Player Matchup

Da Ji
Da Ji
Silver V
Daillban
Da Ji
Silver V
Level 73
God Stats
1W - 0L
1,513 SR
Queue Stats
47W - 60L
919 MMR
Solo
Danzaburou
Danzaburou
Silver I
LemmeEatThat
Danzaburou
Silver I
Level 65
God Stats
3W - 5L
1,390 SR
Queue Stats
23W - 34L
1,015 MMR
Solo
Yemoja
Yemoja
Silver V
WingedHorse
Yemoja
Silver V
Level 100
God Stats
2W - 1L
1,281 SR
Queue Stats
24W - 32L
836 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Ylev
Sun Wukong
Silver IV
Level 122
God Stats
32W - 18L
1,720 SR
Queue Stats
152W - 147L
993 MMR
Solo
Artio
Artio
Bronze I
percy2677
Artio
Bronze I
Level 160
God Stats
5W - 6L
1,281 SR
Queue Stats
346W - 363L
986 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,437 SR
950 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,238 SR
949 MMR
Cerberus
Cerberus
Bronze I
Danger0405
Cerberus
Bronze I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 80L
941 MMR
Party 1
Tyr
Tyr
Silver V
IronGodIX
Tyr
Silver V
Level 76
God Stats
14W - 22L
1,106 SR
Queue Stats
121W - 151L
687 MMR
Solo
Arachne
Arachne
Bronze I
KnockGarju
Arachne
Bronze I
Level 125
God Stats
3W - 5L
1,288 SR
Queue Stats
187W - 197L
1,043 MMR
Solo
Apollo
Apollo
Silver III
PersuerSlayer
Apollo
Silver III
Level 72
God Stats
0W - 4L
1,138 SR
Queue Stats
98W - 116L
1,028 MMR
Solo
Thoth
Thoth
Bronze I
TheLostCrow
Thoth
Bronze I
Level 67
God Stats
1W - 10L
1,157 SR
Queue Stats
28W - 47L
1,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daillban
Da Ji
20
8 / 15 / 27
20,177
480
31,178
44,042
17,631
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LemmeEatThat
Danzaburou
20
24 / 15 / 23
22,467
535
64,913
42,733
19,955
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
20
4 / 14 / 18
18,207
434
18,633
34,383
23,083
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Ylev
Sun Wukong
20
19 / 4 / 19
23,139
551
34,829
62,720
59,120
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
percy2677
Artio
20
8 / 14 / 26
19,244
458
17,858
51,353
66,646
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiCthulhuSetNemesisPersephone

VS

Bans
JanusRaCupidPoseidonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danger0405
Cerberus
20
8 / 15 / 29
17,762
423
35,214
59,076
82,511
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
3 / 9 / 21
18,205
433
23,559
41,896
77,204
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
KnockGarju
Arachne
20
18 / 10 / 17
24,117
574
40,227
45,979
31,188
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
19 / 16 / 17
25,303
602
48,517
45,864
23,923
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 14 / 13
19,750
470
37,578
28,165
12,549
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
158
63
Kills
61
62
Deaths
64
113
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Daillban
Da Ji
8
15
27
1.43
L
Cerberus
Danger0405
Cerberus
8
15
29
1.5
L
3
9
21
1.5
L
Arachne
KnockGarju
Arachne
18
10
17
2.65
W
Danzaburou
LemmeEatThat
Danzaburou
24
15
23
2.37
L
19
16
17
1.72
L
13
14
13
1.39
W
Yemoja
4
14
18
0.93
W
Sun Wukong
Ylev
Sun Wukong
19
4
19
7.13
W
Artio
percy2677
Artio
8
14
26
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,411
Damage
185,095
235,231
Taken
220,980
186,435
Mitigated
227,375
65,816
Healing
55,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Daillban
Da Ji
31,178
8,861
0
6,566
44,042
17,631
2,891
16,514
27,201
0
116,049
L
Cerberus
Danger0405
Cerberus
35,214
2,006
746
10,863
59,076
82,511
561
12,759
46,317
87,626
0
L
23,559
3,198
0
10,616
41,896
77,204
380
10,455
31,441
0
92,853
L
Arachne
KnockGarju
Arachne
40,227
22,270
0
18,224
45,979
31,188
2,503
10,067
35,912
0
198,446
W
Danzaburou
LemmeEatThat
Danzaburou
64,913
39,849
0
10,315
42,733
19,955
4,777
12,257
30,104
0
169,200
L
48,517
30,243
0
14,492
45,864
23,923
3,835
7,092
38,772
0
175,563
L
37,578
1,773
0
578
28,165
12,549
1,441
5,792
22,373
121,526
0
W
Yemoja
18,633
1,574
6,174
3,647
34,383
23,083
359
15,566
18,244
89,632
0
W
Sun Wukong
Ylev
Sun Wukong
34,829
5,669
0
26,917
62,720
59,120
1,571
13,623
47,495
967
162,364
W
Artio
percy2677
Artio
17,858
2,127
2,926
9,271
51,353
66,646
503
15,460
34,862
43,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,234
Gold Earned
105,137
694
Minions Killed
823
0
Camps Cleared
0
3,322,589
Distance Traveled
3,439,827
40
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
20,177
480
132
3
0
615,621
8
L
Cerberus
17,762
423
115
3
0
644,431
4
L
Tyr
18,205
433
125
3
0
646,198
0
L
Arachne
24,117
574
239
6
0
786,425
10
W
Danzaburou
22,467
535
158
4
0
620,146
0
L
Apollo
25,303
602
185
4
0
706,066
6
L
Thoth
19,750
470
159
4
0
656,707
1
W
Yemoja
18,207
434
119
3
0
630,586
8
W
Sun Wukong
23,139
551
234
6
0
763,663
11
W
Artio
19,244
458
51
1
0
692,573
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role