Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
ThePanettiere
Fenrir
Silver I
Level 53
God Stats
2W - 0L
1,573 SR
Queue Stats
6W - 12L
1,366 MMR
Party 2
Scylla
Scylla
Silver III
ZastavaM70
Scylla
Silver III
Level 34
God Stats
3W - 2L
1,562 SR
Queue Stats
59W - 73L
1,443 MMR
Solo
Heimdallr
Heimdallr
Silver I
oMandaArancia
Heimdallr
Silver I
Level 106
God Stats
9W - 20L
1,467 SR
Queue Stats
418W - 418L
1,276 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,520 SR
1,417 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,553 SR
1,420 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
 
Cu Chulainn
Bronze IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Bronze III
LilGuyTy
Chernobog
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,449 MMR
Party 3
Cerberus
Cerberus
Bronze III
Lt SyNdRoM3
Cerberus
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 MMR
Party 3
Agni
Agni
Gold IV
Ragga_lonecup
Agni
Gold IV
Level 141
God Stats
5W - 9L
1,746 SR
Queue Stats
826W - 817L
1,336 MMR
Solo
Awilix
Awilix
Silver III
Traky78
Awilix
Silver III
Level 109
God Stats
11W - 15L
1,520 SR
Queue Stats
418W - 429L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 0 / 3
7,790
519
6,603
16,371
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
 
Khepri
10
0 / 1 / 4
6,730
449
3,766
6,920
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 1
7,478
499
6,264
10,991
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
ZastavaM70
Scylla
12
0 / 0 / 3
7,054
470
1,504
4,560
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
oMandaArancia
Heimdallr
13
3 / 0 / 1
7,381
492
8,958
6,484
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetKumbhakarnaCthulhuDanzaburouPersephone

VS

Bans
King ArthurKaliTsukuyomiPeleApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 0
6,923
462
9,832
10,171
10,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
LilGuyTy
Chernobog
10
0 / 2 / 1
5,842
389
2,822
8,921
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Lt SyNdRoM3
Cerberus
11
0 / 1 / 1
6,455
430
4,300
8,008
4,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
7,099
473
7,033
6,749
2,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Traky78
Awilix
13
1 / 2 / 1
7,326
488
4,927
10,251
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
3
1.5
W
Khepri
 
Khepri
0
1
4
2
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Chernobog
LilGuyTy
Chernobog
0
2
1
0.25
L
Cerberus
Lt SyNdRoM3
Cerberus
0
1
1
0.5
L
1
2
0
0.5
W
5
1
1
5.5
L
Awilix
Traky78
Awilix
1
2
1
0.75
W
Scylla
ZastavaM70
Scylla
0
0
3
1.5
W
Heimdallr
oMandaArancia
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
28,914
45,326
Taken
44,100
27,883
Mitigated
23,630
19,066
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,603
1,883
0
8,978
16,371
14,548
332
2,044
14,327
0
49,175
W
Khepri
 
Khepri
3,766
223
0
1,673
6,920
4,511
0
3,026
3,894
18,415
0
L
Cu Chulainn
 
Cu Chulainn
9,832
3,543
0
3,531
10,171
10,836
11
0
9,579
3,296
43,234
L
Chernobog
LilGuyTy
Chernobog
2,822
1,289
0
3,905
8,921
2,131
0
2,713
6,162
0
25,811
L
Cerberus
Lt SyNdRoM3
Cerberus
4,300
539
0
3,066
8,008
4,271
0
1,416
6,592
35,972
0
L
7,033
447
0
1,474
6,749
2,850
0
1,599
5,091
43,433
0
W
6,264
1,825
0
4,630
10,991
3,964
0
1,482
9,509
0
37,181
L
Awilix
Traky78
Awilix
4,927
1,966
0
4,042
10,251
3,542
0
287
9,864
0
48,744
W
Scylla
ZastavaM70
Scylla
1,504
0
0
1,769
4,560
1,331
0
2,250
2,310
34,980
0
W
Heimdallr
oMandaArancia
Heimdallr
8,958
4,814
0
2,016
6,484
3,529
27
3,495
2,989
8,321
39,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
33,645
343
Minions Killed
380
0
Camps Cleared
0
1,393,480
Distance Traveled
1,402,335
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,790
519
97
6
0
249,566
4
W
Khepri
6,730
449
15
1
0
280,006
7
L
Cu Chulainn
6,923
462
78
5
0
256,337
1
L
Chernobog
5,842
389
51
3
0
296,101
3
L
Cerberus
6,455
430
86
6
0
268,029
2
L
Agni
7,099
473
76
5
0
269,053
4
W
Fenrir
7,478
499
67
4
0
329,744
2
L
Awilix
7,326
488
89
6
0
312,815
4
W
Scylla
7,054
470
83
6
0
262,905
6
W
Heimdallr
7,381
492
81
5
0
271,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role