Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
HiroshimaBoom
Ah Muzen Cab
Gold III
Level 127
God Stats
15W - 6L
1,824 SR
Queue Stats
56W - 47L
1,718 MMR
Party 2
Achilles
Achilles
Gold II
Kampy85
Achilles
Gold II
Level 123
God Stats
4W - 4L
1,595 SR
Queue Stats
55W - 44L
1,718 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Krcy7471
Cu Chulainn
Gold V
Level 160
God Stats
20W - 12L
1,666 SR
Queue Stats
158W - 132L
1,697 MMR
Solo
Discordia
Discordia
Gold III
Mr_Momo27
Discordia
Gold III
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 262L
1,727 MMR
Solo
Fenrir
Fenrir
Gold II
Yeiisonm
Fenrir
Gold II
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
330W - 322L
1,694 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,617 SR
1,711 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,590 SR
1,714 MMR
Anhur
Anhur
Gold III
Charger x 704
Anhur
Gold III
Level 155
God Stats
6W - 2L
1,739 SR
Queue Stats
258W - 227L
1,730 MMR
Party 1
Osiris
Osiris
Gold IV
Gonna sleep
Osiris
Gold IV
Level 156
God Stats
8W - 12L
1,500 SR
Queue Stats
593W - 587L
1,726 MMR
Solo
Kali
Kali
Gold V
In_Finity7
Kali
Gold V
Level 43
God Stats
1W - 2L
1,712 SR
Queue Stats
104W - 100L
1,692 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Ria IV
The Morrigan
Gold IV
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,730 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
lvl 1 Viper
Kuzenbo
Gold IV
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
725W - 715L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HiroshimaBoom
Ah Muzen Cab
20
11 / 2 / 6
17,388
600
22,816
24,077
15,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Kampy85
Achilles
20
4 / 8 / 13
15,258
526
19,120
28,769
40,562
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Krcy7471
Cu Chulainn
20
12 / 6 / 14
15,666
540
27,145
29,424
32,478
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Mr_Momo27
Discordia
20
9 / 5 / 13
16,564
571
19,430
17,919
7,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Yeiisonm
Fenrir
20
10 / 6 / 13
16,568
571
19,672
27,690
18,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
NemesisSetNu WaDanzaburouTsukuyomi

VS

Bans
ScyllaGebCthulhuKing ArthurErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 3
14,635
505
16,805
27,384
10,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
9 / 7 / 6
15,383
530
19,857
30,521
45,711
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 9 / 6
14,162
488
17,730
29,825
24,505
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Ria IV
The Morrigan
20
5 / 11 / 7
13,833
477
20,102
16,122
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
lvl 1 Viper
Kuzenbo
17
2 / 9 / 5
11,723
404
17,423
33,292
45,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
46
Kills
26
27
Deaths
46
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Osiris
9
7
6
1.71
W
Ah Muzen Cab
HiroshimaBoom
Ah Muzen Cab
11
2
6
7
L
7
9
6
1.11
W
Achilles
Kampy85
Achilles
4
8
13
1.31
W
Cu Chulainn
Krcy7471
Cu Chulainn
12
6
14
3.17
W
Discordia
Mr_Momo27
Discordia
9
5
13
3.1
L
The Morrigan
Ria IV
The Morrigan
5
11
7
0.77
W
Fenrir
Yeiisonm
Fenrir
10
6
13
2.75
L
Kuzenbo
lvl 1 Viper
Kuzenbo
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,183
Damage
91,917
127,879
Taken
137,144
114,649
Mitigated
134,472
50,270
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,805
11,520
0
8,136
27,384
10,583
1,474
3,317
24,042
0
114,783
L
Osiris
19,857
8,150
0
4,805
30,521
45,711
396
5,283
24,363
11,677
92,829
W
Ah Muzen Cab
HiroshimaBoom
Ah Muzen Cab
22,816
12,294
0
16,091
24,077
15,775
5,945
6,885
17,192
8,310
158,871
L
17,730
8,421
0
5,548
29,825
24,505
0
4,073
25,395
9,213
94,004
W
Achilles
Kampy85
Achilles
19,120
9,109
0
9,979
28,769
40,562
2,488
6,341
22,428
0
77,916
W
Cu Chulainn
Krcy7471
Cu Chulainn
27,145
9,478
0
9,360
29,424
32,478
1,354
7,097
22,327
13,037
90,692
W
Discordia
Mr_Momo27
Discordia
19,430
818
0
4,086
17,919
7,235
819
8,195
9,724
94,845
0
L
The Morrigan
Ria IV
The Morrigan
20,102
3,973
0
563
16,122
7,795
216
2,815
12,795
103,984
8,736
W
Fenrir
Yeiisonm
Fenrir
19,672
4,814
0
10,754
27,690
18,599
936
8,510
19,180
0
96,001
L
Kuzenbo
lvl 1 Viper
Kuzenbo
17,423
4,091
0
3,263
33,292
45,878
152
7,482
25,510
46,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,444
Gold Earned
69,736
698
Minions Killed
752
0
Camps Cleared
0
2,680,949
Distance Traveled
2,482,758
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,635
505
213
7
0
449,476
6
L
Osiris
15,383
530
167
6
0
473,494
3
W
Ah Muzen Cab
17,388
600
218
8
0
523,461
3
L
Kali
14,162
488
143
5
0
585,099
2
W
Achilles
15,258
526
125
4
0
516,770
0
W
Cu Chulainn
15,666
540
98
3
0
510,248
5
W
Discordia
16,564
571
142
5
0
571,611
2
L
The Morrigan
13,833
477
172
6
0
426,407
1
W
Fenrir
16,568
571
115
4
0
558,859
4
L
Kuzenbo
11,723
404
57
2
0
548,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role