Player Matchup

Cu Chulainn
Cu Chulainn
AHAMSAMMY
Cu Chulainn
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 195L
1,272 Elo+
Party 2
Aphrodite
Aphrodite
Aernasis
Aphrodite
Level 22
God Stats
8W - 13L
1,776 SR
Queue Stats
205W - 164L
1,629 Elo+
Solo
Kukulkan
Kukulkan
LILDRUMM
Kukulkan
Level 7
God Stats
12W - 12L
1,469 SR
Queue Stats
39W - 57L
1,554 Elo+
Solo
Izanami
Izanami
TheLordFluff
Izanami
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 54L
1,500 Elo+
Solo
Nike
Nike
oXIchimaruXo
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 58L
1,526 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,496 Elo+

VS

Team Averages
Level 35
1,676 SR
1,538 Elo+
Kukulkan
Kukulkan
CookedBeanSoup
Kukulkan
Level 8
God Stats
7W - 3L
1,708 SR
Queue Stats
13W - 16L
1,650 Elo+
Party 3
Ymir
Ymir
LatelyLacking
Ymir
Level 19
God Stats
13W - 5L
1,517 SR
Queue Stats
14W - 8L
1,415 Elo+
Party 1
Medusa
Medusa
Popcanbros
Medusa
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,695 Elo+
Party 3
Bellona
Bellona
Spf4218
Bellona
Level 28
God Stats
2W - 0L
1,786 SR
Queue Stats
20W - 8L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDawnGodBat
Tsukuyomi
Level 28
God Stats
12W - 4L
1,870 SR
Queue Stats
70W - 66L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AHAMSAMMY
Cu Chulainn
16
4 / 7 / 0
10,255
488
5,261
16,741
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Aernasis
Aphrodite
14
0 / 2 / 5
9,502
452
8,475
11,050
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
LILDRUMM
Kukulkan
12
0 / 7 / 0
8,114
386
5,397
9,597
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheLordFluff
Izanami
16
5 / 5 / 0
9,868
470
10,679
13,348
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 4 / 3
10,475
499
9,635
15,027
11,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 1 / 7
11,879
566
9,887
10,281
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 8
10,388
495
5,126
16,009
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Popcanbros
Medusa
18
3 / 3 / 2
11,739
559
7,616
14,314
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Spf4218
Bellona
19
9 / 3 / 8
12,579
599
17,017
17,789
18,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TheDawnGodBat
Tsukuyomi
17
7 / 1 / 4
11,576
551
8,265
10,582
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
25
25
Deaths
11
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AHAMSAMMY
Cu Chulainn
4
7
0
0.57
L
Aphrodite
Aernasis
Aphrodite
0
2
5
1.25
W
Kukulkan
4
1
7
7.5
L
Kukulkan
LILDRUMM
Kukulkan
0
7
0
0
W
2
3
8
2
W
Medusa
Popcanbros
Medusa
3
3
2
1.33
W
Bellona
Spf4218
Bellona
9
3
8
4.33
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
7
1
4
9
L
Izanami
TheLordFluff
Izanami
5
5
0
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
47,911
65,763
Taken
68,975
43,674
Mitigated
44,288
14,176
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AHAMSAMMY
Cu Chulainn
5,261
1,290
0
2,127
16,741
10,431
0
3,450
13,291
10,557
62,104
L
Aphrodite
Aernasis
Aphrodite
8,475
859
2,134
4,937
11,050
11,180
66
4,120
6,930
32,046
0
W
Kukulkan
9,887
951
0
1,489
10,281
4,260
1,940
3,367
6,839
77,140
0
L
Kukulkan
LILDRUMM
Kukulkan
5,397
633
0
360
9,597
3,393
280
3,676
5,921
30,468
0
W
5,126
1,321
0
2,118
16,009
11,620
97
6,953
9,035
23,590
0
W
Medusa
Popcanbros
Medusa
7,616
2,794
0
5,120
14,314
5,909
1,509
2,862
11,452
0
90,372
W
Bellona
Spf4218
Bellona
17,017
7,725
0
6,114
17,789
18,391
329
2,017
15,310
11,562
70,464
W
Tsukuyomi
TheDawnGodBat
Tsukuyomi
8,265
1,966
0
4,784
10,582
4,108
2,330
3,302
7,255
0
66,985
L
Izanami
TheLordFluff
Izanami
10,679
7,386
0
2,156
13,348
7,181
470
3,385
9,963
6,289
77,025
L
9,635
1,780
0
2,462
15,027
11,489
602
1,765
13,061
0
62,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
58,161
541
Minions Killed
526
0
Camps Cleared
0
1,789,340
Distance Traveled
2,081,224
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,255
488
124
6
0
371,122
6
L
Aphrodite
9,502
452
42
2
0
365,112
10
W
Kukulkan
11,879
566
137
7
0
414,167
1
L
Kukulkan
8,114
386
64
3
0
325,900
0
W
Ymir
10,388
495
34
2
0
416,426
1
W
Medusa
11,739
559
133
6
0
357,365
6
W
Bellona
12,579
599
134
6
0
441,875
5
W
Tsukuyomi
11,576
551
88
4
0
451,391
2
L
Izanami
9,868
470
169
8
0
343,002
2
L
Nike
10,475
499
142
7
0
384,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role