Player Matchup

Cerberus
Cerberus
Dewfall
Cerberus
Level 28
God Stats
6W - 5L
1,395 SR
Queue Stats
44W - 51L
1,417 Elo+
Solo
Danzaburou
Danzaburou
HarryBalls2452
Danzaburou
Level 18
God Stats
17W - 19L
1,130 SR
Queue Stats
224W - 227L
1,323 Elo+
Solo
Nemesis
Nemesis
LonelyCrow13
Nemesis
Level 29
God Stats
1W - 5L
1,629 SR
Queue Stats
40W - 55L
1,321 Elo+
Solo
Bakasura
Bakasura
Youtube_elzeus
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,342 Elo+
Solo
Kukulkan
Kukulkan
essmexican
Kukulkan
Level 22
God Stats
4W - 3L
1,347 SR
Queue Stats
34W - 28L
1,403 Elo+
Solo
Team Averages
Level 21
1,400 SR
1,361 Elo+

VS

Team Averages
Level 17
1,627 SR
1,501 Elo+
Kuzenbo
Kuzenbo
Arzeel
Kuzenbo
Level 27
God Stats
4W - 6L
1,630 SR
Queue Stats
38W - 47L
1,525 Elo+
Solo
Janus
Janus
Manitheous
Janus
Level 29
God Stats
3W - 6L
1,761 SR
Queue Stats
252W - 286L
1,636 Elo+
Solo
Nemesis
Nemesis
Volothrielh
Nemesis
Level 17
God Stats
15W - 10L
1,746 SR
Queue Stats
26W - 17L
1,342 Elo+
Solo
Poseidon
Poseidon
YuseiSternpulver
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
騎豬撞地球
Xbalanque
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dewfall
Cerberus
5
0 / 2 / 1
3,637
455
880
4,698
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
HarryBalls2452
Danzaburou
7
1 / 3 / 1
4,113
514
3,026
4,527
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
LonelyCrow13
Nemesis
5
1 / 1 / 1
3,799
475
679
2,295
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
4
0 / 3 / 0
3,351
419
196
3,462
902
Kukulkan
essmexican
Kukulkan
7
1 / 3 / 0
4,277
535
1,733
3,816
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arzeel
Kuzenbo
8
1 / 0 / 3
5,001
625
2,273
3,156
1,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
8
4 / 1 / 2
4,757
595
2,849
2,692
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Volothrielh
Nemesis
9
0 / 1 / 3
4,969
621
575
4,464
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 2 / 1
5,307
663
3,712
3,414
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
騎豬撞地球
Xbalanque
8
2 / 0 / 4
4,874
609
1,557
2,527
573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
12
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Arzeel
Kuzenbo
1
0
3
2.5
L
Cerberus
Dewfall
Cerberus
0
2
1
0.25
L
Danzaburou
HarryBalls2452
Danzaburou
1
3
1
0.5
L
Nemesis
LonelyCrow13
Nemesis
1
1
1
1.5
W
Janus
4
1
2
5
W
Nemesis
Volothrielh
Nemesis
0
1
3
1.5
L
Bakasura
0
3
0
0
W
5
2
1
2.75
L
Kukulkan
essmexican
Kukulkan
1
3
0
0.33
W
Xbalanque
騎豬撞地球
Xbalanque
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,514
Damage
10,966
18,798
Taken
16,253
7,795
Mitigated
5,041
4,429
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Arzeel
Kuzenbo
2,273
963
0
1,314
3,156
1,424
402
444
2,621
7,818
0
L
Cerberus
Dewfall
Cerberus
880
98
0
1,344
4,698
2,998
0
2,779
1,919
6,750
0
L
Danzaburou
HarryBalls2452
Danzaburou
3,026
1,290
0
1,216
4,527
1,249
0
2,519
2,008
0
18,936
L
Nemesis
LonelyCrow13
Nemesis
679
279
0
500
2,295
1,389
0
243
2,052
1,842
5,040
W
Janus
2,849
404
0
127
2,692
1,262
0
1,244
1,448
12,865
0
W
Nemesis
Volothrielh
Nemesis
575
193
0
2,134
4,464
1,169
135
210
4,229
0
20,178
L
Bakasura
196
83
0
619
3,462
902
0
1,243
2,219
0
4,169
W
3,712
869
0
402
3,414
613
840
600
2,764
23,690
0
L
Kukulkan
essmexican
Kukulkan
1,733
574
0
750
3,816
1,257
240
2,050
1,766
17,182
0
W
Xbalanque
騎豬撞地球
Xbalanque
1,557
978
0
1,450
2,527
573
1,217
70
2,457
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,177
Gold Earned
24,908
119
Minions Killed
177
0
Camps Cleared
0
631,447
Distance Traveled
685,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,001
625
19
2
0
154,581
0
L
Cerberus
3,637
455
25
3
0
146,639
0
L
Danzaburou
4,113
514
37
5
0
133,849
0
L
Nemesis
3,799
475
13
2
0
86,400
0
W
Janus
4,757
595
25
3
0
136,938
1
W
Nemesis
4,969
621
56
7
0
110,615
0
L
Bakasura
3,351
419
11
1
0
139,366
1
W
Poseidon
5,307
663
40
5
0
153,835
2
L
Kukulkan
4,277
535
33
4
0
125,193
2
W
Xbalanque
4,874
609
37
5
0
129,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role