Player Matchup

Cthulhu
Cthulhu
JPowell2615
Cthulhu
Level 8
God Stats
6W - 3L
1,824 SR
Queue Stats
112W - 108L
1,720 Elo+
Party 1
Izanami
Izanami
Khysi
Izanami
Level 26
God Stats
19W - 18L
1,452 SR
Queue Stats
29W - 33L
1,423 Elo+
Solo
Nike
Nike
NightRanger253
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,720 Elo+
Party 1
Nox
Nox
O_Yamz_O
Nox
Level 17
God Stats
1W - 7L
1,561 SR
Queue Stats
51W - 46L
1,464 Elo+
Solo
Bastet
Bastet
TheLeastArrogant
Bastet
Level 28
God Stats
113W - 72L
1,829 SR
Queue Stats
265W - 248L
1,445 Elo+
Solo
Team Averages
Level 38
1,633 SR
1,554 Elo+

VS

Team Averages
Level 20
1,616 SR
1,528 Elo+
Thor
Thor
AshadowXD
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,053 Elo+
Party 2
Amaterasu
Amaterasu
DapperD412
Amaterasu
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
25W - 25L
1,886 Elo+
Solo
Chang'e
Chang'e
REQ5796
Chang'e
Level 10
God Stats
26W - 13L
1,846 SR
Queue Stats
115W - 90L
1,703 Elo+
Solo
Ra
Ra
TheJefe21
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XG_Xangra
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JPowell2615
Cthulhu
20
1 / 11 / 10
13,263
884
14,076
33,151
23,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Khysi
Izanami
16
0 / 1 / 2
11,087
739
224
1,606
403
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
2 / 5 / 7
13,445
896
14,566
27,567
34,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 1 / 7
14,933
996
16,640
12,787
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 7
14,613
974
29,156
16,147
6,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 4 / 2
11,229
749
3,506
10,028
4,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DapperD412
Amaterasu
20
8 / 4 / 7
15,624
1,042
21,667
20,266
22,434
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
REQ5796
Chang'e
20
7 / 2 / 8
15,475
1,032
14,967
15,900
6,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 6 / 13
13,872
925
21,865
17,734
8,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
XG_Xangra
Cthulhu
20
4 / 0 / 15
14,578
972
22,711
24,283
33,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
16
Kills
22
22
Deaths
16
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thor
0
4
2
0.25
W
Amaterasu
DapperD412
Amaterasu
8
4
7
2.88
L
Cthulhu
JPowell2615
Cthulhu
1
11
10
0.55
L
Izanami
Khysi
Izanami
0
1
2
1
L
2
5
7
1.1
L
5
1
7
8.5
W
Chang'e
REQ5796
Chang'e
7
2
8
5.5
W
3
6
13
1.58
L
8
4
7
2.88
W
Cthulhu
XG_Xangra
Cthulhu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,662
Damage
84,716
91,258
Taken
88,211
71,162
Mitigated
74,845
843
Healing
36,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,506
1,741
0
184
10,028
4,391
0
3,062
6,816
0
4,715
W
Amaterasu
DapperD412
Amaterasu
21,667
11,472
0
4,034
20,266
22,434
0
8,796
9,996
0
40,424
L
Cthulhu
JPowell2615
Cthulhu
14,076
1,820
0
0
33,151
23,406
0
19,783
12,146
32,753
0
L
Izanami
Khysi
Izanami
224
220
0
0
1,606
403
0
614
917
0
3,539
L
14,566
2,443
0
598
27,567
34,494
0
18,780
8,029
77
40,021
L
16,640
1,416
0
0
12,787
5,884
0
8,068
4,381
51,349
0
W
Chang'e
REQ5796
Chang'e
14,967
992
10,895
8,288
15,900
6,317
0
2,758
13,042
63,694
0
W
21,865
2,703
3,539
3,346
17,734
8,191
0
4,195
13,389
47,379
0
L
29,156
8,264
0
245
16,147
6,975
0
10,418
5,345
0
42,784
W
Cthulhu
XG_Xangra
Cthulhu
22,711
2,150
1,529
4,487
24,283
33,512
0
11,956
12,153
53,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,341
Gold Earned
70,778
241
Minions Killed
340
4
Camps Cleared
13
1,181,027
Distance Traveled
1,282,240
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,229
749
5
0
0
166,148
1
W
Amaterasu
15,624
1,042
39
3
9
288,903
0
L
Cthulhu
13,263
884
44
3
0
268,975
0
L
Izanami
11,087
739
9
1
0
25,368
0
L
Nike
13,445
896
55
4
2
259,412
1
L
Nox
14,933
996
99
7
1
313,747
0
W
Chang'e
15,475
1,032
127
8
4
302,006
0
W
Ra
13,872
925
84
6
0
230,920
2
L
Bastet
14,613
974
34
2
1
313,525
0
W
Cthulhu
14,578
972
85
6
0
294,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role