Player Matchup

Persephone
Persephone
GulfCoast
Persephone
Level 158
God Stats
6W - 3L
1,389 SR
Queue Stats
281W - 220L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Omarglez1997
Heimdallr
Level 106
God Stats
27W - 20L
1,500 SR
Queue Stats
257W - 260L
1,800 Elo+
Party 1
Achilles
Achilles
Röyalty
Achilles
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
336W - 303L
1,558 Elo+
Party 1
Odin
Odin
SoIoOrTroII
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
kalclark99
Set
Level 94
God Stats
2W - 3L
1,809 SR
Queue Stats
524W - 493L
1,589 Elo+
Party 1
Team Averages
Level 107
1,540 SR
1,603 Elo+

VS

Team Averages
Level 102
1,436 SR
1,625 Elo+
Bacchus
Bacchus
Juan1945
Bacchus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,822 Elo+
Party 2
Heimdallr
Heimdallr
NateTheGreat38
Heimdallr
Level 62
God Stats
2W - 6L
1,106 SR
Queue Stats
44W - 64L
1,470 Elo+
Party 3
Nox
Nox
Scärlet
Nox
Level 157
God Stats
1W - 5L
1,321 SR
Queue Stats
154W - 143L
1,571 Elo+
Party 3
Mercury
Mercury
XELGAMERYT
Mercury
Level 157
God Stats
8W - 8L
1,500 SR
Queue Stats
312W - 300L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jpablo12000
Cu Chulainn
Level 26
God Stats
1W - 2L
1,753 SR
Queue Stats
23W - 14L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GulfCoast
Persephone
14
1 / 0 / 10
8,175
545
6,421
5,620
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Omarglez1997
Heimdallr
16
10 / 0 / 8
9,449
630
16,671
8,836
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Röyalty
Achilles
13
8 / 3 / 6
8,053
537
9,323
9,863
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 4 / 1
8,372
558
4,557
7,870
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 0 / 3
8,001
533
4,834
8,704
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Juan1945
Bacchus
8
0 / 6 / 1
5,897
393
2,801
11,975
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
NateTheGreat38
Heimdallr
9
0 / 7 / 1
5,976
398
4,085
11,718
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,119
475
3,784
7,320
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
XELGAMERYT
Mercury
13
3 / 5 / 2
7,765
518
4,139
12,423
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
jpablo12000
Cu Chulainn
14
3 / 4 / 2
8,273
552
8,938
14,183
11,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
25
Kills
7
7
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
GulfCoast
Persephone
1
0
10
6
L
Bacchus
Juan1945
Bacchus
0
6
1
0.08
L
Heimdallr
NateTheGreat38
Heimdallr
0
7
1
0.07
W
Heimdallr
Omarglez1997
Heimdallr
10
0
8
14
W
Achilles
Röyalty
Achilles
8
3
6
3.67
L
1
3
0
0.33
W
2
4
1
0.63
L
Mercury
XELGAMERYT
Mercury
3
5
2
0.8
L
Cu Chulainn
jpablo12000
Cu Chulainn
3
4
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,806
Damage
23,747
40,893
Taken
57,619
23,164
Mitigated
28,733
7,119
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
GulfCoast
Persephone
6,421
647
86
1,929
5,620
1,933
439
1,507
4,015
47,296
0
L
Bacchus
Juan1945
Bacchus
2,801
197
0
948
11,975
5,916
0
2,125
9,755
16,601
0
L
Heimdallr
NateTheGreat38
Heimdallr
4,085
1,424
0
2,379
11,718
3,570
0
697
10,893
0
24,294
W
Heimdallr
Omarglez1997
Heimdallr
16,671
9,783
0
2,700
8,836
5,310
0
2,836
5,912
9,243
69,492
W
Achilles
Röyalty
Achilles
9,323
2,578
0
1,355
9,863
7,323
0
669
9,156
0
22,743
L
3,784
613
0
1,150
7,320
2,561
0
2,255
4,990
38,473
0
W
4,557
1,680
0
240
7,870
5,229
0
886
6,984
2,118
45,106
L
Mercury
XELGAMERYT
Mercury
4,139
2,395
0
3,624
12,423
4,857
0
1,632
10,716
0
39,681
L
Cu Chulainn
jpablo12000
Cu Chulainn
8,938
1,650
0
2,459
14,183
11,829
379
1,038
13,079
10,335
39,582
W
4,834
2,612
0
809
8,704
3,369
0
1,933
6,697
0
58,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
35,030
428
Minions Killed
340
0
Camps Cleared
0
1,458,269
Distance Traveled
1,401,434
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,175
545
83
6
0
293,162
4
L
Bacchus
5,897
393
18
1
0
255,088
1
L
Heimdallr
5,976
398
49
3
0
326,889
0
W
Heimdallr
9,449
630
123
8
0
282,937
6
W
Achilles
8,053
537
30
2
0
282,104
2
L
Nox
7,119
475
103
7
0
263,340
5
W
Odin
8,372
558
100
7
0
268,257
3
L
Mercury
7,765
518
80
5
0
311,185
7
L
Cu Chulainn
8,273
552
90
6
0
244,932
0
W
Set
8,001
533
92
6
0
331,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role