Player Matchup

Horus
Horus
Vepress
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Artemis
Artemis
gremlinears666
Artemis
Level 26
God Stats
50W - 41L
1,600 SR
Queue Stats
201W - 213L
1,547 Elo+
Solo
Janus
Janus
henthonyg
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
jynxtheforgotten
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,457 Elo+
Solo
Mulan
Mulan
opraptor57
Mulan
Level 14
God Stats
1W - 5L
1,233 SR
Queue Stats
9W - 13L
1,522 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,465 Elo+

VS

Team Averages
Level 23
1,429 SR
1,465 Elo+
Susano
Susano
Bonesmohr
Susano
Level 18
God Stats
16W - 14L
1,302 SR
Queue Stats
132W - 120L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
Friedchacken
Kukulkan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 154L
1,555 Elo+
Party 1
Skadi
Skadi
Kiwi Sk0rpi0n
Skadi
Level 20
God Stats
19W - 19L
1,496 SR
Queue Stats
20W - 21L
1,391 Elo+
Solo
Ymir
Ymir
RippedPuma50
Ymir
Level 23
God Stats
31W - 30L
1,500 SR
Queue Stats
35W - 37L
1,500 Elo+
Solo
Hachiman
Hachiman
xKuFi
Hachiman
Level 29
God Stats
15W - 15L
1,347 SR
Queue Stats
199W - 202L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Vepress
Horus
14
3 / 4 / 1
10,088
1,009
3,815
19,709
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 3
9,537
954
11,849
17,844
7,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
henthonyg
Janus
14
0 / 3 / 1
8,878
888
7,935
7,677
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
15
1 / 13 / 4
9,756
976
8,309
19,516
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
14
1 / 11 / 1
8,543
854
4,288
14,033
5,494
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

23

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bonesmohr
Susano
16
6 / 1 / 14
10,220
1,022
10,370
8,936
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Friedchacken
Kukulkan
17
8 / 2 / 17
11,263
1,126
21,733
7,087
2,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 2 / 16
11,476
1,148
12,747
7,801
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 0 / 28
11,193
1,119
11,009
11,466
13,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
xKuFi
Hachiman
18
9 / 1 / 19
11,523
1,152
18,454
7,860
2,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
131
6
Kills
37
37
Deaths
6
10
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Susano
Bonesmohr
Susano
6
1
14
13
W
Kukulkan
Friedchacken
Kukulkan
8
2
17
8.25
W
10
2
16
9
W
4
0
28
18
L
Horus
Vepress
Horus
3
4
1
0.88
L
1
6
3
0.42
L
Janus
henthonyg
Janus
0
3
1
0.17
L
Tsukuyomi
1
13
4
0.23
L
Mulan
1
11
1
0.14
W
Hachiman
xKuFi
Hachiman
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,196
Damage
74,313
78,779
Taken
43,150
35,771
Mitigated
25,239
6,034
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Bonesmohr
Susano
10,370
1,032
0
741
8,936
3,141
0
1,058
6,492
0
15,222
W
Kukulkan
Friedchacken
Kukulkan
21,733
4,374
0
630
7,087
2,929
0
699
6,388
37,545
0
W
12,747
8,024
0
1,442
7,801
2,878
0
1,783
5,213
0
27,708
W
11,009
2,049
0
0
11,466
13,413
0
3,304
8,162
24,699
0
L
Horus
Vepress
Horus
3,815
2,071
248
1,805
19,709
12,910
0
7,922
11,787
0
13,744
L
11,849
6,462
0
1,886
17,844
7,445
0
5,457
12,387
0
24,491
L
Janus
henthonyg
Janus
7,935
978
0
756
7,677
2,413
0
4,516
3,161
28,506
0
L
Tsukuyomi
8,309
2,063
0
1,153
19,516
7,509
0
7,669
11,847
0
12,972
L
Mulan
4,288
796
0
186
14,033
5,494
0
7,178
6,855
0
8,234
W
Hachiman
xKuFi
Hachiman
18,454
10,133
0
2,144
7,860
2,878
0
1,091
6,769
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
55,675
118
Minions Killed
176
1
Camps Cleared
3
649,732
Distance Traveled
913,419
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,220
1,022
17
2
0
198,251
0
W
Kukulkan
11,263
1,126
48
5
0
176,364
0
W
Skadi
11,476
1,148
43
4
0
169,887
2
W
Ymir
11,193
1,119
25
3
0
186,463
0
L
Horus
10,088
1,009
28
3
0
151,241
0
L
Artemis
9,537
954
28
3
0
168,421
0
L
Janus
8,878
888
57
6
1
120,175
0
L
Tsukuyomi
9,756
976
2
0
0
123,560
1
L
Mulan
8,543
854
3
0
0
86,335
1
W
Hachiman
11,523
1,152
43
4
3
182,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role