Player Matchup

Nemesis
Nemesis
MasterStarkiller
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,206 Elo+
Solo
Hades
Hades
Mr_Boy743
Hades
Level 25
God Stats
74W - 51L
1,671 SR
Queue Stats
94W - 95L
1,584 Elo+
Party 2
Izanami
Izanami
OC3ANK1SS
Izanami
Level 27
God Stats
5W - 0L
1,434 SR
Queue Stats
152W - 166L
1,466 Elo+
Solo
Fenrir
Fenrir
SOGGY DIAPER483
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,399 Elo+
Solo
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 23
God Stats
128W - 129L
1,809 SR
Queue Stats
137W - 139L
1,584 Elo+
Party 2
Team Averages
Level 24
1,583 SR
1,448 Elo+

VS

Team Averages
Level 19
1,550 SR
1,328 Elo+
Apollo
Apollo
Mursada
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 176L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
Xovez
Cthulhu
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
225W - 261L
1,488 Elo+
Party 1
Susano
Susano
Yancient
Susano
Level 26
God Stats
5W - 3L
1,831 SR
Queue Stats
16W - 15L
1,474 Elo+
Solo
Terra
Terra
bagardo999
Terra
Level 8
God Stats
2W - 4L
1,577 SR
Queue Stats
2W - 5L
1,343 Elo+
Solo
Nemesis
Nemesis
chihuahua7ant
Nemesis
Level 19
God Stats
7W - 7L
1,342 SR
Queue Stats
12W - 15L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
12,896
537
4,904
15,172
7,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Mr_Boy743
Hades
18
11 / 5 / 10
13,028
543
22,959
26,225
15,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
OC3ANK1SS
Izanami
20
8 / 2 / 6
13,880
578
17,849
18,309
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 8 / 8
11,284
470
9,164
17,078
10,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
smutny_plays
Danzaburou
18
5 / 5 / 11
13,175
549
14,149
15,384
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mursada
Apollo
14
2 / 11 / 5
9,421
393
10,799
21,898
9,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Xovez
Cthulhu
17
6 / 6 / 6
11,570
482
16,563
28,294
30,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Yancient
Susano
20
11 / 8 / 5
14,031
585
19,535
20,587
10,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
17
5 / 7 / 7
11,126
464
8,266
21,683
18,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
6
0 / 6 / 2
7,090
295
1,746
7,115
1,789
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
33
Kills
24
25
Deaths
38
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
W
Hades
Mr_Boy743
Hades
11
5
10
3.2
L
Apollo
Mursada
Apollo
2
11
5
0.41
W
Izanami
OC3ANK1SS
Izanami
8
2
6
5.5
W
3
8
8
0.88
L
Cthulhu
Xovez
Cthulhu
6
6
6
1.5
L
Susano
Yancient
Susano
11
8
5
1.69
L
Terra
5
7
7
1.21
L
Nemesis
0
6
2
0.17
W
Danzaburou
smutny_plays
Danzaburou
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,025
Damage
56,909
92,168
Taken
99,577
47,578
Mitigated
69,358
32,932
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,904
2,565
0
3,547
15,172
7,741
5,397
2,134
12,888
0
65,252
W
Hades
Mr_Boy743
Hades
22,959
3,491
2,276
14,492
26,225
15,339
2,010
8,074
18,000
60,717
0
L
Apollo
Mursada
Apollo
10,799
6,556
637
1,361
21,898
9,285
1,675
4,822
16,851
0
37,522
W
Izanami
OC3ANK1SS
Izanami
17,849
15,132
0
8,518
18,309
7,743
2,208
3,197
14,986
0
120,558
W
9,164
2,618
0
3,864
17,078
10,832
2,268
5,646
11,133
0
42,641
L
Cthulhu
Xovez
Cthulhu
16,563
1,816
1,162
6,303
28,294
30,085
413
4,476
23,662
55,984
0
L
Susano
Yancient
Susano
19,535
5,784
0
0
20,587
10,165
143
7,086
13,451
0
78,175
L
Terra
8,266
1,628
831
2,847
21,683
18,034
294
5,731
15,927
44,607
0
L
Nemesis
1,746
728
0
0
7,115
1,789
831
844
6,271
0
9,648
W
Danzaburou
smutny_plays
Danzaburou
14,149
10,420
0
235
15,384
5,923
4,835
4,952
10,332
0
58,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,263
Gold Earned
53,238
580
Minions Killed
318
0
Camps Cleared
0
1,882,229
Distance Traveled
1,869,849
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,896
537
127
5
0
385,650
2
W
Hades
13,028
543
80
3
0
333,863
0
L
Apollo
9,421
393
47
2
0
386,955
2
W
Izanami
13,880
578
187
8
0
450,616
1
W
Fenrir
11,284
470
91
4
0
385,084
0
L
Cthulhu
11,570
482
64
3
0
416,349
1
L
Susano
14,031
585
126
5
0
420,780
0
L
Terra
11,126
464
58
2
0
393,630
3
L
Nemesis
7,090
295
23
1
0
252,135
0
W
Danzaburou
13,175
549
95
4
0
327,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role