Player Matchup

King Arthur
King Arthur
Bigshotak
King Arthur
Level 105
God Stats
0W - 2L
1,166 SR
Queue Stats
9W - 16L
1,167 Elo+
Party 2
Vulcan
Vulcan
Manny0215
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,234 Elo+
Party 2
Anhur
Anhur
Toommahawk
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,234 Elo+
Party 2
The Morrigan
The Morrigan
ZippyBips
The Morrigan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,234 Elo+
Party 2
Ne Zha
Ne Zha
xDiedrich
Ne Zha
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 20L
1,275 Elo+
Party 2
Team Averages
Level 123
1,433 SR
1,229 Elo+

VS

Team Averages
Level 100
1,514 SR
1,630 Elo+
Artio
Artio
Chunkistador
Artio
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Lestter2301
Achilles
Level 142
God Stats
4W - 4L
1,165 SR
Queue Stats
106W - 112L
1,427 Elo+
Party 3
Scylla
Scylla
MaidazxX
Scylla
Level 129
God Stats
3W - 2L
1,560 SR
Queue Stats
20W - 14L
1,733 Elo+
Party 3
King Arthur
King Arthur
Yuribeta
King Arthur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,710 Elo+
Party 3
Rama
Rama
xHYBRiiD
Rama
Level 68
God Stats
11W - 10L
1,844 SR
Queue Stats
311W - 254L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigshotak
King Arthur
15
0 / 3 / 0
8,692
511
6,315
12,104
8,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Manny0215
Vulcan
14
2 / 2 / 1
8,313
489
4,371
5,027
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
3 / 4 / 0
8,112
477
13,691
12,660
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ZippyBips
The Morrigan
14
0 / 2 / 0
8,237
485
4,653
8,082
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xDiedrich
Ne Zha
11
0 / 6 / 5
6,820
401
6,477
12,322
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,232
484
4,152
12,597
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Lestter2301
Achilles
15
3 / 1 / 11
9,174
540
7,347
11,903
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MaidazxX
Scylla
17
5 / 1 / 4
10,347
609
6,903
5,233
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Yuribeta
King Arthur
17
3 / 0 / 1
9,795
576
6,392
12,393
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rama
16
5 / 2 / 4
9,434
555
9,309
15,318
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigshotak
King Arthur
0
3
0
0
W
1
1
9
5.5
W
Achilles
Lestter2301
Achilles
3
1
11
8.5
W
Scylla
MaidazxX
Scylla
5
1
4
7
L
Vulcan
Manny0215
Vulcan
2
2
1
1.25
L
Anhur
3
4
0
0.75
W
King Arthur
Yuribeta
King Arthur
3
0
1
3.5
L
The Morrigan
ZippyBips
The Morrigan
0
2
0
0
L
Ne Zha
xDiedrich
Ne Zha
0
6
5
0.42
W
Rama
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
34,103
50,195
Taken
57,444
24,723
Mitigated
28,957
12,493
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigshotak
King Arthur
6,315
749
0
2,912
12,104
8,402
396
664
11,073
0
59,014
W
4,152
197
755
6,246
12,597
6,953
111
1,989
10,506
16,425
0
W
Achilles
Lestter2301
Achilles
7,347
2,370
0
4,274
11,903
5,277
102
2,696
9,105
0
52,043
W
Scylla
MaidazxX
Scylla
6,903
433
339
1,656
5,233
1,831
0
1,694
3,365
81,342
0
L
Vulcan
Manny0215
Vulcan
4,371
1,507
0
920
5,027
1,567
0
2,633
2,236
41,000
0
L
Anhur
13,691
7,630
0
5,332
12,660
4,299
0
2,875
9,767
0
53,872
W
King Arthur
Yuribeta
King Arthur
6,392
492
0
5,223
12,393
10,272
78
1,045
11,348
0
66,324
L
The Morrigan
ZippyBips
The Morrigan
4,653
1,594
12
1,431
8,082
5,269
17
1,419
6,634
61,362
1,408
L
Ne Zha
xDiedrich
Ne Zha
6,477
1,871
202
1,684
12,322
5,186
414
3,221
8,806
0
28,198
W
Rama
9,309
8,228
0
8,689
15,318
4,624
727
239
15,079
0
72,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
46,982
485
Minions Killed
519
0
Camps Cleared
0
1,514,931
Distance Traveled
1,752,955
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,692
511
130
8
0
293,112
0
W
Artio
8,232
484
28
2
0
356,074
4
W
Achilles
9,174
540
77
5
0
370,799
6
W
Scylla
10,347
609
164
10
0
351,006
7
L
Vulcan
8,313
489
106
6
0
321,458
2
L
Anhur
8,112
477
86
5
0
274,381
4
W
King Arthur
9,795
576
136
8
0
356,296
3
L
The Morrigan
8,237
485
125
7
0
287,671
2
L
Ne Zha
6,820
401
38
2
0
338,309
3
W
Rama
9,434
555
114
7
0
318,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role