Player Matchup

Ymir
Ymir
Darkoakjr
Ymir
Level 12
God Stats
19W - 12L
1,757 SR
Queue Stats
19W - 18L
1,621 Elo+
Party 2
Neith
Neith
EAT223
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,538 Elo+
Party 2
Artio
Artio
Ferk4
Artio
Level 27
God Stats
10W - 13L
1,655 SR
Queue Stats
89W - 111L
1,673 Elo+
Party 2
Ra
Ra
NahuelAPue
Ra
Level 17
God Stats
9W - 12L
1,463 SR
Queue Stats
10W - 15L
1,434 Elo+
Solo
Arachne
Arachne
forestcrab132
Arachne
Level 28
God Stats
20W - 14L
1,825 SR
Queue Stats
76W - 78L
1,684 Elo+
Party 2
Team Averages
Level 18
1,640 SR
1,590 Elo+

VS

Team Averages
Level 31
1,580 SR
1,650 Elo+
Merlin
Merlin
LOG x Rage
Merlin
Level 29
God Stats
4W - 2L
1,311 SR
Queue Stats
32W - 28L
1,508 Elo+
Solo
Chaac
Chaac
MVP2R3AL
Chaac
Level 27
God Stats
9W - 12L
1,716 SR
Queue Stats
29W - 42L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
Vxrt2K
Danzaburou
Level 32
God Stats
19W - 16L
1,653 SR
Queue Stats
20W - 23L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Woo6Cas
Tsukuyomi
Level 29
God Stats
5W - 7L
1,490 SR
Queue Stats
10W - 19L
1,571 Elo+
Party 1
Achilles
Achilles
Wraith8870
Achilles
Level 37
God Stats
14W - 11L
1,731 SR
Queue Stats
34W - 46L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 10 / 4
11,955
478
6,155
24,949
20,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
EAT223
Neith
15
0 / 9 / 0
9,147
366
5,576
14,755
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Ferk4
Artio
17
0 / 7 / 6
10,435
417
12,896
30,636
32,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 9 / 6
12,241
490
9,487
32,353
26,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
20
13 / 8 / 3
14,295
572
21,698
27,579
12,374
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LOG x Rage
Merlin
18
0 / 7 / 5
11,519
461
14,652
15,388
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MVP2R3AL
Chaac
20
10 / 4 / 4
14,140
566
26,229
30,000
20,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Vxrt2K
Danzaburou
20
12 / 1 / 15
14,308
572
27,637
16,288
7,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Woo6Cas
Tsukuyomi
20
14 / 8 / 4
14,685
587
28,840
22,776
10,276
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Wraith8870
Achilles
19
7 / 2 / 16
14,104
564
14,448
17,090
20,102
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
22
Kills
43
43
Deaths
22
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
10
4
0.6
L
Neith
EAT223
Neith
0
9
0
0
L
Artio
Ferk4
Artio
0
7
6
0.43
W
Merlin
LOG x Rage
Merlin
0
7
5
0.36
W
Chaac
MVP2R3AL
Chaac
10
4
4
3
L
5
9
6
0.89
W
Danzaburou
Vxrt2K
Danzaburou
12
1
15
19.5
W
Tsukuyomi
Woo6Cas
Tsukuyomi
14
8
4
2
W
Achilles
Wraith8870
Achilles
7
2
16
7.5
L
Arachne
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,812
Damage
111,806
130,272
Taken
101,542
97,090
Mitigated
64,905
26,209
Healing
43,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,155
1,889
255
943
24,949
20,056
791
827
24,064
28,527
0
L
Neith
EAT223
Neith
5,576
3,491
0
1,341
14,755
5,534
1,394
384
14,355
0
33,192
L
Artio
Ferk4
Artio
12,896
1,151
594
4,828
30,636
32,715
416
1,212
29,384
60,423
0
W
Merlin
LOG x Rage
Merlin
14,652
1,673
0
2,069
15,388
6,482
1,395
6,040
9,348
89,049
0
W
Chaac
MVP2R3AL
Chaac
26,229
10,920
630
19,052
30,000
20,449
1,706
10,113
19,887
0
95,361
L
9,487
1,489
748
9,695
32,353
26,411
1,219
9,147
22,480
58,676
0
W
Danzaburou
Vxrt2K
Danzaburou
27,637
17,011
0
8,727
16,288
7,596
6,055
1,916
14,372
0
102,585
W
Tsukuyomi
Woo6Cas
Tsukuyomi
28,840
7,665
294
5,343
22,776
10,276
580
6,099
16,677
0
111,526
W
Achilles
Wraith8870
Achilles
14,448
2,881
569
6,898
17,090
20,102
1,430
4,370
12,720
0
52,690
L
Arachne
21,698
15,763
922
6,883
27,579
12,374
428
2,150
25,337
0
86,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
68,756
374
Minions Killed
642
0
Camps Cleared
0
1,938,761
Distance Traveled
2,148,469
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,955
478
38
2
0
327,658
3
L
Neith
9,147
366
61
2
0
363,423
0
L
Artio
10,435
417
83
3
0
442,016
3
W
Merlin
11,519
461
118
5
0
374,884
0
W
Chaac
14,140
566
164
7
0
391,077
0
L
Ra
12,241
490
82
3
0
367,930
0
W
Danzaburou
14,308
572
137
5
0
431,028
2
W
Tsukuyomi
14,685
587
153
6
0
450,140
3
W
Achilles
14,104
564
70
3
0
501,340
5
L
Arachne
14,295
572
110
4
0
437,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role