Player Matchup

Nemesis
Nemesis
Golden1240
Nemesis
Level 90
God Stats
18W - 13L
1,310 SR
Queue Stats
198W - 185L
1,550 Elo+
Party 1
Aphrodite
Aphrodite
MeowOwl
Aphrodite
Level 23
God Stats
4W - 5L
1,397 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Janus
Janus
XoFiredragonoX
Janus
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
275W - 260L
1,559 Elo+
Party 1
Team Averages
Level 74
1,403 SR
1,513 Elo+

VS

Team Averages
Level 26
1,293 SR
1,347 Elo+
Cerberus
Cerberus
Bloody nippin
Cerberus
Level 27
God Stats
11W - 8L
1,500 SR
Queue Stats
370W - 438L
1,579 Elo+
Solo
He Bo
He Bo
Ezuraa
He Bo
Level 25
God Stats
12W - 10L
1,319 SR
Queue Stats
23W - 28L
1,321 Elo+
Solo
Neith
Neith
cneaton5
Neith
Level 26
God Stats
32W - 37L
1,061 SR
Queue Stats
49W - 60L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Golden1240
Nemesis
11
5 / 5 / 1
8,558
713
9,077
10,501
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
MeowOwl
Aphrodite
11
0 / 5 / 4
7,674
640
2,357
10,819
6,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 3
8,560
713
7,265
11,862
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloody nippin
Cerberus
12
1 / 2 / 12
9,314
776
4,490
10,349
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Ezuraa
He Bo
15
14 / 1 / 4
11,237
936
18,606
7,569
2,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
cneaton5
Neith
12
3 / 3 / 10
9,174
765
6,314
8,256
2,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
18
18
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bloody nippin
Cerberus
1
2
12
3.5
W
He Bo
Ezuraa
He Bo
14
1
4
16
L
Nemesis
Golden1240
Nemesis
5
5
1
1.1
L
Aphrodite
MeowOwl
Aphrodite
0
5
4
0.4
L
1
8
3
0.31
W
Neith
cneaton5
Neith
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,699
Damage
29,410
33,182
Taken
26,174
15,511
Mitigated
13,656
9,467
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bloody nippin
Cerberus
4,490
101
0
2,869
10,349
7,828
661
5,151
4,928
16,238
0
W
He Bo
Ezuraa
He Bo
18,606
936
0
1,608
7,569
2,854
322
2,553
4,855
49,583
0
L
Nemesis
Golden1240
Nemesis
9,077
4,515
0
857
10,501
5,292
0
6,380
4,121
2,624
24,458
L
Aphrodite
MeowOwl
Aphrodite
2,357
405
4,230
4,136
10,819
6,240
0
8,752
2,067
16,854
0
L
7,265
1,189
0
244
11,862
3,979
0
8,025
3,837
36,034
0
W
Neith
cneaton5
Neith
6,314
2,197
0
2,276
8,256
2,974
1,896
2,057
6,078
0
37,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
29,725
122
Minions Killed
146
0
Camps Cleared
0
603,673
Distance Traveled
643,956
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,314
776
28
2
0
251,409
2
W
He Bo
11,237
936
58
5
0
191,951
2
L
Nemesis
8,558
713
31
3
0
216,112
4
L
Aphrodite
7,674
640
31
3
0
198,967
5
L
Janus
8,560
713
60
5
0
188,594
3
W
Neith
9,174
765
60
5
0
200,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role