Player Matchup

Heimdallr
Heimdallr
AirbornePuma419
Heimdallr
Level 39
God Stats
24W - 33L
1,399 SR
Queue Stats
123W - 126L
1,462 Elo+
Party 2
Hachiman
Hachiman
Blackout044
Hachiman
Level 62
God Stats
1W - 3L
1,351 SR
Queue Stats
90W - 103L
1,457 Elo+
Solo
Bellona
Bellona
DanteVertigo221
Bellona
Level 66
God Stats
66W - 56L
1,489 SR
Queue Stats
270W - 274L
1,351 Elo+
Party 2
Ne Zha
Ne Zha
G0J1R45682
Ne Zha
Level 66
God Stats
12W - 12L
1,348 SR
Queue Stats
241W - 257L
1,351 Elo+
Party 2
Merlin
Merlin
SomeonePayMe
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 116L
1,874 Elo+
Solo
Team Averages
Level 64
1,417 SR
1,499 Elo+

VS

Team Averages
Level 69
1,585 SR
1,574 Elo+
Chang'e
Chang'e
ASAPtoker
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 119L
1,475 Elo+
Solo
Tyr
Tyr
AV7GEL
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jonny_CrossBones
Tsukuyomi
Level 80
God Stats
3W - 1L
1,739 SR
Queue Stats
7W - 6L
1,585 Elo+
Party 1
Ullr
Ullr
NightEvil_ninja
Ullr
Level 66
God Stats
15W - 13L
1,411 SR
Queue Stats
192W - 193L
1,538 Elo+
Solo
Ares
Ares
PopsCollecter-48
Ares
Level 66
God Stats
2W - 0L
1,772 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AirbornePuma419
Heimdallr
20
10 / 15 / 9
18,827
523
25,559
37,008
15,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
Blackout044
Hachiman
20
3 / 9 / 10
16,893
469
18,428
28,013
12,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
11 / 12 / 5
17,812
495
38,345
43,392
51,294
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
G0J1R45682
Ne Zha
20
7 / 11 / 9
17,969
499
21,467
37,261
19,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
4 / 8 / 4
21,002
583
27,122
24,296
10,089
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASAPtoker
Chang'e
20
11 / 11 / 25
18,633
518
34,556
36,310
22,246
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
AV7GEL
Tyr
20
3 / 3 / 18
16,203
450
14,363
25,016
34,630
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
20
25 / 6 / 13
19,878
552
42,465
39,158
22,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 7 / 11
20,516
570
20,731
35,995
18,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 8 / 25
17,894
497
17,077
37,203
53,338
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
146
35
Kills
54
55
Deaths
35
37
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASAPtoker
Chang'e
11
11
25
2.14
W
Tyr
AV7GEL
Tyr
3
3
18
4
L
Heimdallr
AirbornePuma419
Heimdallr
10
15
9
0.97
L
Hachiman
Blackout044
Hachiman
3
9
10
0.89
L
11
12
5
1.13
L
Ne Zha
G0J1R45682
Ne Zha
7
11
9
1.05
W
Tsukuyomi
25
6
13
5.25
W
11
7
11
2.36
W
4
8
25
2.06
L
Merlin
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,921
Damage
129,192
169,970
Taken
173,682
108,132
Mitigated
151,161
48,907
Healing
68,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASAPtoker
Chang'e
34,556
3,992
11,961
15,154
36,310
22,246
2,543
8,151
27,935
123,805
0
W
Tyr
AV7GEL
Tyr
14,363
2,491
561
6,976
25,016
34,630
2,526
8,567
15,520
0
78,291
L
Heimdallr
AirbornePuma419
Heimdallr
25,559
9,697
759
6,386
37,008
15,052
8,294
12,432
23,988
0
117,257
L
Hachiman
Blackout044
Hachiman
18,428
11,947
877
9,797
28,013
12,565
1,853
8,462
19,311
0
89,848
L
38,345
22,326
619
9,567
43,392
51,294
2,319
15,937
27,011
0
109,475
L
Ne Zha
G0J1R45682
Ne Zha
21,467
9,834
1,177
13,606
37,261
19,132
1,279
10,036
26,997
0
136,468
W
Tsukuyomi
42,465
11,816
0
15,743
39,158
22,060
2,163
6,528
32,160
0
103,358
W
20,731
10,097
0
12,016
35,995
18,887
5,061
3,704
31,715
0
195,127
W
17,077
2,167
0
5,977
37,203
53,338
979
5,106
31,355
49,441
0
L
Merlin
27,122
1,493
472
5,647
24,296
10,089
2,976
4,659
19,384
176,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,503
Gold Earned
93,124
789
Minions Killed
705
0
Camps Cleared
0
2,863,467
Distance Traveled
3,428,342
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,633
518
169
5
0
640,867
0
W
Tyr
16,203
450
144
4
0
740,227
3
L
Heimdallr
18,827
523
130
4
0
586,601
1
L
Hachiman
16,893
469
126
4
0
465,142
2
L
Bellona
17,812
495
119
3
0
560,773
2
L
Ne Zha
17,969
499
134
4
0
676,278
1
W
Tsukuyomi
19,878
552
103
3
0
745,179
2
W
Ullr
20,516
570
238
7
0
625,228
0
W
Ares
17,894
497
51
1
0
676,841
3
L
Merlin
21,002
583
280
8
0
574,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role