Player Matchup

Bellona
Bellona
Duix
Bellona
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 7L
1,517 Elo+
Solo
Ares
Ares
Gefest115151
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
LeoTi
Anubis
Level 24
God Stats
19W - 16L
1,517 SR
Queue Stats
26W - 29L
1,315 Elo+
Party 1
Awilix
Awilix
Raycramon
Awilix
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
92W - 97L
1,358 Elo+
Solo
Zeus
Zeus
YspecialY
Zeus
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 19L
1,200 Elo+
Party 1
Team Averages
Level 18
1,503 SR
1,378 Elo+

VS

Team Averages
Level 13
1,528 SR
1,429 Elo+
Bakasura
Bakasura
BillNyeDaEuroSpy
Bakasura
Level 21
God Stats
7W - 6L
1,613 SR
Queue Stats
138W - 168L
1,531 Elo+
Solo
Ymir
Ymir
CeoDeMorir
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ManuelPat18
Kukulkan
Level 14
God Stats
11W - 14L
1,107 SR
Queue Stats
178W - 227L
1,134 Elo+
Solo
Artemis
Artemis
Maraschinos
Artemis
Level 18
God Stats
114W - 88L
1,922 SR
Queue Stats
170W - 147L
1,689 Elo+
Solo
Guan Yu
Guan Yu
Quadatomic
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duix
Bellona
13
3 / 4 / 2
8,084
505
8,006
9,133
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 7 / 2
7,463
466
3,296
13,193
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
LeoTi
Anubis
12
2 / 5 / 2
7,653
478
9,580
11,231
6,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Raycramon
Awilix
11
2 / 9 / 2
7,177
449
4,201
13,622
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
3 / 3 / 0
7,584
474
3,511
5,881
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
8,841
553
7,547
12,428
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 5 / 7
7,894
493
2,997
11,783
5,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ManuelPat18
Kukulkan
13
2 / 1 / 3
8,243
515
6,124
5,759
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Maraschinos
Artemis
16
11 / 0 / 1
9,952
622
14,864
9,723
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Quadatomic
Guan Yu
14
5 / 4 / 2
8,917
557
7,031
13,646
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
13
Kills
26
28
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
2
5
7
1.1
L
Bellona
Duix
Bellona
3
4
2
1
L
3
7
2
0.57
L
Anubis
LeoTi
Anubis
2
5
2
0.6
W
Kukulkan
ManuelPat18
Kukulkan
2
1
3
3.5
W
Artemis
Maraschinos
Artemis
11
0
1
11.5
W
Guan Yu
Quadatomic
Guan Yu
5
4
2
1.5
L
Awilix
Raycramon
Awilix
2
9
2
0.33
L
Zeus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
38,563
53,060
Taken
53,339
27,189
Mitigated
27,878
9,351
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,547
5,326
0
4,253
12,428
7,185
843
3,586
8,798
7,160
43,575
W
2,997
785
0
1,591
11,783
5,704
267
6,155
5,532
19,099
0
L
Bellona
Duix
Bellona
8,006
3,994
0
1,002
9,133
7,330
1,742
1,209
7,683
0
35,188
L
3,296
748
0
634
13,193
8,379
32
1,288
11,556
14,812
0
L
Anubis
LeoTi
Anubis
9,580
868
0
3,957
11,231
6,196
0
4,134
6,707
41,864
0
W
Kukulkan
ManuelPat18
Kukulkan
6,124
828
0
441
5,759
1,851
253
2,314
3,420
44,028
0
W
Artemis
Maraschinos
Artemis
14,864
9,360
0
7,218
9,723
3,521
2,708
2,563
7,110
0
69,468
W
Guan Yu
Quadatomic
Guan Yu
7,031
1,505
0
2,934
13,646
9,617
673
1,769
11,624
0
40,524
L
Awilix
Raycramon
Awilix
4,201
1,473
0
1,922
13,622
4,031
0
1,306
11,815
0
29,608
L
Zeus
3,511
901
0
1,836
5,881
1,253
200
1,307
4,461
26,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
43,847
267
Minions Killed
416
0
Camps Cleared
0
1,388,139
Distance Traveled
1,558,916
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,841
553
96
6
0
337,168
0
W
Ymir
7,894
493
29
2
0
304,962
6
L
Bellona
8,084
505
71
4
0
318,693
3
L
Ares
7,463
466
30
2
0
222,845
4
L
Anubis
7,653
478
64
4
0
270,477
2
W
Kukulkan
8,243
515
100
6
0
336,316
5
W
Artemis
9,952
622
99
6
0
259,478
5
W
Guan Yu
8,917
557
92
6
0
320,992
0
L
Awilix
7,177
449
44
3
0
307,893
1
L
Zeus
7,584
474
58
4
0
268,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role