Player Matchup

Ao Kuang
Ao Kuang
Raku-_-Griz
Ao Kuang
Level 64
God Stats
11W - 14L
1,375 SR
Queue Stats
503W - 495L
1,378 Elo+
Party 3
Horus
Horus
Saiph-_-Griz
Horus
Level 36
God Stats
6W - 6L
1,500 SR
Queue Stats
467W - 559L
1,264 Elo+
Party 3
King Arthur
King Arthur
americandavidb
King Arthur
Level 42
God Stats
1W - 2L
1,203 SR
Queue Stats
7W - 8L
1,283 Elo+
Solo
Ymir
Ymir
bHu-_-Griz
Ymir
Level 75
God Stats
7W - 6L
1,733 SR
Queue Stats
215W - 235L
1,437 Elo+
Party 3
Poseidon
Poseidon
felixvillos
Poseidon
Level 82
God Stats
3W - 3L
1,292 SR
Queue Stats
189W - 177L
1,216 Elo+
Solo
Team Averages
Level 60
1,421 SR
1,315 Elo+

VS

Team Averages
Level 73
1,620 SR
1,418 Elo+
Ares
Ares
Miroraposinha
Ares
Level 58
God Stats
2W - 2L
1,911 SR
Queue Stats
19W - 18L
1,503 Elo+
Party 1
Apollo
Apollo
MrNesout
Apollo
Level 45
God Stats
6W - 2L
1,876 SR
Queue Stats
23W - 29L
1,387 Elo+
Party 2
Vulcan
Vulcan
Suavex6
Vulcan
Level 42
God Stats
1W - 7L
1,263 SR
Queue Stats
19W - 30L
1,349 Elo+
Party 2
Da Ji
Da Ji
Wolf6558
Da Ji
Level 103
God Stats
0W - 2L
1,553 SR
Queue Stats
107W - 132L
1,349 Elo+
Party 1
Chang'e
Chang'e
lizz0x
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Raku-_-Griz
Ao Kuang
15
8 / 2 / 6
9,196
541
10,673
13,965
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 17
9,295
547
10,598
12,343
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
americandavidb
King Arthur
9
1 / 1 / 0
6,521
384
1,390
3,478
2,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

14
12 / 6 / 9
9,627
566
14,985
17,294
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
felixvillos
Poseidon
16
3 / 3 / 9
9,399
553
8,778
8,108
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 2
6,377
375
3,665
16,405
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
MrNesout
Apollo
14
5 / 5 / 3
9,127
537
11,454
12,951
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Suavex6
Vulcan
13
1 / 6 / 1
7,865
463
4,298
9,200
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Wolf6558
Da Ji
15
3 / 5 / 3
8,907
524
5,599
13,283
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
lizz0x
Chang'e
15
3 / 2 / 2
8,672
510
5,641
11,414
5,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
12
12
Deaths
29
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Apollo
MrNesout
Apollo
5
5
3
1.3
W
Ao Kuang
Raku-_-Griz
Ao Kuang
8
2
6
5.5
W
5
0
17
13.5
L
Vulcan
Suavex6
Vulcan
1
6
1
0.25
L
Da Ji
Wolf6558
Da Ji
3
5
3
0.9
W
King Arthur
americandavidb
King Arthur
1
1
0
1
W
12
6
9
2.75
W
Poseidon
felixvillos
Poseidon
3
3
9
2.5
L
Chang'e
lizz0x
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,424
Damage
30,657
55,188
Taken
63,253
32,905
Mitigated
29,582
18,888
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,665
370
0
246
16,405
10,268
156
10,749
5,656
9,246
0
L
Apollo
MrNesout
Apollo
11,454
5,907
0
5,273
12,951
4,676
1,322
7,018
5,933
0
43,534
W
Ao Kuang
Raku-_-Griz
Ao Kuang
10,673
3,066
0
5,431
13,965
5,278
39
3,032
10,933
48,866
0
W
10,598
5,195
2,303
5,866
12,343
8,653
713
3,651
8,692
0
25,576
L
Vulcan
Suavex6
Vulcan
4,298
1,123
0
925
9,200
3,506
108
5,770
3,430
47,591
0
L
Da Ji
Wolf6558
Da Ji
5,599
1,132
0
4,040
13,283
5,358
0
5,920
7,313
0
51,705
W
King Arthur
americandavidb
King Arthur
1,390
38
0
828
3,478
2,234
0
678
2,800
0
22,134
W
14,985
2,312
600
2,882
17,294
14,025
245
3,806
13,488
38,440
0
W
Poseidon
felixvillos
Poseidon
8,778
954
0
978
8,108
2,715
1,956
2,437
5,671
73,832
0
L
Chang'e
lizz0x
Chang'e
5,641
687
708
5,216
11,414
5,774
1,547
4,979
6,285
44,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
40,948
343
Minions Killed
364
0
Camps Cleared
0
1,412,556
Distance Traveled
1,495,151
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,377
375
12
1
0
304,180
3
L
Apollo
9,127
537
72
4
0
255,777
3
W
Ao Kuang
9,196
541
75
4
0
344,591
1
W
Horus
9,295
547
21
1
0
323,779
1
L
Vulcan
7,865
463
84
5
0
296,097
5
L
Da Ji
8,907
524
103
6
0
325,157
1
W
King Arthur
6,521
384
42
2
0
138,748
1
W
Ymir
9,627
566
58
3
0
274,605
2
W
Poseidon
9,399
553
147
9
0
330,833
2
L
Chang'e
8,672
510
93
5
0
313,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role