Player Matchup

Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Dippin Snuff
Cabrakan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 56L
1,253 Elo+
Party 1
Chang'e
Chang'e
GRONKSMASH21
Chang'e
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,295 Elo+
Party 1
Medusa
Medusa
Low Mace
Medusa
Level 27
God Stats
4W - 3L
1,715 SR
Queue Stats
96W - 57L
1,475 Elo+
Party 1
Bellona
Bellona
TankYuhLotzz
Bellona
Level 28
God Stats
2W - 3L
1,302 SR
Queue Stats
12W - 18L
1,477 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,400 Elo+

VS

Team Averages
Level 62
1,428 SR
1,420 Elo+
Osiris
Osiris
CAutION000ME
Osiris
Level 46
God Stats
3W - 4L
1,702 SR
Queue Stats
399W - 392L
1,539 Elo+
Party 2
Loki
Loki
CoreyTayIor
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Manny3327
Janus
Level 23
God Stats
21W - 22L
1,500 SR
Queue Stats
104W - 110L
1,217 Elo+
Party 3
Medusa
Medusa
RavensFanSam
Medusa
Level 82
God Stats
0W - 3L
1,196 SR
Queue Stats
768W - 720L
1,409 Elo+
Party 3
Cerberus
Cerberus
TheeNutKing
Cerberus
Level 44
God Stats
38W - 39L
1,242 SR
Queue Stats
795W - 789L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 0
5,574
507
1,601
5,503
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Dippin Snuff
Cabrakan
9
2 / 0 / 3
6,084
553
2,795
6,910
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
GRONKSMASH21
Chang'e
11
2 / 2 / 1
6,318
574
4,624
6,888
2,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Low Mace
Medusa
11
3 / 0 / 3
6,282
571
3,886
2,678
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
TankYuhLotzz
Bellona
9
0 / 1 / 0
5,321
484
1,488
4,298
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 0 / 0
5,896
536
2,394
3,281
3,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
5,875
534
1,442
6,929
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Manny3327
Janus
10
3 / 2 / 0
5,832
530
4,965
5,484
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
8
0 / 2 / 1
4,677
425
2,758
4,029
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
TheeNutKing
Cerberus
8
0 / 3 / 1
4,962
451
1,230
5,290
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
0
2
L
Osiris
1
0
0
1
L
0
2
0
0
W
Cabrakan
Dippin Snuff
Cabrakan
2
0
3
3.5
W
Chang'e
GRONKSMASH21
Chang'e
2
2
1
1.25
W
Medusa
Low Mace
Medusa
3
0
3
4.5
L
Janus
Manny3327
Janus
3
2
0
1.5
L
Medusa
0
2
1
0.25
W
Bellona
TankYuhLotzz
Bellona
0
1
0
0
L
Cerberus
TheeNutKing
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
12,789
26,277
Taken
25,013
13,653
Mitigated
11,072
8,495
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,601
418
0
1,617
5,503
1,433
0
460
5,007
0
30,975
L
Osiris
2,394
873
0
905
3,281
3,016
0
0
3,069
3,494
19,874
L
1,442
280
0
3,338
6,929
2,040
0
1,441
5,488
0
37,755
W
Cabrakan
Dippin Snuff
Cabrakan
2,795
604
0
1,574
6,910
4,560
0
1,587
5,237
15,028
0
W
Chang'e
GRONKSMASH21
Chang'e
4,624
537
452
2,659
6,888
2,579
593
3,330
3,182
30,142
0
W
Medusa
Low Mace
Medusa
3,886
1,672
0
1,249
2,678
1,579
0
320
2,358
6,349
34,553
L
Janus
Manny3327
Janus
4,965
764
0
2,256
5,484
1,672
0
3,520
1,964
27,358
0
L
Medusa
2,758
1,123
159
1,220
4,029
942
0
917
3,112
0
17,109
W
Bellona
TankYuhLotzz
Bellona
1,488
514
0
944
4,298
3,502
0
267
4,031
0
20,338
L
Cerberus
TheeNutKing
Cerberus
1,230
83
0
1,179
5,290
3,402
0
1,799
3,491
14,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
27,242
273
Minions Killed
268
0
Camps Cleared
0
954,948
Distance Traveled
989,943
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,574
507
55
5
0
207,686
5
L
Osiris
5,896
536
58
5
0
207,761
4
L
Loki
5,875
534
85
8
0
211,808
3
W
Cabrakan
6,084
553
15
1
0
176,861
2
W
Chang'e
6,318
574
63
6
0
193,373
0
W
Medusa
6,282
571
89
8
0
186,830
1
L
Janus
5,832
530
51
5
0
177,180
3
L
Medusa
4,677
425
37
3
0
203,585
4
W
Bellona
5,321
484
51
5
0
190,198
1
L
Cerberus
4,962
451
37
3
0
189,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role