Player Matchup

Hercules
Hercules
Bronze III
Lkun
Hercules
Bronze III
Level 126
God Stats
2W - 1L
1,933 SR
Queue Stats
46W - 38L
1,542 MMR
Party 3
Awilix
Awilix
Bronze III
Syriio
Awilix
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,276 MMR
Party 2
Scylla
Scylla
Bronze III
TheTruElemental
Scylla
Bronze III
Level 158
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 3L
1,366 MMR
Solo
Cthulhu
Cthulhu
Silver IV
aldacho
Cthulhu
Silver IV
Level 61
God Stats
2W - 4L
1,197 SR
Queue Stats
44W - 41L
1,542 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
buskobear
Danzaburou
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,581 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,598 SR
1,393 MMR
Khepri
Khepri
Silver III
ImJ0ke
Khepri
Silver III
Level 128
God Stats
8W - 6L
1,794 SR
Queue Stats
27W - 30L
1,370 MMR
Party 1
King Arthur
King Arthur
Gold V
SaulMax
King Arthur
Gold V
Level 126
God Stats
18W - 24L
1,505 SR
Queue Stats
67W - 70L
1,359 MMR
Solo
Mercury
Mercury
Silver V
Werikol
Mercury
Silver V
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 34L
1,370 MMR
Party 1
Merlin
Merlin
Silver I
edwardskun
Merlin
Silver I
Level 148
God Stats
7W - 6L
1,693 SR
Queue Stats
172W - 187L
1,364 MMR
Solo
Xbalanque
Xbalanque
Bronze III
mbachu999
Xbalanque
Bronze III
Level 118
God Stats
8W - 5L
1,500 SR
Queue Stats
49W - 37L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lkun
Hercules
9
0 / 0 / 0
4,926
493
3,381
7,025
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Awilix
Syriio
Awilix
2
0 / 1 / 0
3,590
359
239
1,154
223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 2 / 0
5,788
579
1,900
4,705
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
aldacho
Cthulhu
7
0 / 0 / 0
4,090
409
612
1,936
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
buskobear
Danzaburou
6
0 / 3 / 0
4,095
410
495
5,178
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ArachneNemesisTsukuyomiApolloSet

VS

Bans
Nu WaAthenaHou YiCu ChulainnCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ImJ0ke
Khepri
8
0 / 0 / 1
5,289
529
1,100
1,797
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SaulMax
King Arthur
10
0 / 0 / 0
5,702
570
4,579
7,336
2,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Werikol
Mercury
9
0 / 0 / 1
5,403
540
307
3,803
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
edwardskun
Merlin
11
3 / 1 / 0
6,564
656
3,123
4,536
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
mbachu999
Xbalanque
10
3 / 0 / 0
5,845
585
2,770
4,012
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
ImJ0ke
Khepri
0
0
1
0.5
L
Hercules
Lkun
Hercules
0
0
0
0
W
King Arthur
SaulMax
King Arthur
0
0
0
0
L
Awilix
Syriio
Awilix
0
1
0
0
L
1
2
0
0.5
W
Mercury
Werikol
Mercury
0
0
1
0.5
L
Cthulhu
aldacho
Cthulhu
0
0
0
0
L
Danzaburou
buskobear
Danzaburou
0
3
0
0
W
Merlin
edwardskun
Merlin
3
1
0
3
W
Xbalanque
mbachu999
Xbalanque
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,627
Damage
11,879
19,998
Taken
21,484
9,570
Mitigated
8,890
6,124
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ImJ0ke
Khepri
1,100
0
0
698
1,797
976
49
216
1,536
14,843
0
L
Hercules
Lkun
Hercules
3,381
1,563
0
2,959
7,025
6,083
0
176
6,849
0
22,749
W
King Arthur
SaulMax
King Arthur
4,579
665
0
2,281
7,336
2,920
0
0
7,067
0
29,480
L
Awilix
Syriio
Awilix
239
98
0
304
1,154
223
0
95
1,049
0
2,598
L
1,900
285
0
1,099
4,705
1,381
0
2,773
1,592
29,226
0
W
Mercury
Werikol
Mercury
307
235
0
0
3,803
2,305
109
0
3,781
6,185
29,754
L
Cthulhu
aldacho
Cthulhu
612
0
0
329
1,936
737
0
329
1,607
4,323
0
L
Danzaburou
buskobear
Danzaburou
495
148
0
1,433
5,178
1,146
0
512
4,666
0
15,042
W
Merlin
edwardskun
Merlin
3,123
202
0
1,860
4,536
1,479
0
1,712
2,662
31,391
0
W
Xbalanque
mbachu999
Xbalanque
2,770
1,419
0
1,923
4,012
1,210
85
402
3,610
0
32,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,489
Gold Earned
28,803
158
Minions Killed
300
0
Camps Cleared
0
657,640
Distance Traveled
944,908
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,289
529
22
2
0
190,843
3
L
Hercules
4,926
493
45
5
0
189,388
1
W
King Arthur
5,702
570
58
6
0
201,449
5
L
Awilix
3,590
359
9
1
0
38,743
0
L
Scylla
5,788
579
72
7
0
176,682
4
W
Mercury
5,403
540
76
8
0
222,552
1
L
Cthulhu
4,090
409
9
1
0
103,953
0
L
Danzaburou
4,095
410
23
2
0
148,874
2
W
Merlin
6,564
656
83
8
0
166,647
6
W
Xbalanque
5,845
585
61
6
0
163,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role