Player Matchup

Apollo
Apollo
Genghis Khan456
Apollo
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
62W - 71L
1,415 Elo+
Party 1
Hera
Hera
Gun2279
Hera
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
272W - 321L
1,415 Elo+
Party 1
Xing Tian
Xing Tian
Mindvault02
Xing Tian
Level 26
God Stats
12W - 6L
1,500 SR
Queue Stats
423W - 392L
1,330 Elo+
Party 1
Mercury
Mercury
TechnicallySaney
Mercury
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 10L
1,697 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXGunNomadXx
Cu Chulainn
Level 34
God Stats
7W - 6L
1,511 SR
Queue Stats
300W - 327L
1,415 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,455 Elo+

VS

Team Averages
Level 25
1,522 SR
1,543 Elo+
Bellona
Bellona
Cazador_pty29
Bellona
Level 17
God Stats
7W - 5L
1,633 SR
Queue Stats
9W - 11L
1,528 Elo+
Party 2
Kukulkan
Kukulkan
HERRERAMATE06
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,515 Elo+
Party 2
Izanami
Izanami
Mapacha_Ali
Izanami
Level 23
God Stats
10W - 17L
1,456 SR
Queue Stats
71W - 114L
1,499 Elo+
Party 2
Ares
Ares
josedfb21
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
vinicinn420
Hun Batz
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
315W - 321L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 2 / 3
11,122
618
23,939
17,714
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Gun2279
Hera
17
7 / 3 / 4
11,016
612
6,882
7,917
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Mindvault02
Xing Tian
14
5 / 2 / 12
9,655
536
7,348
14,505
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 11
10,603
589
7,847
10,630
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
xXGunNomadXx
Cu Chulainn
15
4 / 2 / 5
9,977
554
12,316
13,947
8,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 5 / 1
7,424
412
5,260
13,732
10,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
HERRERAMATE06
Kukulkan
11
0 / 7 / 1
6,930
385
3,729
10,813
4,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mapacha_Ali
Izanami
11
0 / 8 / 4
7,246
403
5,538
14,797
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
10
1 / 9 / 1
6,989
388
4,781
19,670
12,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
vinicinn420
Hun Batz
14
6 / 6 / 0
9,259
514
10,127
15,473
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
35
Kills
8
9
Deaths
35
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
1
0.3
W
16
2
3
8.75
W
Hera
Gun2279
Hera
7
3
4
3
L
Kukulkan
HERRERAMATE06
Kukulkan
0
7
1
0.07
L
Izanami
Mapacha_Ali
Izanami
0
8
4
0.25
W
Xing Tian
Mindvault02
Xing Tian
5
2
12
5.5
W
3
0
11
8.5
L
Ares
1
9
1
0.17
L
Hun Batz
vinicinn420
Hun Batz
6
6
0
1
W
Cu Chulainn
xXGunNomadXx
Cu Chulainn
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,332
Damage
29,435
64,713
Taken
74,485
33,021
Mitigated
38,961
22,750
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,260
1,679
0
1,260
13,732
10,493
0
587
13,145
0
21,250
W
23,939
15,571
0
11,709
17,714
7,309
2,800
2,291
15,423
0
79,745
W
Hera
Gun2279
Hera
6,882
1,130
0
460
7,917
2,837
1,882
1,380
6,537
79,969
0
L
Kukulkan
HERRERAMATE06
Kukulkan
3,729
834
0
308
10,813
4,859
344
5,696
5,117
29,039
0
L
Izanami
Mapacha_Ali
Izanami
5,538
4,075
222
991
14,797
4,665
112
2,819
11,978
0
35,409
W
Xing Tian
Mindvault02
Xing Tian
7,348
969
0
4,177
14,505
10,635
300
3,342
11,163
23,508
0
W
7,847
3,266
0
4,802
10,630
3,816
1,452
665
9,965
0
79,996
L
Ares
4,781
646
0
1,565
19,670
12,708
0
3,320
16,350
20,323
0
L
Hun Batz
vinicinn420
Hun Batz
10,127
2,976
0
2,251
15,473
6,236
43
1,808
13,665
0
50,910
W
Cu Chulainn
xXGunNomadXx
Cu Chulainn
12,316
4,931
243
1,359
13,947
8,424
1,466
832
13,115
0
53,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
37,848
508
Minions Killed
260
0
Camps Cleared
0
1,826,186
Distance Traveled
1,569,212
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,424
412
38
2
0
360,716
2
W
Apollo
11,122
618
110
6
0
349,886
1
W
Hera
11,016
612
148
8
0
342,935
5
L
Kukulkan
6,930
385
47
3
0
242,253
0
L
Izanami
7,246
403
62
3
0
313,186
1
W
Xing Tian
9,655
536
27
2
0
368,589
2
W
Mercury
10,603
589
142
8
0
424,064
5
L
Ares
6,989
388
22
1
0
303,751
2
L
Hun Batz
9,259
514
91
5
0
349,306
1
W
Cu Chulainn
9,977
554
81
5
0
340,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role