Player Matchup

Set
Set
Cultured Kiwi
Set
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
KingSubreme8201
Sun Wukong
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 84L
1,381 Elo+
Party 2
The Morrigan
The Morrigan
XUXUB3ANZ
The Morrigan
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 115L
1,387 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,396 Elo+

VS

Team Averages
Level 68
1,645 SR
1,491 Elo+
Aphrodite
Aphrodite
BERAJI07
Aphrodite
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,421 Elo+
Solo
Hercules
Hercules
DeathThirteen_1
Hercules
Level 109
God Stats
8W - 8L
1,500 SR
Queue Stats
418W - 346L
1,514 Elo+
Party 1
Ullr
Ullr
MDaze21
Ullr
Level 49
God Stats
9W - 10L
1,936 SR
Queue Stats
599W - 529L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 7
16,562
662
18,563
24,500
12,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
KingSubreme8201
Sun Wukong
19
4 / 4 / 10
15,836
633
24,222
26,289
26,078
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
XUXUB3ANZ
The Morrigan
20
8 / 5 / 7
16,880
675
22,979
15,059
6,608
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BERAJI07
Aphrodite
20
10 / 5 / 4
18,030
721
25,114
23,214
21,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
18
5 / 6 / 9
15,070
603
15,505
29,406
31,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
MDaze21
Ullr
18
0 / 5 / 11
14,552
582
10,193
20,100
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
16
Kills
15
15
Deaths
16
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BERAJI07
Aphrodite
10
5
4
2.4
W
4
6
7
1.25
L
Hercules
5
6
9
1.58
W
Sun Wukong
KingSubreme8201
Sun Wukong
4
4
10
2.25
L
Ullr
MDaze21
Ullr
0
5
11
1.1
W
The Morrigan
XUXUB3ANZ
The Morrigan
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,764
Damage
50,812
65,848
Taken
72,720
44,912
Mitigated
59,199
21,498
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BERAJI07
Aphrodite
25,114
3,458
8,644
11,197
23,214
21,006
432
5,016
17,900
96,894
0
W
18,563
6,638
525
8,166
24,500
12,226
1,312
9,853
14,416
0
110,801
L
Hercules
15,505
4,030
0
6,354
29,406
31,105
489
11,400
17,426
327
56,317
W
Sun Wukong
KingSubreme8201
Sun Wukong
24,222
4,230
2,169
7,542
26,289
26,078
140
10,588
15,415
0
78,889
L
Ullr
MDaze21
Ullr
10,193
5,510
0
5,571
20,100
7,088
0
4,852
14,774
0
88,948
W
The Morrigan
XUXUB3ANZ
The Morrigan
22,979
3,144
0
3,096
15,059
6,608
683
6,005
8,730
81,676
1,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
47,652
286
Minions Killed
286
0
Camps Cleared
0
1,320,741
Distance Traveled
1,214,621
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
18,030
721
106
4
0
404,650
3
W
Set
16,562
662
131
5
0
456,257
1
L
Hercules
15,070
603
58
2
0
422,928
9
W
Sun Wukong
15,836
633
62
2
0
441,034
2
L
Ullr
14,552
582
122
5
0
387,043
9
W
The Morrigan
16,880
675
93
4
0
423,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role