Player Matchup

Cthulhu
Cthulhu
AFruitySalad
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 216L
1,428 Elo+
Party 2
Susano
Susano
MoistBeavers358
Susano
Level 119
God Stats
2W - 1L
1,707 SR
Queue Stats
307W - 347L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
nonstyle
Aphrodite
Level 38
God Stats
5W - 9L
1,752 SR
Queue Stats
70W - 73L
1,452 Elo+
Party 2
Team Averages
Level 89
1,653 SR
1,461 Elo+

VS

Team Averages
Level 72
1,591 SR
1,689 Elo+
Artemis
Artemis
JDThunderr1927
Artemis
Level 100
God Stats
17W - 7L
1,500 SR
Queue Stats
241W - 159L
1,619 Elo+
Party 1
Geb
Geb
JDTigger
Geb
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 27L
1,687 Elo+
Party 1
Aphrodite
Aphrodite
RemadyzQueen
Aphrodite
Level 42
God Stats
4W - 0L
1,773 SR
Queue Stats
9W - 3L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFruitySalad
Cthulhu
15
2 / 3 / 6
11,000
611
23,808
24,680
27,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 5
10,450
581
9,400
17,373
11,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
nonstyle
Aphrodite
15
5 / 8 / 3
11,880
660
16,598
24,131
16,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 11
12,500
694
24,610
21,871
8,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 11
13,676
760
18,206
23,273
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
RemadyzQueen
Aphrodite
17
5 / 2 / 13
13,284
738
16,260
18,744
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
19
19
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFruitySalad
Cthulhu
2
3
6
1.67
W
7
5
11
2.5
W
7
3
11
4.17
L
1
8
5
0.44
W
Aphrodite
RemadyzQueen
Aphrodite
5
2
13
5.75
L
Aphrodite
nonstyle
Aphrodite
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
59,076
66,184
Taken
63,888
55,621
Mitigated
30,945
28,409
Healing
37,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFruitySalad
Cthulhu
23,808
1,576
375
1,891
24,680
27,550
0
12,063
12,617
61,041
0
W
24,610
14,506
840
3,999
21,871
8,608
2,061
15,000
6,871
0
56,344
W
18,206
2,987
609
3,812
23,273
11,438
473
12,087
11,186
46,437
0
L
9,400
1,557
0
130
17,373
11,758
0
8,493
8,880
0
27,666
W
Aphrodite
RemadyzQueen
Aphrodite
16,260
149
14,431
13,828
18,744
10,899
595
13,362
5,382
70,468
0
L
Aphrodite
nonstyle
Aphrodite
16,598
2,176
13,099
12,914
24,131
16,313
0
14,015
10,116
46,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
39,460
166
Minions Killed
190
0
Camps Cleared
0
959,300
Distance Traveled
959,931
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,000
611
81
5
0
341,891
0
W
Artemis
12,500
694
53
3
0
285,942
4
W
Geb
13,676
760
30
2
0
334,146
1
L
Susano
10,450
581
27
2
0
320,742
0
W
Aphrodite
13,284
738
107
6
0
339,843
0
L
Aphrodite
11,880
660
58
3
0
296,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role