Player Matchup

Ra
Ra
Demonstalker03
Ra
Level 89
God Stats
1W - 2L
1,876 SR
Queue Stats
22W - 31L
1,250 Elo+
Party 1
Ullr
Ullr
Ouat
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,178 Elo+
Party 1
Set
Set
Vichopro_2018
Set
Level 12
God Stats
1W - 0L
1,172 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 42
1,516 SR
1,310 Elo+

VS

Team Averages
Level 49
1,443 SR
1,353 Elo+
Fenrir
Fenrir
Bahgamutt
Fenrir
Level 14
God Stats
2W - 5L
1,182 SR
Queue Stats
11W - 13L
1,348 Elo+
Solo
Ra
Ra
BeiIinson
Ra
Level 109
God Stats
5W - 4L
1,966 SR
Queue Stats
91W - 93L
1,614 Elo+
Solo
Ullr
Ullr
Lautarog97
Ullr
Level 24
God Stats
0W - 3L
1,182 SR
Queue Stats
8W - 19L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
10,795
771
12,555
7,329
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Ouat
Ullr
13
1 / 1 / 8
9,365
669
4,705
8,854
3,333
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 6
8,561
612
2,757
8,161
5,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bahgamutt
Fenrir
10
1 / 3 / 2
8,148
582
3,820
7,795
4,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 3 / 0
9,223
659
11,076
8,128
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
8,101
579
3,837
8,892
2,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bahgamutt
Fenrir
1
3
2
0.67
L
3
3
0
1
W
8
0
2
9
L
0
4
3
0.38
W
Ullr
Ouat
Ullr
1
1
8
5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
18,733
24,344
Taken
24,815
12,380
Mitigated
10,774
7,417
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bahgamutt
Fenrir
3,820
889
0
1,242
7,795
4,529
0
3,662
4,133
0
14,772
L
11,076
828
1,487
2,521
8,128
3,290
0
3,769
4,359
60,508
0
W
12,555
677
1,168
3,642
7,329
3,392
1,505
2,925
4,288
61,087
0
L
3,837
781
0
173
8,892
2,955
0
5,258
3,634
0
16,773
W
Ullr
Ouat
Ullr
4,705
2,220
639
1,968
8,854
3,333
842
4,899
3,699
0
34,983
W
2,757
1,008
0
0
8,161
5,655
401
2,782
5,225
0
12,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
25,472
186
Minions Killed
152
0
Camps Cleared
0
790,561
Distance Traveled
754,871
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,148
582
15
1
0
228,674
5
L
Ra
9,223
659
106
8
0
276,506
5
W
Ra
10,795
771
105
8
0
273,239
2
L
Ullr
8,101
579
31
2
0
249,691
4
W
Ullr
9,365
669
52
4
0
259,424
4
W
Set
8,561
612
29
2
0
257,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role