Player Matchup

Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Claiton-1
Thor
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 168L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
Razzarus
Jing Wei
Level 82
God Stats
14W - 12L
1,740 SR
Queue Stats
200W - 269L
1,650 Elo+
Party 3
King Arthur
King Arthur
not_Kenzitos2
King Arthur
Level 125
God Stats
11W - 17L
1,500 SR
Queue Stats
462W - 514L
1,478 Elo+
Solo
Izanami
Izanami
padua90
Izanami
Level 87
God Stats
37W - 47L
1,528 SR
Queue Stats
131W - 182L
1,605 Elo+
Party 3
Team Averages
Level 89
1,554 SR
1,531 Elo+

VS

Team Averages
Level 115
1,583 SR
1,681 Elo+
Nemesis
Nemesis
FacuSantillan
Nemesis
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
156W - 174L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
JackDanielzX
Guan Yu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 94L
1,583 Elo+
Party 2
Janus
Janus
SASUKAGE
Janus
Level 148
God Stats
21W - 11L
1,722 SR
Queue Stats
228W - 172L
1,679 Elo+
Party 2
Ymir
Ymir
aalf10
Ymir
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 224L
1,704 Elo+
Party 2
Neith
Neith
richetta10
Neith
Level 24
God Stats
20W - 6L
1,695 SR
Queue Stats
31W - 9L
1,967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 4 / 0
4,805
400
1,442
3,450
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
1 / 2 / 0
5,224
435
1,497
5,250
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Razzarus
Jing Wei
11
0 / 4 / 1
5,868
489
2,656
7,088
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
not_Kenzitos2
King Arthur
10
0 / 4 / 0
5,862
489
2,717
11,736
4,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
padua90
Izanami
11
0 / 3 / 1
6,106
509
2,683
5,461
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
2 / 0 / 3
6,835
570
2,740
6,236
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JackDanielzX
Guan Yu
14
3 / 0 / 2
7,994
666
6,840
5,319
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
SASUKAGE
Janus
13
6 / 0 / 3
8,044
670
5,231
3,445
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
aalf10
Ymir
10
3 / 1 / 3
6,881
573
3,712
7,865
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
13
3 / 0 / 3
7,787
649
3,147
4,822
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
17
17
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Thor
1
2
0
0.5
W
Nemesis
2
0
3
3.5
W
Guan Yu
JackDanielzX
Guan Yu
3
0
2
4
L
Jing Wei
Razzarus
Jing Wei
0
4
1
0.13
W
Janus
SASUKAGE
Janus
6
0
3
7.5
W
Ymir
aalf10
Ymir
3
1
3
4.5
L
King Arthur
not_Kenzitos2
King Arthur
0
4
0
0
L
Izanami
padua90
Izanami
0
3
1
0.17
W
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
21,670
32,985
Taken
27,687
9,965
Mitigated
13,976
5,147
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,442
0
0
131
3,450
1,015
0
2,512
858
16,905
0
L
Thor
1,497
382
0
1,790
5,250
1,290
0
2,151
3,027
0
19,463
W
Nemesis
2,740
1,534
0
3,097
6,236
2,278
0
0
6,236
0
41,071
W
Guan Yu
JackDanielzX
Guan Yu
6,840
1,511
0
2,943
5,319
4,428
767
0
5,319
2,874
42,882
L
Jing Wei
Razzarus
Jing Wei
2,656
2,077
0
500
7,088
2,018
0
1,466
5,580
0
34,680
W
Janus
SASUKAGE
Janus
5,231
619
0
1,049
3,445
959
256
741
2,541
45,401
0
W
Ymir
aalf10
Ymir
3,712
893
0
3,457
7,865
4,902
64
486
7,327
23,610
0
L
King Arthur
not_Kenzitos2
King Arthur
2,717
252
0
1,976
11,736
4,120
0
1,175
10,479
0
28,343
L
Izanami
padua90
Izanami
2,683
1,733
0
750
5,461
1,522
0
1,554
3,791
0
38,343
W
Neith
3,147
1,076
0
2,719
4,822
1,409
38
0
4,822
0
42,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
37,541
292
Minions Killed
413
0
Camps Cleared
0
1,013,425
Distance Traveled
1,190,897
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,805
400
30
3
0
197,424
2
L
Thor
5,224
435
54
5
0
180,126
2
W
Nemesis
6,835
570
79
7
0
261,180
5
W
Guan Yu
7,994
666
104
9
0
221,271
4
L
Jing Wei
5,868
489
67
6
0
222,555
3
W
Janus
8,044
670
99
8
0
253,281
3
W
Ymir
6,881
573
32
3
0
244,752
4
L
King Arthur
5,862
489
58
5
0
194,104
1
L
Izanami
6,106
509
83
7
0
219,216
2
W
Neith
7,787
649
99
8
0
210,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role