Player Matchup

Bellona
Bellona
AV7GEL
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Neith
Neith
FrenchieToasty
Neith
Level 108
God Stats
14W - 8L
1,169 SR
Queue Stats
119W - 130L
1,430 Elo+
Solo
Janus
Janus
IsoTheHacker
Janus
Level 108
God Stats
8W - 7L
1,254 SR
Queue Stats
400W - 372L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jonny_CrossBones
Tsukuyomi
Level 80
God Stats
3W - 1L
1,653 SR
Queue Stats
7W - 6L
1,459 Elo+
Party 1
Ares
Ares
PopsCollecter-48
Ares
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,459 Elo+
Party 1
Team Averages
Level 86
1,415 SR
1,470 Elo+

VS

Team Averages
Level 87
1,623 SR
1,440 Elo+
Merlin
Merlin
BOSSKSM
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,473 Elo+
Party 2
Fenrir
Fenrir
Diggbudd
Fenrir
Level 62
God Stats
10W - 17L
1,836 SR
Queue Stats
55W - 61L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Fsandia89
Nu Wa
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 116L
1,413 Elo+
Solo
Jormungandr
Jormungandr
ISIS-KILLER_RBG
Jormungandr
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
841W - 887L
1,469 Elo+
Solo
Neith
Neith
SamOramaLama
Neith
Level 81
God Stats
21W - 24L
1,780 SR
Queue Stats
102W - 115L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AV7GEL
Bellona
13
5 / 1 / 1
7,617
508
3,317
6,934
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 0 / 7
8,574
572
9,173
7,075
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,835
456
6,337
8,246
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
13
5 / 3 / 8
7,956
530
7,141
11,139
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
7,498
500
3,327
10,238
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BOSSKSM
Merlin
12
0 / 2 / 1
6,821
455
5,587
6,663
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Diggbudd
Fenrir
10
1 / 7 / 1
6,547
436
3,089
13,490
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Fsandia89
Nu Wa
13
4 / 4 / 0
7,719
515
7,970
6,787
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ISIS-KILLER_RBG
Jormungandr
10
2 / 5 / 2
6,914
461
6,209
14,589
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 1
7,005
467
4,635
9,506
3,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
7
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AV7GEL
Bellona
5
1
1
5.5
L
Merlin
BOSSKSM
Merlin
0
2
1
0.25
L
Fenrir
Diggbudd
Fenrir
1
7
1
0.21
W
5
0
7
8.5
L
Nu Wa
Fsandia89
Nu Wa
4
4
0
1
L
Jormungandr
ISIS-KILLER_RBG
Jormungandr
2
5
2
0.6
W
1
3
3
0.83
W
Tsukuyomi
5
3
8
3
W
3
1
1
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
27,490
43,632
Taken
51,035
18,449
Mitigated
19,150
11,559
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AV7GEL
Bellona
3,317
540
0
412
6,934
4,361
268
4,153
2,255
0
24,467
L
Merlin
BOSSKSM
Merlin
5,587
179
0
125
6,663
2,362
821
0
6,663
40,795
0
L
Fenrir
Diggbudd
Fenrir
3,089
825
0
4,433
13,490
4,511
0
1,108
12,310
0
36,545
W
9,173
2,899
0
3,715
7,075
2,157
593
4,317
2,180
0
53,371
L
Nu Wa
Fsandia89
Nu Wa
7,970
1,079
0
945
6,787
2,280
602
0
6,787
35,398
0
L
Jormungandr
ISIS-KILLER_RBG
Jormungandr
6,209
1,659
489
3,067
14,589
6,926
154
3,954
10,461
25,763
0
W
6,337
990
0
1,830
8,246
2,508
583
2,772
5,408
47,163
0
W
Tsukuyomi
7,141
1,337
0
3,916
11,139
3,676
853
4,272
6,571
0
32,182
W
3,327
558
0
1,686
10,238
5,747
61
2,720
7,452
16,607
0
L
4,635
1,672
0
6,892
9,506
3,071
561
4,052
5,150
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
35,006
325
Minions Killed
308
0
Camps Cleared
0
1,423,990
Distance Traveled
1,281,137
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,617
508
63
4
0
296,423
0
L
Merlin
6,821
455
75
5
0
264,132
5
L
Fenrir
6,547
436
62
4
0
286,911
1
W
Neith
8,574
572
101
7
0
273,000
4
L
Nu Wa
7,719
515
54
4
0
248,088
0
L
Jormungandr
6,914
461
29
2
0
263,690
2
W
Janus
6,835
456
71
5
0
259,337
2
W
Tsukuyomi
7,956
530
57
4
0
301,589
0
W
Ares
7,498
500
33
2
0
293,641
5
L
Neith
7,005
467
88
6
0
218,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role