Player Matchup

Chaac
Chaac
AstrieL47
Chaac
Level 129
God Stats
37W - 16L
1,483 SR
Queue Stats
174W - 112L
1,603 Elo+
Party 1
Ra
Ra
Crasheffect1
Ra
Level 132
God Stats
6W - 5L
1,503 SR
Queue Stats
177W - 116L
1,603 Elo+
Party 1
Izanami
Izanami
Hextren
Izanami
Level 105
God Stats
9W - 4L
1,715 SR
Queue Stats
174W - 112L
1,603 Elo+
Party 1
Team Averages
Level 122
1,567 SR
1,603 Elo+

VS

Team Averages
Level 80
1,538 SR
1,447 Elo+
Janus
Janus
LORDRIDICULUS
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,193 Elo+
Party 2
Fenrir
Fenrir
Tragïk
Fenrir
Level 96
God Stats
0W - 4L
1,615 SR
Queue Stats
123W - 89L
1,504 Elo+
Party 2
Khepri
Khepri
Turbo_King_IV
Khepri
Level 42
God Stats
28W - 25L
1,500 SR
Queue Stats
70W - 103L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AstrieL47
Chaac
15
1 / 2 / 11
11,048
650
10,782
11,677
11,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 7
12,036
708
11,915
10,703
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Hextren
Izanami
16
9 / 4 / 2
12,324
725
17,956
9,438
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
11,124
654
10,155
13,476
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
Tragïk
Fenrir
14
6 / 6 / 3
11,416
672
10,361
18,125
12,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 4 / 6
9,535
561
3,902
15,693
14,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
11
11
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
AstrieL47
Chaac
1
2
11
3.25
W
6
5
7
1.9
W
Izanami
Hextren
Izanami
9
4
2
2.5
L
5
6
4
1.17
L
Fenrir
Tragïk
Fenrir
6
6
3
1.25
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,653
Damage
24,418
31,818
Taken
47,294
20,249
Mitigated
31,938
11,677
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AstrieL47
Chaac
10,782
2,099
0
3,915
11,677
11,358
173
5,269
6,174
0
34,029
W
11,915
1,610
2,636
4,106
10,703
4,090
776
3,725
6,848
67,978
0
W
Izanami
Hextren
Izanami
17,956
13,841
0
1,020
9,438
4,801
1,251
4,541
4,710
4,080
68,346
L
10,155
577
882
2,964
13,476
5,461
216
4,092
9,184
60,048
0
L
Fenrir
Tragïk
Fenrir
10,361
2,507
0
5,390
18,125
12,309
0
6,116
11,811
0
28,878
L
3,902
366
1,368
1,091
15,693
14,168
0
2,934
12,584
23,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
32,075
214
Minions Killed
161
0
Camps Cleared
0
881,889
Distance Traveled
890,099
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,048
650
35
2
0
329,463
4
W
Ra
12,036
708
89
5
0
300,076
3
W
Izanami
12,324
725
90
5
0
252,350
5
L
Janus
11,124
654
88
5
0
296,218
4
L
Fenrir
11,416
672
34
2
0
320,005
4
L
Khepri
9,535
561
39
2
0
273,876
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role