Player Matchup

Anhur
Anhur
OozyCow10
Anhur
Level 44
God Stats
12W - 12L
1,277 SR
Queue Stats
78W - 70L
1,494 Elo+
Solo
Fenrir
Fenrir
PDiddy11
Fenrir
Level 106
God Stats
12W - 5L
1,851 SR
Queue Stats
96W - 98L
1,587 Elo+
Party 2
Bellona
Bellona
SoderPlop
Bellona
Level 10
God Stats
12W - 8L
1,699 SR
Queue Stats
16W - 20L
1,626 Elo+
Party 2
Geb
Geb
Wonky_Willy69
Geb
Level 89
God Stats
2W - 3L
1,739 SR
Queue Stats
798W - 780L
1,537 Elo+
Party 2
Scylla
Scylla
eastyboy7
Scylla
Level 87
God Stats
10W - 10L
1,380 SR
Queue Stats
135W - 120L
1,471 Elo+
Party 2
Team Averages
Level 67
1,589 SR
1,543 Elo+

VS

Team Averages
Level 54
1,581 SR
1,598 Elo+
Heimdallr
Heimdallr
Blackfire6010
Heimdallr
Level 66
God Stats
6W - 6L
1,647 SR
Queue Stats
70W - 69L
1,719 Elo+
Party 1
Chronos
Chronos
GrootDingus2159
Chronos
Level 59
God Stats
19W - 12L
1,766 SR
Queue Stats
36W - 34L
1,651 Elo+
Party 1
Bakasura
Bakasura
ShinySquid09881
Bakasura
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
Bellona
Bellona
VoidHuner117
Bellona
Level 50
God Stats
1W - 1L
1,719 SR
Queue Stats
18W - 21L
1,681 Elo+
Party 1
Terra
Terra
trg45
Terra
Level 37
God Stats
3W - 8L
1,275 SR
Queue Stats
82W - 112L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OozyCow10
Anhur
15
6 / 1 / 2
9,520
529
11,751
10,944
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
PDiddy11
Fenrir
15
7 / 2 / 8
9,990
555
8,733
11,186
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SoderPlop
Bellona
17
3 / 2 / 3
10,664
592
7,874
9,800
9,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 13
8,147
453
6,531
17,300
9,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
eastyboy7
Scylla
16
9 / 2 / 4
10,919
607
9,020
10,174
3,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackfire6010
Heimdallr
13
4 / 6 / 1
8,312
462
12,638
13,119
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 8 / 3
8,678
482
10,264
13,219
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
12
1 / 6 / 2
8,179
454
5,646
12,620
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VoidHuner117
Bellona
14
1 / 2 / 0
8,012
445
4,354
10,092
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
trg45
Terra
12
0 / 4 / 2
7,560
420
3,787
14,581
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
9
10
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blackfire6010
Heimdallr
4
6
1
0.75
L
3
8
3
0.56
W
Anhur
OozyCow10
Anhur
6
1
2
7
W
Fenrir
PDiddy11
Fenrir
7
2
8
5.5
L
Bakasura
1
6
2
0.33
W
Bellona
SoderPlop
Bellona
3
2
3
2.25
L
Bellona
VoidHuner117
Bellona
1
2
0
0.5
W
1
3
13
2.5
W
Scylla
eastyboy7
Scylla
9
2
4
5.5
L
Terra
trg45
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
36,689
59,404
Taken
63,631
30,784
Mitigated
33,878
19,410
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blackfire6010
Heimdallr
12,638
5,416
0
625
13,119
6,864
104
3,437
9,681
7,340
57,838
L
10,264
1,033
22
1,741
13,219
4,543
439
5,123
7,764
44,730
0
W
Anhur
OozyCow10
Anhur
11,751
7,111
0
3,854
10,944
3,552
252
2,989
7,867
0
66,701
W
Fenrir
PDiddy11
Fenrir
8,733
1,290
0
4,596
11,186
4,445
0
2,984
7,832
0
56,499
L
Bakasura
5,646
3,634
0
1,125
12,620
4,642
0
2,507
10,025
0
42,011
W
Bellona
SoderPlop
Bellona
7,874
2,106
0
1,688
9,800
9,497
1,072
0
9,402
3,889
62,784
L
Bellona
VoidHuner117
Bellona
4,354
861
0
1,326
10,092
8,629
0
1,457
8,597
0
42,480
W
6,531
287
1,126
3,574
17,300
9,662
217
3,499
13,706
22,565
0
W
Scylla
eastyboy7
Scylla
9,020
826
184
4,388
10,174
3,628
2,262
5,361
4,325
52,591
0
L
Terra
trg45
Terra
3,787
333
1,499
5,022
14,581
9,200
145
2,782
11,759
20,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
40,741
459
Minions Killed
376
0
Camps Cleared
0
1,851,732
Distance Traveled
1,654,389
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,312
462
87
5
0
308,269
3
L
Chronos
8,678
482
67
4
0
336,555
2
W
Anhur
9,520
529
103
6
0
356,790
5
W
Fenrir
9,990
555
82
5
0
369,109
1
L
Bakasura
8,179
454
86
5
0
325,850
0
W
Bellona
10,664
592
147
8
0
382,964
0
L
Bellona
8,012
445
104
6
0
363,301
0
W
Geb
8,147
453
21
1
0
395,079
5
W
Scylla
10,919
607
106
6
0
347,790
5
L
Terra
7,560
420
32
2
0
320,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role