Player Matchup

Chang'e
Chang'e
DiegosaurusBro
Chang'e
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 66L
1,733 Elo+
Solo
Cupid
Cupid
Erzangel22
Cupid
Level 101
God Stats
8W - 9L
1,693 SR
Queue Stats
216W - 194L
1,419 Elo+
Solo
Scylla
Scylla
FIFE64
Scylla
Level 127
God Stats
1W - 0L
1,791 SR
Queue Stats
37W - 34L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Robbie Rob 2
Kukulkan
Level 105
God Stats
8W - 6L
1,474 SR
Queue Stats
18W - 20L
1,678 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheFancyDoge591
Cu Chulainn
Level 54
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Team Averages
Level 99
1,549 SR
1,565 Elo+

VS

Team Averages
Level 112
1,540 SR
1,441 Elo+
Baba Yaga
Baba Yaga
Jordanordain
Baba Yaga
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,349 Elo+
Solo
Artio
Artio
Lar-On
Artio
Level 153
God Stats
5W - 7L
1,500 SR
Queue Stats
494W - 529L
1,367 Elo+
Solo
Izanami
Izanami
LexisRozu
Izanami
Level 64
God Stats
25W - 18L
1,536 SR
Queue Stats
116W - 104L
1,516 Elo+
Solo
Kali
Kali
XROLLERMTZX
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 186L
1,443 Elo+
Solo
Nox
Nox
miotch626
Nox
Level 129
God Stats
284W - 247L
1,664 SR
Queue Stats
722W - 767L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 11
11,802
1,073
11,051
12,604
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
18
3 / 2 / 13
11,374
1,034
9,818
8,046
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FIFE64
Scylla
18
10 / 2 / 10
12,577
1,143
18,449
9,004
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Robbie Rob 2
Kukulkan
18
1 / 1 / 16
11,037
1,003
12,576
12,253
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheFancyDoge591
Cu Chulainn
18
3 / 3 / 15
10,986
999
12,407
14,431
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

189

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jordanordain
Baba Yaga
17
3 / 2 / 5
11,346
1,031
10,673
6,740
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Lar-On
Artio
16
1 / 8 / 5
9,970
906
8,233
23,452
21,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
LexisRozu
Izanami
17
3 / 8 / 5
11,247
1,022
10,897
14,934
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 6 / 4
10,481
953
10,304
19,373
7,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 6
11,019
1,002
12,943
7,072
2,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
25
Kills
12
12
Deaths
25
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
W
Cupid
3
2
13
4.75
W
Scylla
FIFE64
Scylla
10
2
10
7.5
L
Baba Yaga
Jordanordain
Baba Yaga
3
2
5
2.75
L
Artio
Lar-On
Artio
1
8
5
0.44
L
Izanami
LexisRozu
Izanami
3
8
5
0.69
W
Kukulkan
Robbie Rob 2
Kukulkan
1
1
16
9
W
Cu Chulainn
TheFancyDoge591
Cu Chulainn
3
3
15
3.5
L
2
6
4
0.67
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,301
Damage
53,050
56,338
Taken
71,571
26,895
Mitigated
41,092
15,055
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,051
1,259
5,797
4,307
12,604
4,709
0
7,142
5,462
23,669
0
W
Cupid
9,818
5,744
1,714
840
8,046
4,447
0
3,212
4,834
0
30,379
W
Scylla
FIFE64
Scylla
18,449
4,025
0
1,035
9,004
3,437
0
3,443
5,561
45,615
0
L
Baba Yaga
Jordanordain
Baba Yaga
10,673
313
744
939
6,740
2,918
0
5,052
1,446
41,199
0
L
Artio
Lar-On
Artio
8,233
1,346
560
3,246
23,452
21,614
0
13,010
9,167
19,125
0
L
Izanami
LexisRozu
Izanami
10,897
8,748
0
364
14,934
5,887
0
8,891
5,383
0
43,092
W
Kukulkan
Robbie Rob 2
Kukulkan
12,576
1,418
0
625
12,253
4,603
0
9,349
2,904
41,118
0
W
Cu Chulainn
TheFancyDoge591
Cu Chulainn
12,407
3,139
0
737
14,431
9,699
0
8,703
5,728
3,334
18,233
L
10,304
3,975
0
1,968
19,373
7,969
0
10,913
7,719
0
24,299
L
12,943
339
0
0
7,072
2,704
0
4,245
2,510
31,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,776
Gold Earned
54,063
235
Minions Killed
232
11
Camps Cleared
6
1,033,429
Distance Traveled
1,095,308
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,802
1,073
35
3
1
186,955
0
W
Cupid
11,374
1,034
50
5
8
207,632
0
W
Scylla
12,577
1,143
68
6
1
208,840
0
L
Baba Yaga
11,346
1,031
75
7
0
206,567
0
L
Artio
9,970
906
13
1
1
192,526
1
L
Izanami
11,247
1,022
66
6
4
205,428
0
W
Kukulkan
11,037
1,003
70
6
0
207,060
2
W
Cu Chulainn
10,986
999
12
1
1
222,942
0
L
Kali
10,481
953
33
3
0
240,609
1
L
Nox
11,019
1,002
45
4
1
250,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role