Player Matchup

Odin
Odin
ARROWDEX
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,684 Elo+
Party 2
Cabrakan
Cabrakan
ChugMyNut
Cabrakan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 6L
1,381 Elo+
Party 1
Anhur
Anhur
HladnoFant
Anhur
Level 146
God Stats
10W - 2L
1,500 SR
Queue Stats
149W - 63L
1,852 Elo+
Party 1
Bakasura
Bakasura
ShadowsDark2
Bakasura
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 27L
1,306 Elo+
Solo
Nu Wa
Nu Wa
socraftgamer
Nu Wa
Level 124
God Stats
1W - 1L
1,381 SR
Queue Stats
45W - 41L
1,441 Elo+
Party 2
Team Averages
Level 57
1,476 SR
1,533 Elo+

VS

Team Averages
Level 20
1,609 SR
1,546 Elo+
Bellona
Bellona
RedCzar
Bellona
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 110L
1,584 Elo+
Solo
Chernobog
Chernobog
Snarf6969
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tentabogz
Kumbhakarna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Fenrir
Fenrir
nikels985
Fenrir
Level 28
God Stats
1W - 1L
1,760 SR
Queue Stats
75W - 61L
1,623 Elo+
Solo
Poseidon
Poseidon
pablo3098
Poseidon
Level 8
God Stats
106W - 80L
1,786 SR
Queue Stats
147W - 141L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 8 / 0
7,330
407
1,837
11,679
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
ChugMyNut
Cabrakan
14
5 / 1 / 8
8,979
499
7,609
10,790
14,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
17
6 / 0 / 6
10,087
560
10,642
8,376
3,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ShadowsDark2
Bakasura
19
7 / 2 / 8
11,898
661
7,745
13,528
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 5 / 5
10,002
556
14,188
9,600
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RedCzar
Bellona
13
6 / 3 / 6
8,985
499
10,691
12,622
11,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Snarf6969
Chernobog
13
2 / 3 / 2
7,581
421
5,943
7,170
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Tentabogz
Kumbhakarna
12
0 / 4 / 3
7,559
420
3,369
11,239
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
nikels985
Fenrir
14
8 / 6 / 1
9,108
506
7,546
14,617
9,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
pablo3098
Poseidon
14
0 / 8 / 3
8,295
461
2,916
10,569
3,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
24
Kills
16
16
Deaths
24
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
0
8
0
0
W
Cabrakan
ChugMyNut
Cabrakan
5
1
8
9
W
Anhur
6
0
6
9
L
Bellona
RedCzar
Bellona
6
3
6
3
W
Bakasura
ShadowsDark2
Bakasura
7
2
8
5.5
L
Chernobog
Snarf6969
Chernobog
2
3
2
1
L
Kumbhakarna
Tentabogz
Kumbhakarna
0
4
3
0.38
L
Fenrir
nikels985
Fenrir
8
6
1
1.42
L
Poseidon
pablo3098
Poseidon
0
8
3
0.19
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
30,465
53,973
Taken
56,217
34,766
Mitigated
34,714
13,108
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,837
671
0
150
11,679
7,046
387
317
11,362
0
19,579
W
Cabrakan
ChugMyNut
Cabrakan
7,609
1,278
430
1,098
10,790
14,010
233
1,745
9,045
32,614
0
W
Anhur
10,642
5,992
0
6,061
8,376
3,740
947
1,392
6,984
0
85,114
L
Bellona
RedCzar
Bellona
10,691
4,405
0
3,008
12,622
11,305
1,334
4,126
7,948
3,110
35,098
W
Bakasura
ShadowsDark2
Bakasura
7,745
5,717
0
4,236
13,528
6,524
1,840
1,003
12,525
0
85,932
L
Chernobog
Snarf6969
Chernobog
5,943
3,056
0
1,634
7,170
3,310
608
2,380
4,738
4,147
37,335
L
Kumbhakarna
Tentabogz
Kumbhakarna
3,369
525
0
926
11,239
6,748
152
5,047
5,942
29,097
0
L
Fenrir
nikels985
Fenrir
7,546
2,153
0
2,118
14,617
9,733
0
5,316
8,733
4,999
40,696
L
Poseidon
pablo3098
Poseidon
2,916
296
0
670
10,569
3,618
0
4,086
5,698
52,042
0
W
14,188
2,333
0
1,133
9,600
3,446
731
3,014
6,586
51,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
41,528
505
Minions Killed
339
0
Camps Cleared
0
1,631,101
Distance Traveled
1,617,340
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,330
407
45
3
0
266,749
1
W
Cabrakan
8,979
499
49
3
0
321,683
5
W
Anhur
10,087
560
148
8
0
327,755
6
L
Bellona
8,985
499
66
4
0
308,264
0
W
Bakasura
11,898
661
173
10
0
403,316
3
L
Chernobog
7,581
421
67
4
0
305,611
4
L
Kumbhakarna
7,559
420
39
2
0
353,660
4
L
Fenrir
9,108
506
78
4
0
316,043
3
L
Poseidon
8,295
461
89
5
0
333,762
1
W
Nu Wa
10,002
556
90
5
0
311,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role