Player Matchup

Ra
Ra
BigLakkyBoy
Ra
Level 12
God Stats
21W - 27L
1,242 SR
Queue Stats
53W - 64L
1,129 Elo+
Party 1
Thor
Thor
Crying123
Thor
Level 8
God Stats
6W - 1L
1,848 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 1
Apollo
Apollo
arthurLjohnson
Apollo
Level 102
God Stats
8W - 13L
1,375 SR
Queue Stats
193W - 177L
1,441 Elo+
Party 1
Chaac
Chaac
gazdabear
Chaac
Level 15
God Stats
11W - 10L
1,784 SR
Queue Stats
81W - 92L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
narwhal891
Erlang Shen
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,553 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,434 Elo+

VS

Team Averages
Level 14
1,466 SR
1,446 Elo+
Merlin
Merlin
Madmanxray
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
NUK3POWER
Thor
Level 5
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 3L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
ThriftstoreHero
Nu Wa
Level 26
God Stats
5W - 7L
1,337 SR
Queue Stats
19W - 30L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
TiYPN
Jormungandr
Level 10
God Stats
4W - 8L
1,426 SR
Queue Stats
4W - 9L
1,485 Elo+
Party 2
Nemesis
Nemesis
rockinggamer421
Nemesis
Level 8
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 7L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 10
8,093
450
4,113
9,156
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
8 / 4 / 4
9,779
543
5,807
10,077
3,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
20 / 0 / 6
11,917
662
20,521
13,444
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
gazdabear
Chaac
14
5 / 2 / 17
9,474
526
6,573
12,725
7,745
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
narwhal891
Erlang Shen
17
16 / 2 / 4
11,038
613
18,068
15,023
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Madmanxray
Merlin
13
5 / 7 / 2
8,341
463
11,287
9,537
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
7 / 12 / 2
9,708
539
8,751
16,261
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 9 / 7
7,459
414
9,133
14,557
5,895
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TiYPN
Jormungandr
12
1 / 11 / 1
7,769
432
3,740
18,729
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 10 / 3
7,473
415
2,018
12,545
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
49
Kills
13
15
Deaths
49
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
7
10
0.71
W
Thor
8
4
4
2.5
L
Merlin
Madmanxray
Merlin
5
7
2
0.86
L
Thor
7
12
2
0.67
L
0
9
7
0.39
L
Jormungandr
TiYPN
Jormungandr
1
11
1
0.14
W
20
0
6
23
W
Chaac
gazdabear
Chaac
5
2
17
6.75
W
Erlang Shen
narwhal891
Erlang Shen
16
2
4
9
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,082
Damage
34,929
60,425
Taken
71,629
31,153
Mitigated
31,916
20,377
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,113
1,178
429
1,096
9,156
3,112
969
5,075
3,717
35,973
0
W
Thor
5,807
1,402
0
1,510
10,077
3,754
0
960
9,057
0
46,363
L
Merlin
Madmanxray
Merlin
11,287
621
0
90
9,537
5,165
0
931
8,456
34,451
0
L
Thor
8,751
2,585
0
1,594
16,261
5,575
0
476
15,710
0
38,172
L
9,133
2,231
0
0
14,557
5,895
0
1,830
12,552
29,349
0
L
Jormungandr
TiYPN
Jormungandr
3,740
1,256
0
288
18,729
11,266
424
638
17,737
32,862
0
W
20,521
16,046
0
10,343
13,444
5,926
6,678
4,787
8,457
0
97,941
W
Chaac
gazdabear
Chaac
6,573
784
0
3,716
12,725
7,745
642
5,574
6,959
0
22,091
W
Erlang Shen
narwhal891
Erlang Shen
18,068
9,151
0
3,283
15,023
10,616
774
6,706
8,075
0
65,240
L
2,018
345
0
319
12,545
4,015
676
238
12,257
0
21,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
40,750
393
Minions Killed
244
0
Camps Cleared
0
1,651,552
Distance Traveled
1,544,924
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,093
450
58
3
0
290,514
0
W
Thor
9,779
543
73
4
0
290,112
1
L
Merlin
8,341
463
57
3
0
332,820
2
L
Thor
9,708
539
63
4
0
292,294
4
L
Nu Wa
7,459
414
31
2
0
283,840
0
L
Jormungandr
7,769
432
53
3
0
303,233
0
W
Apollo
11,917
662
146
8
0
334,258
0
W
Chaac
9,474
526
24
1
0
336,223
3
W
Erlang Shen
11,038
613
92
5
0
400,445
4
L
Nemesis
7,473
415
40
2
0
332,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role