Player Matchup

Scylla
Scylla
Loovhon
Scylla
Level 16
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 1L
1,781 Elo+
Solo
Ymir
Ymir
MercenaryAtlas
Ymir
Level 21
God Stats
4W - 10L
1,500 SR
Queue Stats
420W - 364L
1,500 Elo+
Solo
Fenrir
Fenrir
Wetwilly346
Fenrir
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 92L
1,519 Elo+
Solo
Bellona
Bellona
makrion
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,735 Elo+
Solo
Anhur
Anhur
qdzonnatracc
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,566 Elo+

VS

Team Averages
Level 20
1,691 SR
1,598 Elo+
Ymir
Ymir
Grandhollow123
Ymir
Level 5
God Stats
6W - 4L
1,878 SR
Queue Stats
25W - 15L
1,500 Elo+
Party 1
Chang'e
Chang'e
MasterC22
Chang'e
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 40L
1,675 Elo+
Solo
King Arthur
King Arthur
NutMastah
King Arthur
Level 7
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Slyicz
Izanami
Level 29
God Stats
3W - 0L
1,857 SR
Queue Stats
33W - 26L
1,593 Elo+
Solo
Pele
Pele
TheGodRemastered
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Loovhon
Scylla
13
1 / 10 / 2
8,427
401
5,693
11,476
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 8 / 8
9,283
442
11,501
21,673
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
8 / 9 / 4
12,661
603
20,875
22,461
13,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bellona
makrion
Bellona
14
5 / 8 / 2
9,428
449
15,180
20,822
17,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 10 / 8
8,222
392
8,076
16,958
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 12
10,780
513
5,434
18,067
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
MasterC22
Chang'e
17
7 / 4 / 10
11,934
568
11,490
15,194
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NutMastah
King Arthur
20
14 / 2 / 11
13,593
647
23,823
27,650
24,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Slyicz
Izanami
20
15 / 1 / 8
14,866
708
27,333
19,462
12,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 2 / 10
13,218
629
10,125
18,282
11,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
17
Kills
45
45
Deaths
17
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
8
12
0.88
L
Scylla
Loovhon
Scylla
1
10
2
0.2
W
Chang'e
MasterC22
Chang'e
7
4
10
3
L
3
8
8
0.88
W
King Arthur
NutMastah
King Arthur
14
2
11
9.75
W
Izanami
Slyicz
Izanami
15
1
8
19
W
8
2
10
6.5
L
Fenrir
8
9
4
1.11
L
Bellona
makrion
Bellona
5
8
2
0.75
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,325
Damage
78,205
93,390
Taken
98,655
56,826
Mitigated
71,249
9,235
Healing
36,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
2,330
0
932
18,067
15,963
90
6,044
11,977
15,326
0
L
Scylla
Loovhon
Scylla
5,693
466
0
0
11,476
3,287
0
1,537
9,765
30,298
0
W
Chang'e
MasterC22
Chang'e
11,490
1,971
3,699
6,721
15,194
6,273
1,722
2,163
12,787
48,308
0
L
11,501
2,655
0
2,921
21,673
18,685
0
6,719
14,271
36,690
0
W
King Arthur
NutMastah
King Arthur
23,823
2,726
0
10,798
27,650
24,711
394
4,239
22,797
353
94,169
W
Izanami
Slyicz
Izanami
27,333
19,641
0
9,751
19,462
12,862
7,229
3,249
16,125
9,194
140,948
W
10,125
2,785
0
4,981
18,282
11,440
2,928
1,499
16,508
6,888
79,498
L
Fenrir
20,875
6,448
0
2,858
22,461
13,526
0
3,792
18,333
0
89,138
L
Bellona
makrion
Bellona
15,180
6,205
0
1,372
20,822
17,483
0
4,031
16,577
0
44,443
L
8,076
3,061
0
2,084
16,958
3,845
0
2,225
14,671
0
34,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,021
Gold Earned
64,391
343
Minions Killed
583
0
Camps Cleared
0
1,668,821
Distance Traveled
2,023,703
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,780
513
13
1
0
396,107
0
L
Scylla
8,427
401
47
2
0
288,403
1
W
Chang'e
11,934
568
74
4
0
392,002
4
L
Ymir
9,283
442
45
2
0
336,407
4
W
King Arthur
13,593
647
146
7
0
436,332
5
W
Izanami
14,866
708
214
10
0
380,992
2
W
Pele
13,218
629
136
6
0
418,270
5
L
Fenrir
12,661
603
127
6
0
368,737
0
L
Bellona
9,428
449
59
3
0
365,188
2
L
Anhur
8,222
392
65
3
0
310,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role