Player Matchup

Hercules
Hercules
Bronze III
AssAssinpr09
Hercules
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,360 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze IV
P1975LeMans
Kumbhakarna
Bronze IV
Level 105
God Stats
5W - 7L
1,436 SR
Queue Stats
12W - 20L
1,243 MMR
Party 1
Scylla
Scylla
Silver IV
vVisionZz1
Scylla
Silver IV
Level 65
God Stats
13W - 10L
1,522 SR
Queue Stats
42W - 34L
1,185 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,486 SR
1,263 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,299 SR
1,259 MMR
Kukulkan
Kukulkan
Bronze III
ClanceArmstrong
Kukulkan
Bronze III
Level 89
God Stats
5W - 8L
1,136 SR
Queue Stats
25W - 34L
1,355 MMR
Party 2
Chaac
Chaac
Silver V
CyrilFiggis_007
Chaac
Silver V
Level 97
God Stats
11W - 11L
1,122 SR
Queue Stats
35W - 51L
1,188 MMR
Party 2
Cupid
Cupid
Silver III
UnikTsalmavet
Cupid
Silver III
Level 145
God Stats
6W - 7L
1,638 SR
Queue Stats
82W - 99L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AssAssinpr09
Hercules
14
3 / 4 / 5
11,428
601
11,765
20,999
22,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
P1975LeMans
Kumbhakarna
13
1 / 2 / 5
11,550
608
5,686
20,546
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
vVisionZz1
Scylla
16
5 / 2 / 2
12,032
633
11,643
9,710
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeZeusCu ChulainnAnubisBacchus

VS

Bans
YmirCthulhuMedusaCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 5 / 3
11,587
610
14,856
10,340
3,978
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 4
12,075
636
11,500
15,969
13,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 2 / 6
11,581
610
14,522
10,573
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
9
Kills
8
8
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AssAssinpr09
Hercules
3
4
5
1.38
W
Kukulkan
3
5
3
0.9
W
3
2
4
2.5
L
Kumbhakarna
P1975LeMans
Kumbhakarna
1
2
5
1.75
W
2
2
6
2.5
L
Scylla
vVisionZz1
Scylla
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
40,878
51,255
Taken
36,882
49,244
Mitigated
22,760
14,458
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AssAssinpr09
Hercules
11,765
3,944
0
5,923
20,999
22,463
260
6,995
13,866
604
26,529
W
Kukulkan
14,856
664
1,149
1,384
10,340
3,978
624
5,421
4,672
58,744
0
W
11,500
1,892
219
8,107
15,969
13,605
763
7,033
8,428
0
54,084
L
Kumbhakarna
P1975LeMans
Kumbhakarna
5,686
331
1,117
4,717
20,546
22,791
54
7,344
12,877
20,972
0
W
14,522
9,148
1,892
3,012
10,573
5,177
1,701
4,892
5,206
5,378
55,063
L
Scylla
vVisionZz1
Scylla
11,643
897
0
2,701
9,710
3,990
366
1,661
7,874
80,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
35,243
188
Minions Killed
221
0
Camps Cleared
0
964,645
Distance Traveled
1,016,139
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,428
601
27
1
0
321,642
3
W
Kukulkan
11,587
610
72
4
0
321,421
2
W
Chaac
12,075
636
58
3
0
358,423
3
L
Kumbhakarna
11,550
608
25
1
0
322,175
0
W
Cupid
11,581
610
91
5
0
336,295
3
L
Scylla
12,032
633
136
7
0
320,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role