Player Matchup

Cthulhu
Cthulhu
Bi0hazartz
Cthulhu
Level 25
God Stats
3W - 8L
1,389 SR
Queue Stats
4W - 8L
1,172 Elo+
Party 1
Neith
Neith
Ly1Ge
Neith
Level 16
God Stats
2W - 5L
1,610 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Ra
Ra
jlav94
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 22
1,499 SR
1,391 Elo+

VS

Team Averages
Level 39
1,471 SR
1,276 Elo+
Artemis
Artemis
Llibertat7
Artemis
Level 20
God Stats
9W - 20L
1,209 SR
Queue Stats
14W - 44L
1,135 Elo+
Solo
Achilles
Achilles
N3rdy5murf7
Achilles
Level 64
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 3L
1,192 Elo+
Party 2
Discordia
Discordia
Rimuru_Tempestx
Discordia
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bi0hazartz
Cthulhu
18
6 / 4 / 2
13,280
604
17,038
21,276
25,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ly1Ge
Neith
13
1 / 7 / 2
11,004
500
4,894
13,057
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
2 / 9 / 5
11,883
540
11,939
15,408
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Llibertat7
Artemis
17
1 / 2 / 14
13,463
612
11,268
11,221
4,364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
N3rdy5murf7
Achilles
18
10 / 3 / 7
14,625
665
19,144
28,862
24,839
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Rimuru_Tempestx
Discordia
17
9 / 4 / 6
14,033
638
14,248
12,609
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
20
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bi0hazartz
Cthulhu
6
4
2
1.75
W
Artemis
Llibertat7
Artemis
1
2
14
4
L
Neith
Ly1Ge
Neith
1
7
2
0.29
W
Achilles
N3rdy5murf7
Achilles
10
3
7
4.5
W
Discordia
Rimuru_Tempestx
Discordia
9
4
6
3
L
Ra
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
44,660
49,741
Taken
52,692
33,971
Mitigated
33,903
5,658
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bi0hazartz
Cthulhu
17,038
416
586
1,817
21,276
25,081
0
5,421
15,855
62,603
0
W
Artemis
Llibertat7
Artemis
11,268
3,531
0
804
11,221
4,364
793
6,112
4,939
0
53,879
L
Neith
Ly1Ge
Neith
4,894
2,710
0
620
13,057
3,768
0
4,829
8,228
0
19,401
W
Achilles
N3rdy5murf7
Achilles
19,144
3,158
0
12,421
28,862
24,839
880
14,163
14,144
0
50,460
W
Discordia
Rimuru_Tempestx
Discordia
14,248
0
835
3,867
12,609
4,700
392
7,832
4,611
49,198
0
L
Ra
11,939
984
570
2,065
15,408
5,122
87
4,064
11,344
44,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,167
Gold Earned
42,121
175
Minions Killed
199
0
Camps Cleared
0
913,991
Distance Traveled
1,073,013
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,280
604
68
3
0
369,034
2
W
Artemis
13,463
612
88
4
0
328,564
0
L
Neith
11,004
500
28
1
0
294,091
0
W
Achilles
14,625
665
50
2
0
425,632
1
W
Discordia
14,033
638
61
3
0
318,817
1
L
Ra
11,883
540
79
4
0
250,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role