Player Matchup

Raijin
Raijin
Glazklax
Raijin
Level 43
God Stats
1W - 4L
1,537 SR
Queue Stats
52W - 51L
1,373 Elo+
Party 3
Izanami
Izanami
Inari0kami13
Izanami
Level 62
God Stats
111W - 106L
1,561 SR
Queue Stats
1,037W - 1,055L
1,481 Elo+
Party 2
Mercury
Mercury
SkynV
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 3
Athena
Athena
Tianicguy
Athena
Level 14
God Stats
6W - 16L
1,360 SR
Queue Stats
7W - 17L
1,304 Elo+
Party 2
Bellona
Bellona
TommyTooTurnt
Bellona
Level 49
God Stats
46W - 55L
1,474 SR
Queue Stats
214W - 254L
1,349 Elo+
Party 2
Team Averages
Level 39
1,486 SR
1,361 Elo+

VS

Team Averages
Level 64
1,426 SR
1,251 Elo+
Anubis
Anubis
GoldenFlares
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 85L
1,387 Elo+
Solo
Kukulkan
Kukulkan
NoSwearingPls
Kukulkan
Level 24
God Stats
2W - 4L
1,403 SR
Queue Stats
4W - 9L
1,217 Elo+
Party 1
Fafnir
Fafnir
Ripebanana18
Fafnir
Level 65
God Stats
2W - 5L
1,479 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 1
Anhur
Anhur
YungLion610
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,217 Elo+
Party 1
Kali
Kali
tysexmachine
Kali
Level 94
God Stats
1W - 0L
1,246 SR
Queue Stats
4W - 9L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Glazklax
Raijin
16
3 / 7 / 2
10,597
505
8,467
11,883
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Inari0kami13
Izanami
16
2 / 2 / 2
9,786
466
11,324
14,397
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
SkynV
Mercury
17
4 / 8 / 1
10,816
515
8,129
16,559
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
Tianicguy
Athena
12
0 / 6 / 2
8,470
403
3,274
12,664
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
17
2 / 4 / 2
10,852
517
7,820
16,900
14,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 2 / 2
14,247
678
21,105
16,567
10,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
NoSwearingPls
Kukulkan
16
2 / 3 / 0
10,462
498
4,491
6,563
2,842
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
15
2 / 1 / 6
10,639
507
5,763
12,755
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 5
9,295
443
7,451
12,909
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 3 / 4
10,588
504
8,284
19,402
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
27
27
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Glazklax
Raijin
3
7
2
0.57
W
Anubis
17
2
2
9
L
Izanami
Inari0kami13
Izanami
2
2
2
1.5
W
Kukulkan
NoSwearingPls
Kukulkan
2
3
0
0.67
W
Fafnir
2
1
6
5
L
Mercury
SkynV
Mercury
4
8
1
0.56
L
Athena
Tianicguy
Athena
0
6
2
0.17
L
Bellona
2
4
2
0.75
W
2
2
5
2.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,014
Damage
47,094
72,403
Taken
68,196
32,645
Mitigated
39,089
16,830
Healing
34,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Glazklax
Raijin
8,467
222
0
2,765
11,883
3,118
504
7,663
4,220
53,756
0
W
Anubis
21,105
1,347
0
13,430
16,567
10,926
1,040
3,483
12,710
123,794
0
L
Izanami
Inari0kami13
Izanami
11,324
7,689
0
5,245
14,397
4,606
909
4,850
9,547
0
74,631
W
Kukulkan
NoSwearingPls
Kukulkan
4,491
549
0
773
6,563
2,842
240
84
6,479
54,067
0
W
Fafnir
5,763
810
0
6,366
12,755
13,278
175
2,418
10,281
35,810
0
L
Mercury
SkynV
Mercury
8,129
3,736
0
3,605
16,559
4,732
0
7,562
8,997
0
55,888
L
Athena
Tianicguy
Athena
3,274
473
0
1,545
12,664
5,719
31
6,208
6,456
23,896
0
L
Bellona
7,820
1,757
0
3,670
16,900
14,470
750
5,076
11,824
6,608
68,504
W
7,451
4,153
0
4,947
12,909
4,119
1,067
2,883
9,962
0
51,138
W
8,284
3,807
0
9,152
19,402
7,924
0
2,634
16,608
0
72,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
55,231
530
Minions Killed
577
0
Camps Cleared
0
1,949,743
Distance Traveled
1,982,969
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,597
505
111
5
0
371,110
5
W
Anubis
14,247
678
193
9
0
382,060
6
L
Izanami
9,786
466
112
5
0
391,393
4
W
Kukulkan
10,462
498
123
6
0
361,200
0
W
Fafnir
10,639
507
54
3
0
430,298
5
L
Mercury
10,816
515
106
5
0
410,485
2
L
Athena
8,470
403
59
3
0
387,576
0
L
Bellona
10,852
517
142
7
0
389,179
0
W
Anhur
9,295
443
95
5
0
379,235
5
W
Kali
10,588
504
112
5
0
430,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role