Player Matchup

Merlin
Merlin
Gold IV
Angel of Deth39
Merlin
Gold IV
Level 101
God Stats
17W - 12L
1,616 SR
Queue Stats
338W - 339L
1,566 MMR
Party 1
Terra
Terra
Silver IV
AvonDaRuler
Terra
Silver IV
Level 87
God Stats
59W - 47L
1,546 SR
Queue Stats
484W - 473L
1,236 MMR
Party 1
Cupid
Cupid
Silver IV
Leontios26
Cupid
Silver IV
Level 66
God Stats
4W - 1L
1,478 SR
Queue Stats
9W - 11L
1,397 MMR
Solo
Thor
Thor
Bronze III
MareaRoja-CHILE
Thor
Bronze III
Level 31
God Stats
2W - 5L
1,347 SR
Queue Stats
50W - 71L
1,400 MMR
Solo
Guan Yu
Guan Yu
Bronze III
gabotagliafico
Guan Yu
Bronze III
Level 34
God Stats
1W - 1L
1,143 SR
Queue Stats
4W - 7L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 64
1,426 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,566 SR
1,400 MMR
Vamana
Vamana
Silver II
Beachgulley91
Vamana
Silver II
Level 89
God Stats
41W - 35L
1,720 SR
Queue Stats
282W - 270L
1,388 MMR
Solo
Heimdallr
Heimdallr
Silver I
ColombianCaviar
Heimdallr
Silver I
Level 149
God Stats
5W - 9L
1,492 SR
Queue Stats
316W - 320L
1,404 MMR
Solo
Discordia
Discordia
Silver III
EZmilehigh
Discordia
Silver III
Level 134
God Stats
0W - 3L
1,212 SR
Queue Stats
103W - 120L
1,402 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Teovelasquez16
Ao Kuang
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,404 MMR
Solo
Sylvanus
Sylvanus
Silver IV
elwalaPS
Sylvanus
Silver IV
Level 149
God Stats
23W - 19L
1,904 SR
Queue Stats
131W - 146L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
11,906
567
13,392
7,484
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 3 / 9
10,129
482
7,492
14,504
13,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
20
10 / 2 / 3
13,092
623
14,667
14,305
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 5
11,604
553
7,360
13,940
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
1 / 2 / 3
11,413
543
11,534
21,307
15,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CthulhuPersephoneErlang ShenCu ChulainnScylla

VS

Bans
TsukuyomiSkadiCerberusSetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
10,633
506
15,292
19,700
14,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ColombianCaviar
Heimdallr
15
1 / 6 / 1
9,206
438
4,138
14,268
4,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
EZmilehigh
Discordia
17
2 / 3 / 1
9,609
458
8,625
10,666
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
4 / 5 / 0
9,881
471
10,257
18,634
6,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
elwalaPS
Sylvanus
15
1 / 3 / 5
9,940
473
6,776
20,054
16,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
10
10
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
1
3
9
1.83
L
2
3
1
0.83
L
Heimdallr
ColombianCaviar
Heimdallr
1
6
1
0.25
L
Discordia
EZmilehigh
Discordia
2
3
1
0.83
W
Cupid
10
2
3
5.75
W
6
2
5
4.25
L
Ao Kuang
4
5
0
0.8
L
Sylvanus
elwalaPS
Sylvanus
1
3
5
1.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,445
Damage
45,088
71,540
Taken
83,322
42,709
Mitigated
45,941
35,334
Healing
32,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,392
64
0
1,901
7,484
3,012
1,245
4,286
3,198
81,813
0
W
7,492
857
1,588
4,303
14,504
13,284
905
4,814
9,690
59,756
0
L
15,292
6,212
0
6,198
19,700
14,872
894
3,604
15,915
18,965
71,217
L
Heimdallr
ColombianCaviar
Heimdallr
4,138
2,357
0
3,631
14,268
4,813
1,384
3,394
10,826
0
58,449
L
Discordia
EZmilehigh
Discordia
8,625
445
0
2,198
10,666
3,656
0
3,582
6,866
62,350
0
W
Cupid
14,667
9,866
740
8,253
14,305
5,210
5,617
6,403
7,902
0
86,212
W
7,360
1,541
0
5,134
13,940
5,388
2,102
6,326
7,614
0
72,427
L
Ao Kuang
10,257
2,176
0
6,805
18,634
6,380
0
3,678
14,816
60,161
0
L
Sylvanus
elwalaPS
Sylvanus
6,776
741
5,150
8,277
20,054
16,220
296
6,013
13,851
32,596
0
W
11,534
3,792
2,846
10,569
21,307
15,815
483
8,042
13,265
15
70,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
49,269
637
Minions Killed
544
0
Camps Cleared
0
1,953,832
Distance Traveled
1,677,784
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,906
567
144
7
0
388,268
12
W
Terra
10,129
482
93
4
0
408,759
7
L
Vamana
10,633
506
153
7
0
371,035
1
L
Heimdallr
9,206
438
115
5
0
288,905
1
L
Discordia
9,609
458
103
5
0
317,319
0
W
Cupid
13,092
623
137
7
0
357,879
1
W
Thor
11,604
553
117
6
0
372,413
6
L
Ao Kuang
9,881
471
113
5
0
354,844
0
L
Sylvanus
9,940
473
60
3
0
345,681
4
W
Guan Yu
11,413
543
146
7
0
426,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role