Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CameStane
Ah Muzen Cab
Level 33
God Stats
1W - 1L
1,737 SR
Queue Stats
10W - 11L
1,910 Elo+
Party 2
Scylla
Scylla
Eudav
Scylla
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
532W - 516L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
TkRemus
Aphrodite
Level 87
God Stats
1W - 1L
1,301 SR
Queue Stats
37W - 36L
1,634 Elo+
Party 2
Thanatos
Thanatos
bet095
Thanatos
Level 125
God Stats
21W - 19L
1,500 SR
Queue Stats
262W - 240L
1,524 Elo+
Party 1
Hercules
Hercules
crs450
Hercules
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 136L
1,452 Elo+
Party 1
Team Averages
Level 84
1,508 SR
1,617 Elo+

VS

Team Averages
Level 78
1,473 SR
1,430 Elo+
Nu Wa
Nu Wa
Minotairo
Nu Wa
Level 151
God Stats
2W - 1L
1,171 SR
Queue Stats
159W - 170L
1,135 Elo+
Party 4
Danzaburou
Danzaburou
Selemeli
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 80L
1,383 Elo+
Party 3
Hachiman
Hachiman
ValdostaPasta
Hachiman
Level 64
God Stats
1W - 1L
1,477 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 3
Artio
Artio
goldenrold
Artio
Level 102
God Stats
4W - 1L
1,717 SR
Queue Stats
12W - 11L
1,720 Elo+
Solo
The Morrigan
The Morrigan
senpaiclau
The Morrigan
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CameStane
Ah Muzen Cab
18
1 / 8 / 7
11,686
584
14,021
25,077
9,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Eudav
Scylla
20
8 / 5 / 4
15,382
769
22,050
19,123
6,722
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
TkRemus
Aphrodite
20
2 / 4 / 9
12,702
635
12,107
21,766
9,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
bet095
Thanatos
20
5 / 8 / 6
14,282
714
14,527
23,002
12,483
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
crs450
Hercules
18
1 / 4 / 12
12,152
608
7,423
31,548
22,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Minotairo
Nu Wa
20
6 / 2 / 19
16,374
819
37,531
10,262
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Selemeli
Danzaburou
19
1 / 4 / 13
12,530
627
8,518
16,401
7,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ValdostaPasta
Hachiman
20
13 / 2 / 8
16,033
802
36,039
19,684
10,218
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
19
3 / 5 / 12
13,903
695
6,478
24,973
30,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
senpaiclau
The Morrigan
20
6 / 4 / 14
15,754
788
16,908
13,347
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
17
Kills
29
29
Deaths
17
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CameStane
Ah Muzen Cab
1
8
7
0.56
L
Scylla
Eudav
Scylla
8
5
4
2
W
Nu Wa
Minotairo
Nu Wa
6
2
19
7.75
W
Danzaburou
Selemeli
Danzaburou
1
4
13
1.88
L
Aphrodite
TkRemus
Aphrodite
2
4
9
1.63
W
Hachiman
ValdostaPasta
Hachiman
13
2
8
8.5
L
Thanatos
bet095
Thanatos
5
8
6
1
L
Hercules
crs450
Hercules
1
4
12
1.75
W
Artio
3
5
12
1.8
W
The Morrigan
senpaiclau
The Morrigan
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,128
Damage
105,474
120,516
Taken
84,667
59,914
Mitigated
56,630
49,236
Healing
20,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CameStane
Ah Muzen Cab
14,021
7,406
0
10,554
25,077
9,003
706
12,443
12,010
0
67,837
L
Scylla
Eudav
Scylla
22,050
2,674
0
1,722
19,123
6,722
746
10,246
8,465
73,095
0
W
Nu Wa
Minotairo
Nu Wa
37,531
8,245
0
1,114
10,262
3,798
2,441
3,936
6,221
85,850
0
W
Danzaburou
Selemeli
Danzaburou
8,518
1,159
0
3,534
16,401
7,076
905
7,492
8,580
0
40,635
L
Aphrodite
TkRemus
Aphrodite
12,107
1,004
7,151
11,686
21,766
9,349
310
12,543
8,617
60,526
0
W
Hachiman
ValdostaPasta
Hachiman
36,039
21,961
0
8,996
19,684
10,218
1,487
7,736
11,701
3,223
82,185
L
Thanatos
bet095
Thanatos
14,527
2,456
0
12,379
23,002
12,483
370
9,484
13,228
0
51,096
L
Hercules
crs450
Hercules
7,423
1,513
0
5,744
31,548
22,357
75
15,180
15,714
0
24,135
W
Artio
6,478
352
187
4,170
24,973
30,114
422
6,253
18,397
20,331
0
W
The Morrigan
senpaiclau
The Morrigan
16,908
1,804
82
1,957
13,347
5,424
1,528
8,222
4,646
52,434
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,204
Gold Earned
74,594
478
Minions Killed
495
10
Camps Cleared
6
1,695,801
Distance Traveled
1,724,637
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,686
584
102
5
2
314,291
0
L
Scylla
15,382
769
134
7
0
340,402
4
W
Nu Wa
16,374
819
141
7
2
371,927
6
W
Danzaburou
12,530
627
68
3
0
339,612
2
L
Aphrodite
12,702
635
121
6
0
361,073
1
W
Hachiman
16,033
802
145
7
3
331,004
3
L
Thanatos
14,282
714
74
4
8
339,615
0
L
Hercules
12,152
608
47
2
0
340,420
2
W
Artio
13,903
695
29
1
0
376,665
2
W
The Morrigan
15,754
788
112
6
1
305,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role