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
67,200
178
Minions Killed
187
2
Camps Cleared
1
1,015,890
Distance Traveled
1,072,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,749
1,062
24
2
0
209,923
0
W
Ares
12,511
1,043
6
1
0
207,294
1
W
Cu Chulainn
14,728
1,227
106
9
0
232,185
1
L
Izanami
13,069
1,089
65
5
0
192,689
0
W
Tsukuyomi
15,993
1,333
39
3
1
246,926
1
L
Horus
12,531
1,044
25
2
1
220,780
0
W
Raijin
11,219
935
12
1
0
175,914
0
L
Bellona
12,215
1,018
36
3
0
229,966
0
L
Tsukuyomi
11,662
972
28
2
1
210,592
3
L
Hel
10,363
864
24
2
0
161,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role